Player Matchup

Vamana
Vamana
Nunik Mapase
Vamana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,602 Elo+
Party 3
Ra
Ra
TacoDeMichi
Ra
Level 63
God Stats
5W - 5L
1,478 SR
Queue Stats
162W - 143L
1,468 Elo+
Party 3
Scylla
Scylla
VioletLamp15030
Scylla
Level 5
God Stats
3W - 0L
1,753 SR
Queue Stats
63W - 53L
1,851 Elo+
Party 1
Cupid
Cupid
YoureNoDaisy
Cupid
Level 96
God Stats
16W - 9L
1,632 SR
Queue Stats
253W - 194L
1,670 Elo+
Party 1
Izanami
Izanami
chenely
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,477 Elo+
Solo
Team Averages
Level 35
1,573 SR
1,614 Elo+

VS

Team Averages
Level 22
1,584 SR
1,654 Elo+
Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Longshlogger
Anubis
Level 26
God Stats
3W - 4L
1,712 SR
Queue Stats
222W - 187L
1,703 Elo+
Party 2
Osiris
Osiris
ShootTheMesenger
Osiris
Level 24
God Stats
3W - 3L
1,708 SR
Queue Stats
13W - 13L
1,639 Elo+
Solo
Hachiman
Hachiman
zigzag-forest1
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,928 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
2 / 1 / 4
7,283
607
8,416
8,399
6,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 3 / 1
6,548
546
2,961
4,575
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
4 / 2 / 1
6,480
540
5,252
5,459
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 1 / 2
7,632
636
7,763
7,008
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
chenely
Izanami
8
0 / 5 / 0
5,256
438
1,438
8,449
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 1 / 2
6,681
557
3,483
10,215
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
 
Ymir
9
1 / 3 / 2
6,005
500
744
5,849
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
12
4 / 2 / 0
7,301
608
6,510
7,585
4,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 2 / 1
7,036
586
8,922
10,570
5,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
9
0 / 6 / 0
5,370
448
2,780
8,508
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
14
Kills
12
12
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
2
2
L
Ymir
 
Ymir
1
3
2
0.67
L
Anubis
4
2
0
2
W
Vamana
2
1
4
4
L
6
2
1
3.25
W
2
3
1
0.83
W
4
2
1
2.25
W
6
1
2
7
W
Izanami
chenely
Izanami
0
5
0
0
L
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,830
Damage
22,439
33,890
Taken
42,727
12,703
Mitigated
17,628
13,141
Healing
14,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,483
2,640
0
5,688
10,215
3,340
0
1,458
8,723
0
40,012
L
Ymir
 
Ymir
744
93
0
628
5,849
2,565
0
1,570
4,269
11,585
0
L
Anubis
6,510
628
0
3,921
7,585
4,291
0
3,283
4,184
42,868
0
W
Vamana
8,416
4,515
0
3,470
8,399
6,217
403
1,871
6,528
2,618
35,745
L
8,922
3,126
0
2,727
10,570
5,437
332
1,547
8,981
0
38,847
W
2,961
225
140
1,447
4,575
1,070
0
2,232
2,343
28,291
0
W
5,252
450
0
2,210
5,459
1,402
246
1,513
3,946
31,903
0
W
7,763
3,975
0
3,577
7,008
1,920
798
1,638
5,370
0
45,904
W
Izanami
chenely
Izanami
1,438
1,087
0
2,297
8,449
2,094
437
0
8,449
0
23,094
L
Hachiman
2,780
1,678
0
1,725
8,508
1,995
0
789
7,719
0
24,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,199
Gold Earned
32,393
340
Minions Killed
290
0
Camps Cleared
0
1,057,626
Distance Traveled
1,092,533
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,681
557
82
7
0
272,282
1
L
Ymir
6,005
500
26
2
0
223,349
0
L
Anubis
7,301
608
76
6
0
203,176
3
W
Vamana
7,283
607
70
6
0
211,368
1
L
Osiris
7,036
586
66
6
0
208,572
1
W
Ra
6,548
546
73
6
0
224,272
0
W
Scylla
6,480
540
62
5
0
225,423
2
W
Cupid
7,632
636
94
8
0
195,907
1
W
Izanami
5,256
438
41
3
0
200,656
0
L
Hachiman
5,370
448
40
3
0
185,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role