Player Matchup

Danzaburou
Danzaburou
Addictioη
Danzaburou
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 126L
1,768 Elo+
Party 1
Ravana
Ravana
NEEDVICTIMS
Ravana
Level 27
God Stats
8W - 3L
1,649 SR
Queue Stats
36W - 22L
1,613 Elo+
Party 1
Bellona
Bellona
ReformedBrother
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Robskii
Hel
Level 24
God Stats
4W - 2L
1,821 SR
Queue Stats
42W - 51L
1,395 Elo+
Solo
Scylla
Scylla
jamesadams151
Scylla
Level 29
God Stats
2W - 1L
1,230 SR
Queue Stats
11W - 13L
1,267 Elo+
Solo
Team Averages
Level 27
1,540 SR
1,509 Elo+

VS

Team Averages
Level 18
1,557 SR
1,532 Elo+
Ymir
Ymir
AxxTheKingxxA
Ymir
Level 17
God Stats
1W - 1L
1,700 SR
Queue Stats
4W - 8L
1,456 Elo+
Solo
Neith
Neith
BR1N
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Solo
Raijin
Raijin
L3ks1
Raijin
Level 29
God Stats
1W - 3L
1,537 SR
Queue Stats
76W - 81L
1,529 Elo+
Solo
Guan Yu
Guan Yu
Symtasthic
Guan Yu
Level 26
God Stats
0W - 3L
1,286 SR
Queue Stats
209W - 214L
1,531 Elo+
Solo
Agni
Agni
ahilak471
Agni
Level 15
God Stats
20W - 17L
1,764 SR
Queue Stats
299W - 331L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Addictioη
Danzaburou
11
9 / 1 / 0
7,066
707
7,032
7,234
2,371
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
11
5 / 1 / 1
6,513
651
5,105
4,661
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
8 / 0 / 0
7,373
737
4,889
2,758
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
8
0 / 1 / 7
5,420
542
1,978
4,086
1,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 6
5,504
550
3,333
4,680
1,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,046
505
2,768
7,693
2,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
BR1N
Neith
7
0 / 5 / 0
4,492
449
1,276
6,145
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
L3ks1
Raijin
8
0 / 5 / 2
4,842
484
3,449
5,335
1,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Symtasthic
Guan Yu
9
4 / 6 / 0
5,934
593
3,166
7,960
4,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
9
1 / 2 / 2
5,508
551
1,437
5,387
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
22
Kills
5
6
Deaths
22
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Addictioη
Danzaburou
9
1
0
9
L
0
4
2
0.25
L
Neith
BR1N
Neith
0
5
0
0
L
Raijin
L3ks1
Raijin
0
5
2
0.2
W
Ravana
5
1
1
5.5
W
8
0
0
8
W
Hel
0
1
7
3.5
L
Guan Yu
Symtasthic
Guan Yu
4
6
0
0.67
L
Agni
1
2
2
1
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,337
Damage
12,096
23,419
Taken
32,520
9,094
Mitigated
11,267
11,476
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Addictioη
Danzaburou
7,032
4,588
0
3,611
7,234
2,371
540
3,284
3,950
0
39,282
L
2,768
534
0
1,170
7,693
2,286
0
1,412
6,281
13,746
0
L
Neith
BR1N
Neith
1,276
826
0
1,275
6,145
1,669
459
931
5,214
0
14,597
L
Raijin
L3ks1
Raijin
3,449
765
234
1,379
5,335
1,204
0
723
4,612
24,167
0
W
Ravana
5,105
1,337
0
2,015
4,661
1,583
0
877
3,759
0
37,400
W
4,889
1,616
0
1,223
2,758
2,564
289
0
2,692
3,286
32,118
W
Hel
1,978
466
1,439
2,421
4,086
1,471
308
2,447
1,614
6,996
0
L
Guan Yu
Symtasthic
Guan Yu
3,166
605
366
1,145
7,960
4,628
0
1,012
6,948
0
15,601
L
Agni
1,437
103
0
2,020
5,387
1,480
325
1,515
3,872
26,418
0
W
3,333
449
0
767
4,680
1,105
140
1,046
3,584
20,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,876
Gold Earned
25,822
284
Minions Killed
188
0
Camps Cleared
0
962,656
Distance Traveled
906,900
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,066
707
64
6
0
183,586
2
L
Ymir
5,046
505
18
2
0
178,678
2
L
Neith
4,492
449
27
3
0
169,521
3
L
Raijin
4,842
484
52
5
0
189,472
2
W
Ravana
6,513
651
65
7
0
197,088
1
W
Bellona
7,373
737
94
9
0
211,953
1
W
Hel
5,420
542
18
2
0
176,241
4
L
Guan Yu
5,934
593
40
4
0
172,775
0
L
Agni
5,508
551
51
5
0
196,454
0
W
Scylla
5,504
550
43
4
0
193,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role