Player Matchup

Neith
Neith
AdmiralSy97
Neith
Level 3
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 9L
1,138 Elo+
Solo
Mercury
Mercury
Chief Gamingx
Mercury
Level 88
God Stats
9W - 6L
1,873 SR
Queue Stats
42W - 51L
1,380 Elo+
Party 2
Ravana
Ravana
XwGeraXw
Ravana
Level 29
God Stats
2W - 0L
1,511 SR
Queue Stats
118W - 165L
1,490 Elo+
Solo
Olorun
Olorun
darkant21
Olorun
Level 26
God Stats
29W - 21L
1,426 SR
Queue Stats
43W - 37L
1,442 Elo+
Solo
Hades
Hades
i_h8_nooobs
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,645 Elo+
Party 2
Team Averages
Level 30
1,562 SR
1,419 Elo+

VS

Team Averages
Level 11
1,389 SR
1,292 Elo+
Ra
Ra
AxeltonSky
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,128 Elo+
Party 1
Neith
Neith
Saucy_Harambe69
Neith
Level 15
God Stats
0W - 3L
1,156 SR
Queue Stats
2W - 5L
1,254 Elo+
Solo
Bellona
Bellona
cutting_knight0
Bellona
Level 6
God Stats
2W - 4L
1,539 SR
Queue Stats
7W - 14L
1,722 Elo+
Solo
Xing Tian
Xing Tian
lamer-spamer88
Xing Tian
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
112W - 134L
1,226 Elo+
Solo
Cthulhu
Cthulhu
mikecool13
Cthulhu
Level 8
God Stats
1W - 3L
1,251 SR
Queue Stats
1W - 5L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 0
8,608
538
6,925
8,639
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
17
11 / 2 / 6
10,445
653
13,187
13,105
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ravana
XwGeraXw
Ravana
13
6 / 5 / 11
8,403
525
8,634
9,943
4,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
darkant21
Olorun
13
4 / 6 / 7
8,547
534
9,545
14,265
7,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
4 / 1 / 4
8,174
511
10,101
10,474
5,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 6
9,970
623
9,954
8,451
4,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 6 / 2
7,220
451
3,467
12,371
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 7 / 2
8,462
529
10,190
14,692
9,194
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
lamer-spamer88
Xing Tian
10
4 / 9 / 3
7,488
468
6,245
18,866
11,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
mikecool13
Cthulhu
11
1 / 6 / 7
6,987
437
5,027
11,524
7,580
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
31
Kills
16
17
Deaths
31
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
3
0
2
L
7
3
6
3.33
W
Mercury
11
2
6
7
L
2
6
2
0.5
W
Ravana
XwGeraXw
Ravana
6
5
11
2.3
L
2
7
2
0.43
W
Olorun
darkant21
Olorun
4
6
7
1.25
W
4
1
4
6
L
Xing Tian
lamer-spamer88
Xing Tian
4
9
3
0.61
L
Cthulhu
mikecool13
Cthulhu
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,392
Damage
34,883
56,426
Taken
65,904
26,006
Mitigated
36,821
21,474
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,925
4,235
0
3,332
8,639
3,270
1,217
6,258
2,381
0
37,504
L
9,954
324
609
2,200
8,451
4,509
504
1,875
6,576
44,092
0
W
Mercury
13,187
7,670
0
3,451
13,105
5,487
0
4,798
8,307
0
72,824
L
3,467
1,510
0
4,757
12,371
3,941
450
1,786
10,585
0
33,117
W
Ravana
XwGeraXw
Ravana
8,634
3,678
0
2,982
9,943
4,189
166
3,307
6,636
0
37,919
L
10,190
3,386
0
3,827
14,692
9,194
755
6,671
8,021
0
49,365
W
Olorun
darkant21
Olorun
9,545
3,988
665
6,913
14,265
7,482
3,100
5,748
8,517
46,996
0
W
10,101
332
132
3,999
10,474
5,578
1,536
1,115
9,359
41,630
0
L
Xing Tian
lamer-spamer88
Xing Tian
6,245
1,178
0
630
18,866
11,597
414
3,496
15,370
17,633
0
L
Cthulhu
mikecool13
Cthulhu
5,027
1,043
148
218
11,524
7,580
0
5,818
5,706
20,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,177
Gold Earned
40,127
370
Minions Killed
291
0
Camps Cleared
0
1,504,533
Distance Traveled
1,461,238
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,608
538
79
5
0
263,183
0
L
Ra
9,970
623
85
5
0
326,199
0
W
Mercury
10,445
653
121
8
0
360,799
0
L
Neith
7,220
451
53
3
0
246,551
3
W
Ravana
8,403
525
49
3
0
333,159
0
L
Bellona
8,462
529
103
6
0
323,654
1
W
Olorun
8,547
534
60
4
0
241,348
0
W
Hades
8,174
511
61
4
0
306,044
0
L
Xing Tian
7,488
468
15
1
0
285,520
0
L
Cthulhu
6,987
437
35
2
0
279,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role