Player Matchup

Kumbhakarna
Kumbhakarna
FusionE46
Kumbhakarna
Level 46
God Stats
1W - 3L
1,295 SR
Queue Stats
14W - 27L
1,346 Elo+
Party 1
Jing Wei
Jing Wei
Jawasalem
Jing Wei
Level 45
God Stats
9W - 3L
1,740 SR
Queue Stats
47W - 55L
1,634 Elo+
Party 2
Da Ji
Da Ji
KING SPROUT
Da Ji
Level 116
God Stats
7W - 6L
1,485 SR
Queue Stats
266W - 241L
1,609 Elo+
Party 2
Agni
Agni
TimTacoTickler
Agni
Level 28
God Stats
0W - 2L
1,341 SR
Queue Stats
2W - 12L
1,212 Elo+
Party 1
King Arthur
King Arthur
gmaxdave
King Arthur
Level 27
God Stats
5W - 8L
1,456 SR
Queue Stats
11W - 24L
1,320 Elo+
Party 1
Team Averages
Level 52
1,463 SR
1,424 Elo+

VS

Team Averages
Level 62
1,489 SR
1,516 Elo+
King Arthur
King Arthur
EYK-KILLERSHOTZ
King Arthur
Level 127
God Stats
12W - 14L
1,702 SR
Queue Stats
319W - 245L
1,618 Elo+
Party 4
Danzaburou
Danzaburou
MattHatter13
Danzaburou
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 35L
1,766 Elo+
Party 4
Kuzenbo
Kuzenbo
Toxic-Berserk075
Kuzenbo
Level 88
God Stats
1W - 3L
1,260 SR
Queue Stats
251W - 191L
1,572 Elo+
Party 4
Ravana
Ravana
ZsfozDiosZeuz
Ravana
Level 45
God Stats
9W - 5L
1,461 SR
Queue Stats
294W - 410L
1,296 Elo+
Party 3
Sol
Sol
zR4Z3Nz
Sol
Level 32
God Stats
112W - 91L
1,523 SR
Queue Stats
327W - 383L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FusionE46
Kumbhakarna
9
1 / 6 / 6
6,670
445
5,122
19,803
9,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Jawasalem
Jing Wei
12
2 / 5 / 4
7,177
478
6,484
9,963
3,013
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 5 / 4
7,098
473
8,465
11,283
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 7 / 0
6,107
407
5,953
9,311
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
gmaxdave
King Arthur
11
2 / 5 / 1
6,613
441
4,759
11,835
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EYK-KILLERSHOTZ
King Arthur
15
7 / 0 / 8
9,272
618
15,445
10,170
7,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
MattHatter13
Danzaburou
14
7 / 2 / 6
9,008
601
10,986
8,503
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 13
8,096
540
7,000
11,661
11,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 3 / 4
8,025
535
3,316
7,908
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
15
8 / 1 / 6
9,270
618
10,331
12,540
4,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
9
Kills
28
28
Deaths
9
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EYK-KILLERSHOTZ
King Arthur
7
0
8
11
L
Kumbhakarna
FusionE46
Kumbhakarna
1
6
6
0.67
L
Jing Wei
Jawasalem
Jing Wei
2
5
4
0.8
L
3
5
4
1
W
Danzaburou
MattHatter13
Danzaburou
7
2
6
5
L
1
7
0
0.14
W
2
3
13
2.83
W
4
3
4
2
L
King Arthur
gmaxdave
King Arthur
2
5
1
0.5
W
Sol
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,783
Damage
47,078
62,195
Taken
50,782
24,406
Mitigated
30,978
12,957
Healing
20,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EYK-KILLERSHOTZ
King Arthur
15,445
2,143
0
2,716
10,170
7,344
818
1,842
8,328
0
59,851
L
Kumbhakarna
FusionE46
Kumbhakarna
5,122
718
173
4,805
19,803
9,230
0
6,737
13,066
13,099
0
L
Jing Wei
Jawasalem
Jing Wei
6,484
5,630
0
3,353
9,963
3,013
0
2,567
7,396
0
40,751
L
8,465
2,098
0
2,826
11,283
4,115
0
3,629
7,654
0
36,728
W
Danzaburou
MattHatter13
Danzaburou
10,986
3,392
1,048
3,812
8,503
5,013
1,383
2,324
6,179
3,134
41,782
L
5,953
323
0
0
9,311
2,938
0
3,735
5,576
30,656
0
W
7,000
2,789
0
1,806
11,661
11,232
341
3,546
8,115
20,215
0
W
3,316
822
207
3,483
7,908
3,216
0
1,637
6,271
0
35,147
L
King Arthur
gmaxdave
King Arthur
4,759
782
0
1,800
11,835
5,110
0
1,187
10,584
0
24,802
W
Sol
10,331
2,682
337
6,903
12,540
4,173
2,435
1,726
10,814
51,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,665
Gold Earned
43,671
241
Minions Killed
351
0
Camps Cleared
0
1,392,999
Distance Traveled
1,493,167
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,272
618
102
7
0
311,162
0
L
Kumbhakarna
6,670
445
18
1
0
281,619
5
L
Jing Wei
7,177
478
71
5
0
258,746
0
L
Da Ji
7,098
473
64
4
0
308,307
3
W
Danzaburou
9,008
601
64
4
0
305,819
0
L
Agni
6,107
407
46
3
0
256,387
1
W
Kuzenbo
8,096
540
29
2
0
298,495
0
W
Ravana
8,025
535
74
5
0
302,568
3
L
King Arthur
6,613
441
42
3
0
287,940
1
W
Sol
9,270
618
82
5
0
275,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role