Player Matchup

Khepri
Khepri
Dark-orrore
Khepri
Level 27
God Stats
11W - 1L
1,634 SR
Queue Stats
308W - 293L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
LocoStyle94
Tsukuyomi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,554 Elo+
Solo
Neith
Neith
petition_beige
Neith
Level 16
God Stats
2W - 0L
1,687 SR
Queue Stats
10W - 14L
1,332 Elo+
Solo
Merlin
Merlin
staline_le_russe
Merlin
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
105W - 128L
1,853 Elo+
Solo
Sun Wukong
Sun Wukong
x VIN3R
Sun Wukong
Level 12
God Stats
27W - 19L
1,109 SR
Queue Stats
214W - 207L
1,373 Elo+
Solo
Team Averages
Level 21
1,486 SR
1,511 Elo+

VS

Team Averages
Level 16
1,360 SR
1,336 Elo+
Cthulhu
Cthulhu
Josseex_No_1
Cthulhu
Level 6
God Stats
5W - 3L
1,655 SR
Queue Stats
7W - 13L
1,206 Elo+
Solo
Danzaburou
Danzaburou
Krudelio
Danzaburou
Level 18
God Stats
0W - 2L
1,266 SR
Queue Stats
19W - 30L
1,389 Elo+
Solo
Fenrir
Fenrir
Rex_3001
Fenrir
Level 24
God Stats
10W - 15L
1,249 SR
Queue Stats
175W - 174L
1,360 Elo+
Solo
Janus
Janus
ohara567
Janus
Level 17
God Stats
25W - 35L
1,336 SR
Queue Stats
75W - 79L
1,359 Elo+
Solo
Bastet
Bastet
xXDiablo05Xx
Bastet
Level 15
God Stats
5W - 11L
1,292 SR
Queue Stats
148W - 209L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
5 / 0 / 11
13,322
476
9,341
16,106
20,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
LocoStyle94
Tsukuyomi
20
12 / 9 / 8
15,774
563
17,315
24,711
11,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 7 / 7
11,899
425
11,376
15,638
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 11 / 5
12,748
455
14,659
20,893
8,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
x VIN3R
Sun Wukong
20
5 / 1 / 7
15,482
553
13,042
20,984
19,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Josseex_No_1
Cthulhu
18
1 / 6 / 6
10,767
385
7,876
24,055
13,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Krudelio
Danzaburou
16
0 / 8 / 1
10,187
364
3,914
13,561
4,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Rex_3001
Fenrir
19
3 / 10 / 4
12,376
442
9,177
27,469
15,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
ohara567
Janus
20
23 / 4 / 4
17,862
638
46,837
21,855
10,140
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
8
1 / 3 / 0
8,014
286
3,933
6,582
1,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
43
30
Kills
28
28
Deaths
31
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
5
0
11
10.5
L
Cthulhu
Josseex_No_1
Cthulhu
1
6
6
0.67
L
Danzaburou
Krudelio
Danzaburou
0
8
1
0.06
W
Tsukuyomi
LocoStyle94
Tsukuyomi
12
9
8
1.78
L
Fenrir
Rex_3001
Fenrir
3
10
4
0.5
L
Janus
ohara567
Janus
23
4
4
6.25
W
3
7
7
0.93
W
5
11
5
0.68
W
Sun Wukong
x VIN3R
Sun Wukong
5
1
7
8.5
L
Bastet
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,733
Damage
71,737
98,332
Taken
93,522
64,755
Mitigated
45,085
27,171
Healing
20,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
9,341
1,030
267
3,705
16,106
20,242
813
9,769
6,077
30,992
0
L
Cthulhu
Josseex_No_1
Cthulhu
7,876
731
0
3,228
24,055
13,013
0
6,953
17,102
38,962
0
L
Danzaburou
Krudelio
Danzaburou
3,914
595
0
1,219
13,561
4,714
1,074
2,680
10,881
0
45,567
W
Tsukuyomi
LocoStyle94
Tsukuyomi
17,315
5,954
0
7,544
24,711
11,196
1,328
11,867
12,661
0
96,231
L
Fenrir
Rex_3001
Fenrir
9,177
3,302
8
7,824
27,469
15,557
0
6,178
21,291
0
101,584
L
Janus
ohara567
Janus
46,837
3,755
392
7,215
21,855
10,140
0
5,470
16,385
167,905
0
W
11,376
5,306
0
4,455
15,638
5,554
2,526
9,414
6,067
0
73,875
W
14,659
2,236
1,113
4,915
20,893
8,108
3,110
12,155
8,370
70,936
0
W
Sun Wukong
x VIN3R
Sun Wukong
13,042
3,472
0
5,172
20,984
19,655
2,178
10,438
10,444
0
102,023
L
Bastet
3,933
1,741
147
417
6,582
1,661
0
2,719
3,863
0
10,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,225
Gold Earned
59,206
614
Minions Killed
523
0
Camps Cleared
0
2,509,242
Distance Traveled
2,216,402
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,322
476
36
1
0
541,918
8
L
Cthulhu
10,767
385
56
2
0
471,148
0
L
Danzaburou
10,187
364
68
2
0
366,593
1
W
Tsukuyomi
15,774
563
151
5
0
484,289
0
L
Fenrir
12,376
442
134
5
0
519,128
3
L
Janus
17,862
638
247
9
0
591,615
3
W
Neith
11,899
425
107
4
0
436,894
11
W
Merlin
12,748
455
114
4
0
445,611
0
W
Sun Wukong
15,482
553
206
7
0
600,530
3
L
Bastet
8,014
286
18
1
0
267,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role