Player Matchup

Nu Wa
Nu Wa
Godly_Epicness
Nu Wa
Level 140
God Stats
6W - 5L
1,723 SR
Queue Stats
46W - 48L
1,552 Elo+
Solo
Ullr
Ullr
HaloGoku
Ullr
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
135W - 112L
1,552 Elo+
Party 1
Mulan
Mulan
HuntlyLortle
Mulan
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 246L
1,739 Elo+
Solo
Loki
Loki
InvaderEdgar
Loki
Level 147
God Stats
9W - 9L
1,551 SR
Queue Stats
16W - 22L
1,574 Elo+
Solo
Cthulhu
Cthulhu
Spenceinator_15
Cthulhu
Level 105
God Stats
12W - 15L
1,500 SR
Queue Stats
259W - 262L
1,645 Elo+
Party 1
Team Averages
Level 137
1,555 SR
1,613 Elo+

VS

Team Averages
Level 125
1,410 SR
1,512 Elo+
Ravana
Ravana
BrazzleMcDazzle
Ravana
Level 149
God Stats
22W - 17L
1,500 SR
Queue Stats
884W - 885L
1,572 Elo+
Solo
Guan Yu
Guan Yu
JewSayBooTay
Guan Yu
Level 114
God Stats
7W - 9L
1,191 SR
Queue Stats
120W - 100L
1,457 Elo+
Solo
Anhur
Anhur
Redvenomjr
Anhur
Level 106
God Stats
4W - 2L
1,738 SR
Queue Stats
115W - 92L
1,494 Elo+
Party 2
Bacchus
Bacchus
SirShmeat
Bacchus
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 110L
1,587 Elo+
Party 2
Scylla
Scylla
fkaCorey
Scylla
Level 149
God Stats
13W - 6L
1,122 SR
Queue Stats
413W - 397L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
5,980
544
5,226
6,703
1,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
9
1 / 4 / 1
5,183
471
2,912
7,137
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 3 / 0
6,158
560
3,754
7,158
3,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

1
0 / 0 / 0
3,588
326
0
0
0
9
1 / 3 / 1
5,658
514
4,695
10,402
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,832
621
3,458
5,015
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
JewSayBooTay
Guan Yu
12
2 / 1 / 2
6,961
633
4,299
6,735
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Anhur
10
5 / 2 / 2
6,620
602
7,804
6,626
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
SirShmeat
Bacchus
10
3 / 0 / 5
6,479
589
5,235
7,171
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
fkaCorey
Scylla
12
1 / 2 / 2
6,660
605
2,594
5,871
1,626
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
7
Kills
13
13
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
3
3
1
1.17
L
Ullr
1
4
1
0.38
L
2
3
0
0.67
L
0
0
0
0
W
Guan Yu
JewSayBooTay
Guan Yu
2
1
2
3
W
Anhur
5
2
2
3
W
Bacchus
SirShmeat
Bacchus
3
0
5
5.5
L
1
3
1
0.5
W
Scylla
fkaCorey
Scylla
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,587
Damage
23,390
31,400
Taken
31,418
10,371
Mitigated
16,303
7,689
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,458
1,181
0
1,898
5,015
1,991
0
962
4,005
0
42,201
L
5,226
1,574
0
1,430
6,703
1,960
0
2,509
3,961
27,378
0
L
Ullr
2,912
1,654
0
1,548
7,137
1,843
0
3,167
3,970
0
21,850
L
3,754
966
0
1,864
7,158
3,479
0
0
6,870
0
26,752
L
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
JewSayBooTay
Guan Yu
4,299
922
50
3,659
6,735
5,433
0
1,025
5,457
0
33,183
W
Anhur
7,804
2,976
0
1,909
6,626
3,552
264
2,701
3,925
3,376
31,291
W
Bacchus
SirShmeat
Bacchus
5,235
879
0
1,804
7,171
3,701
176
2,890
4,281
19,343
0
L
4,695
695
181
2,666
10,402
3,089
0
2,416
7,986
21,882
0
W
Scylla
fkaCorey
Scylla
2,594
298
0
1,236
5,871
1,626
30
2,343
3,528
39,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,567
Gold Earned
33,552
198
Minions Killed
356
0
Camps Cleared
0
739,209
Distance Traveled
1,058,913
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,832
621
93
8
0
235,316
0
L
Nu Wa
5,980
544
44
4
0
153,363
3
L
Ullr
5,183
471
45
4
0
181,489
2
L
Mulan
6,158
560
72
7
0
208,562
0
L
Loki
3,588
326
0
0
0
0
0
W
Guan Yu
6,961
633
88
8
0
213,419
0
W
Anhur
6,620
602
67
6
0
188,717
3
W
Bacchus
6,479
589
20
2
0
218,441
1
L
Cthulhu
5,658
514
37
3
0
195,795
4
W
Scylla
6,660
605
88
8
0
203,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role