Player Matchup

Kukulkan
Kukulkan
Fatstackinbenj
Kukulkan
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 70L
1,591 Elo+
Solo
Hercules
Hercules
GamerGainz
Hercules
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 26L
1,544 Elo+
Solo
Neith
Neith
LaPiti
Neith
Level 69
God Stats
178W - 168L
1,553 SR
Queue Stats
178W - 168L
1,519 Elo+
Solo
Ymir
Ymir
Zogomos
Ymir
Level 134
God Stats
21W - 22L
1,525 SR
Queue Stats
626W - 613L
1,488 Elo+
Solo
Thor
Thor
p4paye
Thor
Level 78
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 26L
1,649 Elo+
Solo
Team Averages
Level 101
1,516 SR
1,558 Elo+

VS

Team Averages
Level 97
1,492 SR
1,498 Elo+
Geb
Geb
JuicyMcFlavour
Geb
Level 108
God Stats
16W - 6L
1,691 SR
Queue Stats
211W - 209L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
Paxell
Sun Wukong
Level 107
God Stats
0W - 2L
1,271 SR
Queue Stats
162W - 149L
1,639 Elo+
Solo
Agni
Agni
Vivalgo
Agni
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 55L
1,293 Elo+
Solo
Nemesis
Nemesis
m0nster432
Nemesis
Level 80
God Stats
21W - 20L
1,497 SR
Queue Stats
714W - 704L
1,413 Elo+
Solo
Ullr
Ullr
神威不朽
Ullr
Level 144
God Stats
5W - 3L
1,500 SR
Queue Stats
463W - 448L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
4 / 0 / 2
6,299
630
4,741
3,289
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
GamerGainz
Hercules
11
1 / 0 / 1
5,744
574
4,073
7,833
3,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
LaPiti
Neith
10
1 / 0 / 4
5,915
592
5,644
5,170
1,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Zogomos
Ymir
8
1 / 0 / 4
5,377
538
1,587
5,596
3,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
p4paye
Thor
8
2 / 3 / 2
5,045
505
1,824
5,798
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,864
486
1,784
8,020
3,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Paxell
Sun Wukong
11
0 / 0 / 1
6,031
603
4,241
4,693
3,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
Vivalgo
Agni
9
0 / 3 / 0
4,654
465
2,780
5,301
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
m0nster432
Nemesis
7
2 / 2 / 0
4,977
498
2,231
5,120
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
5,194
519
3,396
5,662
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
2
3
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
0
2
5
W
Hercules
GamerGainz
Hercules
1
0
1
1.5
L
0
2
0
0
W
Neith
LaPiti
Neith
1
0
4
3
L
Sun Wukong
Paxell
Sun Wukong
0
0
1
0.5
L
Agni
Vivalgo
Agni
0
3
0
0
W
Ymir
Zogomos
Ymir
1
0
4
3
L
Nemesis
m0nster432
Nemesis
2
2
0
1
W
Thor
p4paye
Thor
2
3
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,869
Damage
14,432
27,686
Taken
28,796
10,453
Mitigated
12,738
10,675
Healing
6,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
4,741
509
0
1,142
3,289
1,223
0
1,264
2,025
38,885
0
W
Hercules
GamerGainz
Hercules
4,073
1,710
0
4,448
7,833
3,051
0
455
7,378
0
29,106
L
1,784
43
0
2,160
8,020
3,051
0
2,161
5,791
16,490
0
W
Neith
LaPiti
Neith
5,644
2,028
0
1,538
5,170
1,328
434
370
4,800
0
35,032
L
Sun Wukong
Paxell
Sun Wukong
4,241
701
0
977
4,693
3,513
0
0
4,693
0
35,949
L
Agni
Vivalgo
Agni
2,780
270
0
860
5,301
1,651
0
2,852
2,319
22,693
0
W
Ymir
Zogomos
Ymir
1,587
286
0
1,601
5,596
3,082
0
1,369
4,227
14,156
0
L
Nemesis
m0nster432
Nemesis
2,231
594
0
710
5,120
3,078
0
281
4,812
4,071
16,725
W
Thor
p4paye
Thor
1,824
413
0
1,946
5,798
1,769
0
1,201
4,597
0
20,120
L
3,396
1,523
0
2,028
5,662
1,445
0
809
4,853
0
30,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,380
Gold Earned
25,720
285
Minions Killed
259
0
Camps Cleared
0
924,560
Distance Traveled
929,195
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,299
630
84
8
0
185,327
2
W
Hercules
5,744
574
70
7
0
204,050
1
L
Geb
4,864
486
34
3
0
176,690
5
W
Neith
5,915
592
74
7
0
192,576
3
L
Sun Wukong
6,031
603
76
8
0
193,537
0
L
Agni
4,654
465
36
4
0
183,407
2
W
Ymir
5,377
538
17
2
0
179,549
2
L
Nemesis
4,977
498
47
5
0
204,331
3
W
Thor
5,045
505
40
4
0
163,058
4
L
Ullr
5,194
519
66
7
0
171,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role