Player Matchup

Erlang Shen
Erlang Shen
DontThrowPlease
Erlang Shen
Level 18
God Stats
5W - 1L
1,706 SR
Queue Stats
154W - 84L
1,761 Elo+
Solo
Ymir
Ymir
KingofKarma1284
Ymir
Level 23
God Stats
7W - 2L
1,722 SR
Queue Stats
127W - 147L
1,490 Elo+
Solo
Bellona
Bellona
Schumeli
Bellona
Level 24
God Stats
1W - 2L
1,238 SR
Queue Stats
95W - 104L
1,713 Elo+
Solo
The Morrigan
The Morrigan
SymbioticFusion
The Morrigan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,719 Elo+
Solo
Heimdallr
Heimdallr
gonian_rain
Heimdallr
Level 17
God Stats
18W - 11L
1,681 SR
Queue Stats
37W - 33L
1,569 Elo+
Solo
Team Averages
Level 19
1,569 SR
1,650 Elo+

VS

Team Averages
Level 23
1,510 SR
1,625 Elo+
Hades
Hades
Altair_sanch
Hades
Level 20
God Stats
0W - 1L
1,289 SR
Queue Stats
25W - 15L
1,801 Elo+
Solo
Izanami
Izanami
Momo677
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Muted VVGB
Medusa
Level 11
God Stats
7W - 8L
1,500 SR
Queue Stats
29W - 36L
1,593 Elo+
Solo
Neith
Neith
u_deadsonn
Neith
Level 28
God Stats
37W - 22L
1,690 SR
Queue Stats
248W - 242L
1,653 Elo+
Solo
Skadi
Skadi
x Chun Lii x
Skadi
Level 27
God Stats
63W - 58L
1,569 SR
Queue Stats
63W - 58L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DontThrowPlease
Erlang Shen
18
5 / 4 / 8
11,638
582
11,608
18,642
13,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 6
10,699
535
6,528
13,139
13,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Schumeli
Bellona
19
4 / 1 / 2
12,214
611
5,555
12,513
12,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
SymbioticFusion
The Morrigan
18
7 / 2 / 8
11,950
598
14,821
9,337
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
gonian_rain
Heimdallr
20
5 / 2 / 3
12,537
627
9,175
13,628
6,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 1
10,496
525
12,842
20,472
11,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Momo677
Izanami
14
1 / 8 / 4
9,168
458
5,688
15,614
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Muted VVGB
Medusa
17
2 / 2 / 2
10,080
504
4,268
6,203
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
15
0 / 4 / 3
8,747
437
5,461
11,830
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 3 / 5
8,337
417
9,003
11,089
3,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
24
Kills
11
11
Deaths
24
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
7
1
1.07
W
Erlang Shen
DontThrowPlease
Erlang Shen
5
4
8
2.25
W
3
2
6
3
L
Izanami
Momo677
Izanami
1
8
4
0.38
L
Medusa
Muted VVGB
Medusa
2
2
2
1.5
W
Bellona
Schumeli
Bellona
4
1
2
5
W
The Morrigan
SymbioticFusion
The Morrigan
7
2
8
5.5
W
Heimdallr
gonian_rain
Heimdallr
5
2
3
3.25
L
Neith
0
4
3
0.38
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,687
Damage
37,262
67,259
Taken
65,208
50,099
Mitigated
28,732
19,093
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,842
1,368
277
7,131
20,472
11,367
0
8,615
11,434
47,758
0
W
Erlang Shen
DontThrowPlease
Erlang Shen
11,608
5,820
0
4,436
18,642
13,340
1,300
4,730
13,912
14,641
89,986
W
6,528
1,601
694
2,855
13,139
13,428
1,002
3,624
9,515
27,036
0
L
Izanami
Momo677
Izanami
5,688
3,664
0
3,245
15,614
5,563
628
5,253
10,190
0
51,206
L
Medusa
Muted VVGB
Medusa
4,268
2,084
0
184
6,203
3,706
1,568
1,846
4,309
3,657
61,572
W
Bellona
Schumeli
Bellona
5,555
2,450
0
3,492
12,513
12,967
542
2,411
10,102
7,049
67,962
W
The Morrigan
SymbioticFusion
The Morrigan
14,821
2,994
85
1,383
9,337
3,891
2,244
4,025
5,312
75,800
4,126
W
Heimdallr
gonian_rain
Heimdallr
9,175
5,044
0
6,148
13,628
6,473
1,843
2,535
11,093
0
90,902
L
Neith
5,461
2,460
200
2,088
11,830
4,470
960
1,231
10,569
0
59,979
L
9,003
3,154
354
1,008
11,089
3,626
890
3,086
7,899
0
46,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,038
Gold Earned
46,828
607
Minions Killed
491
0
Camps Cleared
0
1,843,762
Distance Traveled
1,723,251
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,496
525
91
5
0
279,679
2
W
Erlang Shen
11,638
582
128
6
0
430,972
0
W
Ymir
10,699
535
30
2
0
355,561
4
L
Izanami
9,168
458
100
5
0
333,769
4
L
Medusa
10,080
504
130
7
0
373,125
4
W
Bellona
12,214
611
166
8
0
372,462
0
W
The Morrigan
11,950
598
143
7
0
360,037
3
W
Heimdallr
12,537
627
140
7
0
324,730
0
L
Neith
8,747
437
97
5
0
340,936
1
L
Skadi
8,337
417
73
4
0
395,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role