Player Matchup

Ymir
Ymir
BangPewPewPew
Ymir
Level 5
God Stats
1W - 3L
1,150 SR
Queue Stats
2W - 3L
1,369 Elo+
Party 2
Nike
Nike
BigStickyRed
Nike
Level 18
God Stats
2W - 5L
1,335 SR
Queue Stats
8W - 8L
1,409 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KPG2000
Ah Muzen Cab
Level 25
God Stats
34W - 29L
1,391 SR
Queue Stats
53W - 49L
1,585 Elo+
Party 2
Thor
Thor
neffrw
Thor
Level 39
God Stats
1W - 1L
1,311 SR
Queue Stats
5W - 6L
1,385 Elo+
Party 2
Discordia
Discordia
tetraedr2811
Discordia
Level 27
God Stats
2W - 0L
1,692 SR
Queue Stats
201W - 192L
1,400 Elo+
Solo
Team Averages
Level 23
1,376 SR
1,430 Elo+

VS

Team Averages
Level 26
1,565 SR
1,437 Elo+
Achilles
Achilles
GeLeeCloud
Achilles
Level 29
God Stats
22W - 12L
1,640 SR
Queue Stats
90W - 97L
1,459 Elo+
Solo
Cabrakan
Cabrakan
SacredMedal
Cabrakan
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 207L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
Siltyasp13
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,235 Elo+
Solo
Fenrir
Fenrir
WindWakerMage
Fenrir
Level 16
God Stats
12W - 18L
1,683 SR
Queue Stats
146W - 160L
1,529 Elo+
Party 1
Amaterasu
Amaterasu
dasgdilasugdai
Amaterasu
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 40L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 17
15,472
967
8,990
21,873
24,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
1 / 2 / 12
14,716
920
8,788
15,575
11,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
KPG2000
Ah Muzen Cab
20
14 / 8 / 5
18,362
1,148
46,546
30,607
9,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
neffrw
Thor
20
5 / 6 / 15
15,077
942
23,023
18,519
5,152
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
tetraedr2811
Discordia
20
3 / 6 / 10
14,212
888
26,246
11,782
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GeLeeCloud
Achilles
20
13 / 4 / 13
17,614
1,101
17,097
40,266
63,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cabrakan
SacredMedal
Cabrakan
20
2 / 6 / 18
14,791
924
16,772
30,985
49,386
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
Siltyasp13
Zhong Kui
20
9 / 8 / 13
16,972
1,061
41,258
33,363
22,991
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
6 / 6 / 10
15,880
993
15,166
19,868
8,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
dasgdilasugdai
Amaterasu
15
0 / 0 / 0
9,860
616
0
0
0

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
84
24
Kills
30
30
Deaths
24
59
Assists
54
Player
Kills
Deaths
Assists
KDA
W
1
8
17
1.19
W
1
2
12
3.5
L
Achilles
GeLeeCloud
Achilles
13
4
13
4.88
W
Ah Muzen Cab
KPG2000
Ah Muzen Cab
14
8
5
2.06
L
Cabrakan
SacredMedal
Cabrakan
2
6
18
1.83
L
Zhong Kui
Siltyasp13
Zhong Kui
9
8
13
1.94
L
6
6
10
1.83
L
Amaterasu
dasgdilasugdai
Amaterasu
0
0
0
0
W
Thor
neffrw
Thor
5
6
15
2.08
W
Discordia
tetraedr2811
Discordia
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,593
Damage
90,293
98,356
Taken
124,482
53,348
Mitigated
144,969
15,317
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,990
2,119
0
1,116
21,873
24,237
0
10,780
10,863
28,015
0
W
8,788
1,123
0
402
15,575
11,221
0
9,895
5,634
0
33,306
L
Achilles
GeLeeCloud
Achilles
17,097
4,760
0
887
40,266
63,945
0
11,629
28,427
298
43,500
W
Ah Muzen Cab
KPG2000
Ah Muzen Cab
46,546
37,141
0
13,124
30,607
9,777
0
17,588
12,823
0
94,798
L
Cabrakan
SacredMedal
Cabrakan
16,772
2,572
898
1,203
30,985
49,386
0
7,764
23,029
23,935
0
L
Zhong Kui
Siltyasp13
Zhong Kui
41,258
3,891
498
6,835
33,363
22,991
0
10,397
22,791
79,351
0
L
15,166
3,320
0
407
19,868
8,647
0
5,446
14,372
0
36,652
L
Amaterasu
dasgdilasugdai
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Thor
neffrw
Thor
23,023
4,471
0
675
18,519
5,152
0
13,406
4,963
0
37,129
W
Discordia
tetraedr2811
Discordia
26,246
168
0
0
11,782
2,961
0
6,648
5,084
43,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,839
Gold Earned
75,117
279
Minions Killed
242
9
Camps Cleared
8
1,415,683
Distance Traveled
1,146,746
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,472
967
52
3
3
265,181
0
W
Nike
14,716
920
56
4
3
325,029
0
L
Achilles
17,614
1,101
84
5
1
300,232
0
W
Ah Muzen Cab
18,362
1,148
114
7
2
258,217
0
L
Cabrakan
14,791
924
28
2
0
278,962
0
L
Zhong Kui
16,972
1,061
87
5
1
267,686
0
L
Fenrir
15,880
993
43
3
6
299,866
2
L
Amaterasu
9,860
616
0
0
0
0
0
W
Thor
15,077
942
25
2
1
293,364
1
W
Discordia
14,212
888
32
2
0
273,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role