Player Matchup

Thoth
Thoth
Diddydog56
Thoth
Level 155
God Stats
5W - 3L
1,494 SR
Queue Stats
57W - 36L
1,327 Elo+
Party 2
Odin
Odin
xVEvilOmenVx
Odin
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 16L
1,327 Elo+
Party 2
Fenrir
Fenrir
xVMenaceVx
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,327 Elo+
Party 2
Team Averages
Level 63
1,498 SR
1,327 Elo+

VS

Team Averages
Level 28
1,829 SR
1,584 Elo+
Guan Yu
Guan Yu
Jus_Music_
Guan Yu
Level 7
God Stats
2W - 1L
1,834 SR
Queue Stats
5W - 7L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
PVOPJ
Danzaburou
Level 48
God Stats
34W - 15L
1,757 SR
Queue Stats
45W - 37L
1,624 Elo+
Party 1
Anubis
Anubis
iM_CHU-LE-TA
Anubis
Level 30
God Stats
3W - 2L
1,897 SR
Queue Stats
121W - 114L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
16 / 3 / 5
15,733
749
23,681
13,730
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 13
13,614
648
4,789
15,363
9,414
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
xVMenaceVx
Fenrir
17
4 / 6 / 13
13,864
660
10,970
14,701
6,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jus_Music_
Guan Yu
15
1 / 8 / 5
12,053
574
2,831
16,532
6,279
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
PVOPJ
Danzaburou
18
6 / 7 / 5
14,951
712
16,936
19,710
5,503
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
17
4 / 8 / 6
13,525
644
9,635
14,384
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
23
Kills
11
11
Deaths
23
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
16
3
5
6.17
L
Guan Yu
Jus_Music_
Guan Yu
1
8
5
0.44
L
Danzaburou
PVOPJ
Danzaburou
6
7
5
1.21
L
Anubis
4
8
6
0.88
W
3
2
13
4.75
W
Fenrir
xVMenaceVx
Fenrir
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,440
Damage
29,402
43,794
Taken
50,626
20,539
Mitigated
16,299
9,157
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
23,681
890
0
2,987
13,730
4,630
1,631
3,737
9,689
108,583
0
L
Guan Yu
Jus_Music_
Guan Yu
2,831
909
786
2,705
16,532
6,279
466
6,219
10,097
0
30,877
L
Danzaburou
PVOPJ
Danzaburou
16,936
8,051
396
7,368
19,710
5,503
438
10,084
9,266
0
79,485
L
Anubis
9,635
171
1,152
1,341
14,384
4,517
1,984
6,510
7,474
52,895
0
W
4,789
888
1,307
2,487
15,363
9,414
1,059
1,876
13,279
0
27,077
W
Fenrir
xVMenaceVx
Fenrir
10,970
3,556
0
2,376
14,701
6,495
1,118
3,789
10,622
0
30,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,211
Gold Earned
40,529
236
Minions Killed
211
0
Camps Cleared
0
1,064,237
Distance Traveled
954,845
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,733
749
171
8
0
322,800
3
L
Guan Yu
12,053
574
36
2
0
333,324
0
L
Danzaburou
14,951
712
86
4
0
313,555
1
L
Anubis
13,525
644
89
4
0
307,966
3
W
Odin
13,614
648
27
1
0
374,298
6
W
Fenrir
13,864
660
38
2
0
367,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role