Player Matchup

The Morrigan
The Morrigan
Get Brunched
The Morrigan
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
14W - 11L
1,421 Elo+
Solo
Jing Wei
Jing Wei
IzFaint
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,696 Elo+
Solo
Loki
Loki
Kevin3670
Loki
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 222L
1,447 Elo+
Solo
Aphrodite
Aphrodite
Ogre Man Dan
Aphrodite
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,493 Elo+
Solo
Danzaburou
Danzaburou
roletodded
Danzaburou
Level 4
God Stats
27W - 25L
1,723 SR
Queue Stats
119W - 118L
1,672 Elo+
Solo
Team Averages
Level 18
1,545 SR
1,546 Elo+

VS

Team Averages
Level 15
1,544 SR
1,588 Elo+
Hel
Hel
OfSeaAndSpace_
Hel
Level 18
God Stats
8W - 9L
1,305 SR
Queue Stats
65W - 70L
1,351 Elo+
Solo
Izanami
Izanami
ShrimpSlayer608
Izanami
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 7L
1,901 Elo+
Solo
Chang'e
Chang'e
chenely
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,672 Elo+
Solo
Hades
Hades
destroyer5677434
Hades
Level 23
God Stats
3W - 3L
1,872 SR
Queue Stats
8W - 8L
1,508 Elo+
Solo
Fenrir
Fenrir
mas-killa_1
Fenrir
Level 17
God Stats
6W - 6L
1,543 SR
Queue Stats
8W - 8L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Get Brunched
The Morrigan
17
5 / 4 / 5
11,451
636
12,712
10,793
3,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
IzFaint
Jing Wei
15
2 / 6 / 2
9,649
536
3,796
10,284
3,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
14
1 / 4 / 2
9,020
501
5,749
12,716
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Ogre Man Dan
Aphrodite
16
4 / 1 / 2
10,125
563
8,661
11,238
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
roletodded
Danzaburou
20
14 / 1 / 0
14,583
810
13,094
12,429
8,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,823
435
1,786
10,806
4,214
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
9 / 3 / 2
11,287
627
14,988
12,302
7,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
chenely
Chang'e
10
0 / 14 / 1
6,629
368
3,599
14,682
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 2 / 3
7,573
421
5,332
12,012
6,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
12
4 / 4 / 4
8,469
471
5,346
9,030
3,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
26
Kills
16
16
Deaths
27
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Get Brunched
The Morrigan
5
4
5
1.88
W
Jing Wei
IzFaint
Jing Wei
2
6
2
0.5
W
Loki
1
4
2
0.5
L
1
4
3
0.63
W
Aphrodite
Ogre Man Dan
Aphrodite
4
1
2
5
L
9
3
2
3.33
L
Chang'e
chenely
Chang'e
0
14
1
0.04
L
2
2
3
1.75
L
Fenrir
4
4
4
1.5
W
Danzaburou
roletodded
Danzaburou
14
1
0
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,012
Damage
31,051
57,460
Taken
58,832
24,360
Mitigated
26,325
29,852
Healing
15,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Get Brunched
The Morrigan
12,712
4,627
228
5,269
10,793
3,952
194
2,846
7,899
58,937
2,395
W
Jing Wei
IzFaint
Jing Wei
3,796
2,605
0
1,066
10,284
3,505
898
763
9,521
0
47,996
W
Loki
5,749
2,599
0
5,094
12,716
4,274
1,684
3,394
9,322
0
41,072
L
1,786
468
1,752
4,486
10,806
4,214
1,276
4,447
6,359
30,656
0
W
Aphrodite
Ogre Man Dan
Aphrodite
8,661
741
3,260
8,109
11,238
4,269
1,898
1,849
9,389
58,131
0
L
14,988
9,726
0
2,090
12,302
7,803
4,252
4,994
7,308
3,892
89,004
L
Chang'e
chenely
Chang'e
3,599
1,140
260
1,775
14,682
4,077
50
4,573
10,109
28,380
0
L
5,332
0
11
3,354
12,012
6,895
470
5,615
6,397
29,415
0
L
Fenrir
5,346
1,045
0
1,695
9,030
3,336
0
1,297
7,733
0
25,999
W
Danzaburou
roletodded
Danzaburou
13,094
6,302
0
6,826
12,429
8,360
10,668
2,542
9,887
8,421
112,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,828
Gold Earned
41,781
543
Minions Killed
378
0
Camps Cleared
0
1,611,339
Distance Traveled
1,568,782
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,451
636
98
5
0
337,432
1
W
Jing Wei
9,649
536
81
5
0
339,269
1
W
Loki
9,020
501
69
4
0
297,283
0
L
Hel
7,823
435
57
3
0
281,181
0
W
Aphrodite
10,125
563
95
5
0
317,199
2
L
Izanami
11,287
627
177
10
0
298,532
8
L
Chang'e
6,629
368
39
2
0
275,637
0
L
Hades
7,573
421
65
4
0
326,694
0
L
Fenrir
8,469
471
40
2
0
386,738
0
W
Danzaburou
14,583
810
200
11
0
320,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role