Player Matchup

King Arthur
King Arthur
Light And Flame
King Arthur
Level 155
God Stats
3W - 4L
1,403 SR
Queue Stats
340W - 312L
1,638 Elo+
Party 2
Hou Yi
Hou Yi
Rising Imperial
Hou Yi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,610 Elo+
Party 2
Hel
Hel
UnlockingFrog
Hel
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 117L
1,575 Elo+
Party 2
Arachne
Arachne
concretegorrilla
Arachne
Level 49
God Stats
34W - 22L
1,727 SR
Queue Stats
187W - 203L
1,435 Elo+
Solo
Anubis
Anubis
n0t4u227
Anubis
Level 11
God Stats
9W - 3L
1,797 SR
Queue Stats
24W - 16L
1,610 Elo+
Party 2
Team Averages
Level 77
1,585 SR
1,574 Elo+

VS

Team Averages
Level 50
1,494 SR
1,435 Elo+
Achilles
Achilles
GrogCrusher
Achilles
Level 25
God Stats
4W - 6L
1,401 SR
Queue Stats
194W - 258L
1,227 Elo+
Party 3
Neith
Neith
Mlaubzz16
Neith
Level 36
God Stats
76W - 124L
1,567 SR
Queue Stats
101W - 161L
1,409 Elo+
Party 1
Vulcan
Vulcan
Monsters33199
Vulcan
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
171W - 213L
1,397 Elo+
Party 3
Aphrodite
Aphrodite
NONSTOPgingNINJ
Aphrodite
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 99L
1,324 Elo+
Party 1
Vamana
Vamana
jiHADES
Vamana
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 41L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Light And Flame
King Arthur
19
12 / 1 / 4
12,654
575
24,089
30,071
31,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 0 / 8
10,390
472
7,843
9,339
4,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 1 / 9
11,072
503
11,404
13,978
16,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 3 / 6
11,017
501
11,303
21,168
12,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
n0t4u227
Anubis
16
0 / 5 / 1
9,991
454
2,752
9,925
4,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GrogCrusher
Achilles
16
2 / 7 / 0
9,962
453
5,334
18,142
20,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Mlaubzz16
Neith
14
0 / 6 / 1
8,877
404
11,363
23,001
9,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 3 / 2
10,826
492
15,345
9,632
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
NONSTOPgingNINJ
Aphrodite
14
0 / 4 / 0
8,131
370
2,794
8,490
6,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
jiHADES
Vamana
19
5 / 2 / 2
11,482
522
11,411
19,022
17,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
22
Kills
10
10
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
GrogCrusher
Achilles
2
7
0
0.29
W
King Arthur
Light And Flame
King Arthur
12
1
4
14
L
Neith
Mlaubzz16
Neith
0
6
1
0.08
L
3
3
2
1.33
L
Aphrodite
NONSTOPgingNINJ
Aphrodite
0
4
0
0
W
4
0
8
8
W
3
1
9
7.5
W
3
3
6
2
L
Vamana
jiHADES
Vamana
5
2
2
3
W
Anubis
n0t4u227
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,391
Damage
46,247
84,481
Taken
78,287
69,913
Mitigated
58,276
40,614
Healing
29,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GrogCrusher
Achilles
5,334
2,315
0
4,049
18,142
20,767
706
561
16,576
0
39,890
W
King Arthur
Light And Flame
King Arthur
24,089
2,535
0
13,803
30,071
31,822
63
5,049
24,486
105
79,991
L
Neith
Mlaubzz16
Neith
11,363
4,938
380
8,201
23,001
9,577
1,194
7,696
15,255
0
68,554
L
15,345
5,369
99
2,114
9,632
3,996
524
2,011
7,496
78,130
0
L
Aphrodite
NONSTOPgingNINJ
Aphrodite
2,794
591
5,109
2,458
8,490
6,843
238
2,804
5,636
36,200
0
W
7,843
2,534
0
2,935
9,339
4,452
215
1,886
7,453
0
54,132
W
11,404
1,908
3,703
6,798
13,978
16,140
133
1,932
12,046
54,701
0
W
11,303
7,405
0
10,468
21,168
12,734
381
6,001
15,167
11,747
83,509
L
Vamana
jiHADES
Vamana
11,411
6,596
0
7,021
19,022
17,093
30
2,123
16,789
11,218
95,064
W
Anubis
n0t4u227
Anubis
2,752
53
0
2,907
9,925
4,765
762
3,829
6,087
55,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,124
Gold Earned
49,278
510
Minions Killed
567
0
Camps Cleared
0
1,962,270
Distance Traveled
1,882,031
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,962
453
71
3
0
322,379
1
W
King Arthur
12,654
575
121
6
0
438,011
4
L
Neith
8,877
404
131
6
0
349,065
2
L
Vulcan
10,826
492
131
6
0
372,855
1
L
Aphrodite
8,131
370
66
3
0
404,173
2
W
Hou Yi
10,390
472
86
4
0
396,481
0
W
Hel
11,072
503
87
4
0
378,941
1
W
Arachne
11,017
501
95
4
0
419,838
1
L
Vamana
11,482
522
168
8
0
433,559
2
W
Anubis
9,991
454
121
6
0
328,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role