Player Matchup

Thoth
Thoth
Fynlo
Thoth
Level 153
God Stats
22W - 7L
1,285 SR
Queue Stats
328W - 297L
1,612 Elo+
Party 2
Neith
Neith
Goobian1
Neith
Level 26
God Stats
16W - 6L
1,792 SR
Queue Stats
59W - 42L
1,862 Elo+
Party 2
Da Ji
Da Ji
Kazemzem
Da Ji
Level 53
God Stats
11W - 9L
1,750 SR
Queue Stats
77W - 47L
1,690 Elo+
Party 2
Ymir
Ymir
Magnμs
Ymir
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 52L
1,483 Elo+
Party 2
Set
Set
na13andre
Set
Level 109
God Stats
2W - 0L
1,766 SR
Queue Stats
69W - 65L
1,595 Elo+
Party 2
Team Averages
Level 85
1,618 SR
1,649 Elo+

VS

Team Averages
Level 85
1,681 SR
1,611 Elo+
Sylvanus
Sylvanus
GomuGomuNoMushy
Sylvanus
Level 27
God Stats
4W - 2L
1,710 SR
Queue Stats
73W - 57L
1,622 Elo+
Party 1
Danzaburou
Danzaburou
Mike_D_Soria
Danzaburou
Level 146
God Stats
4W - 6L
1,731 SR
Queue Stats
332W - 286L
1,704 Elo+
Party 1
Persephone
Persephone
MinMaryAnn
Persephone
Level 66
God Stats
27W - 16L
1,540 SR
Queue Stats
400W - 337L
1,591 Elo+
Party 1
Arachne
Arachne
SeriousBananas
Arachne
Level 44
God Stats
9W - 8L
1,718 SR
Queue Stats
353W - 318L
1,495 Elo+
Solo
King Arthur
King Arthur
zacky7Bro
King Arthur
Level 144
God Stats
9W - 3L
1,705 SR
Queue Stats
45W - 33L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fynlo
Thoth
18
19 / 0 / 5
12,241
612
29,468
8,861
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Goobian1
Neith
15
2 / 3 / 9
9,297
465
6,800
8,490
3,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Da Ji
Kazemzem
Da Ji
14
2 / 4 / 6
9,218
461
6,012
14,639
5,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
Magnμs
Ymir
14
1 / 2 / 12
8,253
413
7,524
11,411
5,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 2 / 4
10,289
514
5,728
12,690
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 7 / 1
7,152
358
6,205
15,458
8,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Mike_D_Soria
Danzaburou
15
0 / 4 / 5
9,345
467
7,653
15,995
4,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
MinMaryAnn
Persephone
12
0 / 7 / 1
7,684
384
2,211
10,308
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 3 / 1
9,736
487
3,824
19,713
7,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
zacky7Bro
King Arthur
18
6 / 4 / 1
11,199
560
12,076
19,844
10,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
25
Kills
11
11
Deaths
25
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
Fynlo
Thoth
19
0
5
21.5
L
Sylvanus
1
7
1
0.21
W
Neith
Goobian1
Neith
2
3
9
2.17
W
Da Ji
Kazemzem
Da Ji
2
4
6
1.25
W
Ymir
Magnμs
Ymir
1
2
12
3.5
L
Danzaburou
Mike_D_Soria
Danzaburou
0
4
5
0.63
L
Persephone
MinMaryAnn
Persephone
0
7
1
0.07
L
4
3
1
1.5
W
1
2
4
1.5
L
King Arthur
zacky7Bro
King Arthur
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,532
Damage
31,969
56,091
Taken
81,318
25,509
Mitigated
34,058
19,888
Healing
25,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Fynlo
Thoth
29,468
957
140
2,547
8,861
3,716
0
988
7,778
85,597
0
L
Sylvanus
6,205
1,564
1,522
1,948
15,458
8,535
0
9,261
5,751
19,585
0
W
Neith
Goobian1
Neith
6,800
2,658
0
1,800
8,490
3,001
533
1,646
6,844
0
43,962
W
Da Ji
Kazemzem
Da Ji
6,012
1,885
0
5,478
14,639
5,890
0
2,232
12,324
0
59,257
W
Ymir
Magnμs
Ymir
7,524
1,041
0
2,800
11,411
5,984
0
2,842
8,513
28,958
0
L
Danzaburou
Mike_D_Soria
Danzaburou
7,653
2,645
0
5,054
15,995
4,837
0
6,820
8,815
0
70,876
L
Persephone
MinMaryAnn
Persephone
2,211
172
0
2,151
10,308
2,639
0
7,545
2,260
34,471
0
L
3,824
2,908
0
10,764
19,713
7,186
0
5,003
14,412
0
75,828
W
5,728
2,673
0
7,123
12,690
6,918
1,377
499
12,191
0
69,238
L
King Arthur
zacky7Bro
King Arthur
12,076
1,892
0
3,895
19,844
10,861
78
6,485
13,087
25
77,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,298
Gold Earned
45,116
494
Minions Killed
511
0
Camps Cleared
0
1,928,277
Distance Traveled
1,755,635
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,241
612
131
7
0
423,680
7
L
Sylvanus
7,152
358
31
2
0
316,338
2
W
Neith
9,297
465
73
4
0
330,322
0
W
Da Ji
9,218
461
98
5
0
395,372
3
W
Ymir
8,253
413
64
3
0
388,329
0
L
Danzaburou
9,345
467
136
7
0
376,932
1
L
Persephone
7,684
384
68
3
0
321,170
6
L
Arachne
9,736
487
123
6
0
371,944
4
W
Set
10,289
514
128
6
0
390,574
5
L
King Arthur
11,199
560
153
8
0
369,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role