Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
MiDaOsIrIs
Poseidon
Level 106
God Stats
3W - 7L
1,500 SR
Queue Stats
158W - 156L
1,361 Elo+
Solo
Izanami
Izanami
Sayuri-Senpai
Izanami
Level 107
God Stats
21W - 16L
1,779 SR
Queue Stats
151W - 127L
1,691 Elo+
Solo
Team Averages
Level 108
1,593 SR
1,517 Elo+

VS

Team Averages
Level 123
1,597 SR
1,472 Elo+
Olorun
Olorun
BoostedMeatz
Olorun
Level 158
God Stats
10W - 5L
1,791 SR
Queue Stats
324W - 341L
1,628 Elo+
Solo
Vamana
Vamana
Martiess64
Vamana
Level 87
God Stats
5W - 2L
1,500 SR
Queue Stats
1,045W - 1,182L
1,434 Elo+
Solo
Arachne
Arachne
Obiquitous
Arachne
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 7 / 2
7,645
637
7,368
17,668
14,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
MiDaOsIrIs
Poseidon
12
2 / 9 / 2
8,619
718
8,153
11,856
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
8
0 / 2 / 2
7,078
590
3,324
3,273
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 2 / 12
9,437
786
8,615
10,554
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Martiess64
Vamana
14
5 / 0 / 12
10,056
838
7,972
15,120
6,947
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Obiquitous
Arachne
14
10 / 2 / 5
10,638
887
9,363
8,651
3,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
18
18
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
7
2
0.29
W
Olorun
3
2
12
4.5
W
Vamana
Martiess64
Vamana
5
0
12
11
L
Poseidon
MiDaOsIrIs
Poseidon
2
9
2
0.33
W
Arachne
Obiquitous
Arachne
10
2
5
6.25
L
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,845
Damage
25,950
32,797
Taken
34,325
20,296
Mitigated
13,845
5,521
Healing
15,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,368
681
79
3,128
17,668
14,636
0
4,471
13,197
34,577
0
W
Olorun
8,615
5,258
732
5,351
10,554
3,791
1,884
4,301
6,145
40,051
0
W
Vamana
Martiess64
Vamana
7,972
2,999
0
6,180
15,120
6,947
578
6,152
8,477
0
41,222
L
Poseidon
MiDaOsIrIs
Poseidon
8,153
1,185
0
1,483
11,856
3,942
0
2,738
9,118
28,299
0
W
Arachne
Obiquitous
Arachne
9,363
6,894
0
3,337
8,651
3,107
601
5,119
3,280
0
47,436
L
Izanami
3,324
2,206
0
831
3,273
1,718
0
1,417
1,856
2,119
12,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,342
Gold Earned
30,131
124
Minions Killed
159
0
Camps Cleared
0
485,930
Distance Traveled
720,392
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,645
637
42
4
0
228,625
5
W
Olorun
9,437
786
45
4
0
201,608
0
W
Vamana
10,056
838
56
5
0
266,299
4
L
Poseidon
8,619
718
53
4
0
183,399
1
W
Arachne
10,638
887
58
5
0
252,485
1
L
Izanami
7,078
590
29
2
0
73,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role