Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
MaverickBadge39
Hun Batz
Level 144
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ra
Ra
Meager Muffin
Ra
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 141
1,572 SR
1,500 Elo+

VS

Team Averages
Level 37
1,500 SR
1,354 Elo+
Yemoja
Yemoja
Gobliboo
Yemoja
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,354 Elo+
Party 2
The Morrigan
The Morrigan
SavageOozaru
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,354 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Stroud clife
Cu Chulainn
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
3 / 1 / 4
7,375
738
5,746
6,611
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
10
1 / 0 / 4
6,901
690
4,267
4,792
2,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
3 / 1 / 2
7,301
730
5,950
5,698
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gobliboo
Yemoja
10
1 / 1 / 1
6,468
647
4,386
8,250
4,186
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
SavageOozaru
The Morrigan
9
1 / 5 / 1
6,344
634
4,363
7,495
2,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Stroud clife
Cu Chulainn
7
0 / 1 / 1
5,723
572
1,186
5,979
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
2
2
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
4
5
L
Yemoja
Gobliboo
Yemoja
1
1
1
1.5
W
Hun Batz
1
0
4
3
W
3
1
2
4
L
The Morrigan
SavageOozaru
The Morrigan
1
5
1
0.3
L
Cu Chulainn
Stroud clife
Cu Chulainn
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,963
Damage
9,935
17,101
Taken
21,724
8,316
Mitigated
8,921
8,440
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,746
1,159
0
1,221
6,611
3,835
253
3,427
3,184
26,619
0
L
Yemoja
Gobliboo
Yemoja
4,386
849
1,254
1,883
8,250
4,186
0
4,171
3,813
15,832
0
W
Hun Batz
4,267
492
692
600
4,792
2,489
659
1,843
2,945
0
20,745
W
5,950
1,158
2,874
3,053
5,698
1,992
404
3,537
2,153
25,189
0
L
The Morrigan
SavageOozaru
The Morrigan
4,363
559
282
871
7,495
2,582
0
3,596
3,773
17,483
0
L
Cu Chulainn
Stroud clife
Cu Chulainn
1,186
101
0
1,220
5,979
2,153
0
3,415
2,418
0
7,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,577
Gold Earned
18,535
119
Minions Killed
64
0
Camps Cleared
0
521,431
Distance Traveled
458,937
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,375
738
35
4
0
172,958
0
L
Yemoja
6,468
647
23
2
0
157,811
2
W
Hun Batz
6,901
690
28
3
0
185,820
0
W
Ra
7,301
730
56
6
0
162,653
3
L
The Morrigan
6,344
634
26
3
0
157,434
1
L
Cu Chulainn
5,723
572
15
2
0
143,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role