Player Matchup

Horus
Horus
MrLightning51
Horus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 61L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
TMTrickk
Tsukuyomi
Level 15
God Stats
8W - 5L
1,679 SR
Queue Stats
12W - 14L
1,575 Elo+
Solo
Discordia
Discordia
mondaywok
Discordia
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 67
1,560 SR
1,516 Elo+

VS

Team Averages
Level 97
1,694 SR
1,488 Elo+
Bellona
Bellona
JParky
Bellona
Level 154
God Stats
5W - 3L
1,841 SR
Queue Stats
244W - 152L
1,636 Elo+
Party 1
Hercules
Hercules
SolunoJ
Hercules
Level 126
God Stats
17W - 14L
1,739 SR
Queue Stats
279W - 144L
1,754 Elo+
Party 1
Freya
Freya
TheDesiredHyump
Freya
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 6
6,523
652
2,619
4,514
2,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
TMTrickk
Tsukuyomi
12
6 / 3 / 4
8,558
856
10,231
7,280
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
mondaywok
Discordia
12
4 / 1 / 6
7,926
793
10,131
4,003
1,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JParky
Bellona
9
3 / 3 / 4
7,278
728
3,600
8,684
6,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
SolunoJ
Hercules
11
4 / 2 / 2
8,021
802
4,716
11,411
6,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 5 / 2
6,142
614
1,308
7,734
2,095
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
10
Kills
7
7
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
JParky
Bellona
3
3
4
1.67
W
0
3
6
1
L
Hercules
SolunoJ
Hercules
4
2
2
2.5
W
Tsukuyomi
TMTrickk
Tsukuyomi
6
3
4
2.67
L
0
5
2
0.2
W
Discordia
mondaywok
Discordia
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,981
Damage
9,624
15,797
Taken
27,829
6,513
Mitigated
15,192
6,063
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
JParky
Bellona
3,600
917
0
568
8,684
6,802
0
3,832
4,852
1,953
18,636
W
2,619
1,391
2,195
1,500
4,514
2,568
168
581
3,933
0
5,082
L
Hercules
SolunoJ
Hercules
4,716
1,523
0
4,490
11,411
6,295
0
3,296
8,115
0
17,079
W
Tsukuyomi
TMTrickk
Tsukuyomi
10,231
2,910
0
1,541
7,280
2,690
0
546
6,734
0
39,038
L
1,308
573
353
1,858
7,734
2,095
0
3,164
4,570
12,629
0
W
Discordia
mondaywok
Discordia
10,131
738
0
827
4,003
1,255
0
442
3,561
34,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,007
Gold Earned
21,441
111
Minions Killed
88
0
Camps Cleared
0
605,835
Distance Traveled
548,697
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,278
728
33
3
0
181,859
1
W
Horus
6,523
652
6
1
0
182,345
1
L
Hercules
8,021
802
32
3
0
198,111
2
W
Tsukuyomi
8,558
856
49
5
0
224,412
3
L
Freya
6,142
614
23
2
0
168,727
1
W
Discordia
7,926
793
56
6
0
199,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role