Player Matchup

Mulan
Mulan
CaIlMeFather
Mulan
Level 107
God Stats
21W - 27L
1,456 SR
Queue Stats
404W - 406L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
Endurrance
Danzaburou
Level 3
God Stats
7W - 9L
1,828 SR
Queue Stats
274W - 281L
1,622 Elo+
Party 1
Sylvanus
Sylvanus
Oaahi
Sylvanus
Level 20
God Stats
1W - 2L
1,828 SR
Queue Stats
4W - 10L
1,326 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UniLadd
Tsukuyomi
Level 29
God Stats
1W - 2L
1,566 SR
Queue Stats
86W - 79L
1,560 Elo+
Solo
Hel
Hel
svdsage
Hel
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
431W - 421L
1,539 Elo+
Party 1
Team Averages
Level 56
1,636 SR
1,510 Elo+

VS

Team Averages
Level 38
1,586 SR
1,591 Elo+
Jing Wei
Jing Wei
HothTheRaven
Jing Wei
Level 28
God Stats
14W - 8L
1,715 SR
Queue Stats
20W - 24L
1,534 Elo+
Solo
The Morrigan
The Morrigan
ImAtree02
The Morrigan
Level 7
God Stats
6W - 0L
1,734 SR
Queue Stats
816W - 594L
1,773 Elo+
Party 2
Olorun
Olorun
Strokeit91
Olorun
Level 99
God Stats
8W - 3L
1,547 SR
Queue Stats
1,394W - 604L
1,739 Elo+
Party 2
Erlang Shen
Erlang Shen
m0u5ey
Erlang Shen
Level 28
God Stats
18W - 15L
1,437 SR
Queue Stats
109W - 93L
1,520 Elo+
Solo
Horus
Horus
saga2320
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 92L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 3
12,178
529
11,836
34,276
28,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Endurrance
Danzaburou
16
2 / 8 / 2
10,685
465
4,119
15,641
5,735
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Oaahi
Sylvanus
16
0 / 6 / 3
9,750
424
4,807
18,523
19,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
UniLadd
Tsukuyomi
17
5 / 10 / 4
11,243
489
13,943
19,787
11,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
17
1 / 13 / 6
10,751
467
9,601
22,527
9,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HothTheRaven
Jing Wei
20
6 / 3 / 10
13,985
608
12,365
11,602
4,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
ImAtree02
The Morrigan
20
15 / 3 / 14
14,869
646
27,162
15,317
7,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Strokeit91
Olorun
20
16 / 3 / 16
15,183
660
29,176
22,330
15,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
m0u5ey
Erlang Shen
19
4 / 1 / 9
12,859
559
11,976
14,069
10,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
saga2320
Horus
20
4 / 4 / 5
13,633
593
12,581
20,664
19,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
99
14
Kills
45
45
Deaths
14
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
6
8
3
0.94
L
Danzaburou
Endurrance
Danzaburou
2
8
2
0.38
W
Jing Wei
HothTheRaven
Jing Wei
6
3
10
3.67
W
The Morrigan
ImAtree02
The Morrigan
15
3
14
7.33
L
Sylvanus
Oaahi
Sylvanus
0
6
3
0.25
W
Olorun
Strokeit91
Olorun
16
3
16
8
L
Tsukuyomi
UniLadd
Tsukuyomi
5
10
4
0.7
W
Erlang Shen
m0u5ey
Erlang Shen
4
1
9
8.5
W
Horus
saga2320
Horus
4
4
5
1.63
L
Hel
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,306
Damage
93,260
110,754
Taken
83,982
74,183
Mitigated
58,519
29,225
Healing
25,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,836
1,779
0
10,411
34,276
28,034
0
12,979
20,614
0
51,242
L
Danzaburou
Endurrance
Danzaburou
4,119
1,756
643
3,321
15,641
5,735
560
8,259
7,264
0
44,815
W
Jing Wei
HothTheRaven
Jing Wei
12,365
9,343
0
1,728
11,602
4,991
4,503
1,573
10,004
0
85,307
W
The Morrigan
ImAtree02
The Morrigan
27,162
6,361
0
2,727
15,317
7,688
4,574
4,730
10,512
80,747
9,417
L
Sylvanus
Oaahi
Sylvanus
4,807
1,201
1,637
3,759
18,523
19,547
712
4,361
14,009
40,796
0
W
Olorun
Strokeit91
Olorun
29,176
17,944
1,317
11,947
22,330
15,710
2,537
3,490
18,752
103,841
0
L
Tsukuyomi
UniLadd
Tsukuyomi
13,943
3,968
0
2,295
19,787
11,268
0
9,759
9,777
8,738
61,068
W
Erlang Shen
m0u5ey
Erlang Shen
11,976
4,845
0
1,932
14,069
10,776
694
3,234
10,813
13,460
87,146
W
Horus
saga2320
Horus
12,581
7,010
1,568
4,717
20,664
19,354
2,760
1,729
18,475
0
83,727
L
Hel
9,601
1,473
1,249
5,910
22,527
9,599
418
16,247
5,920
71,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,607
Gold Earned
70,529
456
Minions Killed
729
0
Camps Cleared
0
1,762,154
Distance Traveled
2,156,191
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,178
529
81
4
0
323,554
1
L
Danzaburou
10,685
465
87
4
0
351,829
1
W
Jing Wei
13,985
608
166
7
0
428,285
8
W
The Morrigan
14,869
646
170
7
0
407,803
5
L
Sylvanus
9,750
424
62
3
0
345,991
0
W
Olorun
15,183
660
122
5
0
424,757
7
L
Tsukuyomi
11,243
489
86
4
0
381,616
5
W
Erlang Shen
12,859
559
118
5
0
496,143
0
W
Horus
13,633
593
153
7
0
399,203
0
L
Hel
10,751
467
140
6
0
359,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role