Player Matchup

Athena
Athena
ScalesOfFaith
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,804 Elo+
Party 1
Apollo
Apollo
hdebz
Apollo
Level 28
God Stats
3W - 2L
1,357 SR
Queue Stats
53W - 26L
1,781 Elo+
Party 1
Kukulkan
Kukulkan
ibogtz
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,276 Elo+
Solo
Fenrir
Fenrir
joppangopan
Fenrir
Level 28
God Stats
8W - 7L
1,216 SR
Queue Stats
174W - 118L
1,795 Elo+
Party 1
Amaterasu
Amaterasu
stéphi
Amaterasu
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 91L
1,318 Elo+
Solo
Team Averages
Level 23
1,415 SR
1,595 Elo+

VS

Team Averages
Level 25
1,434 SR
1,511 Elo+
Yemoja
Yemoja
JoseFdz1989
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MrSchlaubi
Merlin
Level 27
God Stats
8W - 17L
1,079 SR
Queue Stats
97W - 92L
1,569 Elo+
Solo
Jing Wei
Jing Wei
SpagBolognese
Jing Wei
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
foreverj
Tsukuyomi
Level 25
God Stats
10W - 11L
1,590 SR
Queue Stats
256W - 258L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
在下孙悟饭
Sun Wukong
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,559
505
3,042
6,320
2,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
hdebz
Apollo
9
0 / 0 / 2
5,264
479
4,000
5,705
1,499
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
ibogtz
Kukulkan
5
0 / 2 / 0
4,160
378
1,016
2,101
549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
12
5 / 1 / 1
7,007
637
5,856
6,526
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
stéphi
Amaterasu
11
1 / 1 / 1
6,063
551
2,740
6,471
4,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 2 / 0
4,983
453
2,645
4,785
1,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
MrSchlaubi
Merlin
10
0 / 2 / 1
5,920
538
968
3,967
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
SpagBolognese
Jing Wei
9
0 / 0 / 0
4,982
453
5,456
6,159
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
foreverj
Tsukuyomi
10
4 / 2 / 0
6,342
577
3,154
5,769
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
在下孙悟饭
Sun Wukong
10
0 / 1 / 1
5,772
525
3,940
7,607
5,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
4
4
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
2
0
0
W
Merlin
MrSchlaubi
Merlin
0
2
1
0.25
L
1
0
1
1.5
W
Jing Wei
SpagBolognese
Jing Wei
0
0
0
0
W
Tsukuyomi
foreverj
Tsukuyomi
4
2
0
2
L
Apollo
hdebz
Apollo
0
0
2
1
L
Kukulkan
ibogtz
Kukulkan
0
2
0
0
L
Fenrir
5
1
1
5.5
L
Amaterasu
stéphi
Amaterasu
1
1
1
1.5
W
Sun Wukong
在下孙悟饭
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,654
Damage
16,163
27,123
Taken
28,287
11,127
Mitigated
11,991
10,354
Healing
12,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,645
672
680
1,903
4,785
1,887
0
1,822
2,963
14,940
0
W
Merlin
MrSchlaubi
Merlin
968
40
0
953
3,967
1,154
0
66
3,901
32,364
0
L
3,042
1,315
0
2,033
6,320
2,460
0
1,410
4,910
14,017
0
W
Jing Wei
SpagBolognese
Jing Wei
5,456
3,911
0
3,528
6,159
1,494
0
1,220
4,939
0
32,050
W
Tsukuyomi
foreverj
Tsukuyomi
3,154
1,028
0
2,063
5,769
1,650
148
269
5,500
0
26,985
L
Apollo
hdebz
Apollo
4,000
2,713
0
3,024
5,705
1,499
0
1,197
4,508
0
37,517
L
Kukulkan
ibogtz
Kukulkan
1,016
406
0
0
2,101
549
0
641
1,435
10,339
0
L
Fenrir
5,856
1,259
0
3,160
6,526
2,385
0
365
6,136
0
40,420
L
Amaterasu
stéphi
Amaterasu
2,740
889
0
2,137
6,471
4,234
0
0
6,116
0
27,054
W
Sun Wukong
在下孙悟饭
Sun Wukong
3,940
405
0
3,022
7,607
5,806
31
681
6,670
0
26,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,053
Gold Earned
27,999
265
Minions Killed
289
0
Camps Cleared
0
918,203
Distance Traveled
976,611
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,983
453
28
3
0
186,711
5
W
Merlin
5,920
538
78
7
0
172,318
5
L
Athena
5,559
505
22
2
0
220,853
0
W
Jing Wei
4,982
453
60
5
0
182,386
3
W
Tsukuyomi
6,342
577
63
6
0
240,046
0
L
Apollo
5,264
479
82
7
0
190,616
4
L
Kukulkan
4,160
378
14
1
0
94,252
0
L
Fenrir
7,007
637
94
9
0
232,066
0
L
Amaterasu
6,063
551
53
5
0
180,416
3
W
Sun Wukong
5,772
525
60
5
0
195,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role