Player Matchup

Chang'e
Chang'e
GodsShadow
Chang'e
Level 157
God Stats
8W - 4L
1,446 SR
Queue Stats
455W - 199L
1,799 Elo+
Party 2
Danzaburou
Danzaburou
Nikolastjr
Danzaburou
Level 153
God Stats
1W - 1L
1,357 SR
Queue Stats
28W - 17L
1,797 Elo+
Solo
Erlang Shen
Erlang Shen
Çaged
Erlang Shen
Level 159
God Stats
5W - 0L
1,704 SR
Queue Stats
223W - 62L
1,830 Elo+
Party 2
Team Averages
Level 156
1,502 SR
1,809 Elo+

VS

Team Averages
Level 33
1,600 SR
1,361 Elo+
Fenrir
Fenrir
Fraderpasaurus
Fenrir
Level 26
God Stats
0W - 5L
1,517 SR
Queue Stats
39W - 42L
1,361 Elo+
Party 1
Bakasura
Bakasura
Orzic
Bakasura
Level 23
God Stats
1W - 1L
1,552 SR
Queue Stats
26W - 24L
1,361 Elo+
Party 1
Kali
Kali
Sheeptoaster
Kali
Level 49
God Stats
1W - 3L
1,732 SR
Queue Stats
32W - 43L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GodsShadow
Chang'e
10
6 / 3 / 11
7,078
1,011
5,509
6,266
2,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Nikolastjr
Danzaburou
9
5 / 0 / 8
6,837
977
5,247
3,771
1,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Çaged
Erlang Shen
10
7 / 2 / 11
7,067
1,010
5,711
6,540
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 6 / 1
5,987
855
3,445
6,403
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bakasura
Orzic
Bakasura
9
1 / 5 / 4
5,471
782
2,352
5,380
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 7 / 5
5,259
751
2,926
8,113
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
18
Kills
4
5
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Chang'e
GodsShadow
Chang'e
6
3
11
3.83
W
Danzaburou
Nikolastjr
Danzaburou
5
0
8
9
L
Bakasura
Orzic
Bakasura
1
5
4
0.6
L
0
7
5
0.36
W
Erlang Shen
Çaged
Erlang Shen
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,467
Damage
8,723
16,577
Taken
19,896
8,962
Mitigated
10,949
5,873
Healing
1,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,445
753
0
266
6,403
3,659
0
1,434
4,969
1,540
7,042
W
Chang'e
GodsShadow
Chang'e
5,509
530
1,425
1,917
6,266
2,488
815
166
5,825
20,238
0
W
Danzaburou
Nikolastjr
Danzaburou
5,247
2,964
0
1,143
3,771
1,255
1,381
279
3,492
0
26,640
L
Bakasura
Orzic
Bakasura
2,352
1,737
0
521
5,380
2,815
0
1,993
3,387
1,261
6,578
L
2,926
1,031
0
381
8,113
4,475
0
2,408
5,705
1,996
11,554
W
Erlang Shen
Çaged
Erlang Shen
5,711
2,859
0
1,388
6,540
5,219
855
223
6,295
1,928
19,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,982
Gold Earned
16,717
106
Minions Killed
52
0
Camps Cleared
0
393,560
Distance Traveled
361,252
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,987
855
13
2
0
112,277
1
W
Chang'e
7,078
1,011
33
5
0
122,825
1
W
Danzaburou
6,837
977
45
6
0
128,967
0
L
Bakasura
5,471
782
21
3
0
126,117
0
L
Kali
5,259
751
18
3
0
122,858
1
W
Erlang Shen
7,067
1,010
28
4
0
141,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role