Player Matchup

Ymir
Ymir
FarcGhost
Ymir
Level 89
God Stats
28W - 19L
1,478 SR
Queue Stats
448W - 401L
1,540 Elo+
Party 2
Bakasura
Bakasura
RoarkForLife
Bakasura
Level 68
God Stats
5W - 2L
1,715 SR
Queue Stats
113W - 107L
1,466 Elo+
Party 2
Anubis
Anubis
iGHTDOeGUCCi
Anubis
Level 18
God Stats
4W - 6L
1,388 SR
Queue Stats
62W - 57L
1,532 Elo+
Party 2
Team Averages
Level 58
1,527 SR
1,513 Elo+

VS

Team Averages
Level 35
1,394 SR
1,242 Elo+
Kukulkan
Kukulkan
Lochem44
Kukulkan
Level 56
God Stats
2W - 6L
1,303 SR
Queue Stats
66W - 91L
1,182 Elo+
Party 1
Rama
Rama
Muzux
Rama
Level 40
God Stats
1W - 1L
1,747 SR
Queue Stats
16W - 22L
1,392 Elo+
Party 1
Baba Yaga
Baba Yaga
overthereman
Baba Yaga
Level 10
God Stats
0W - 9L
1,131 SR
Queue Stats
3W - 21L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
7 / 0 / 13
13,010
813
9,515
17,701
20,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
RoarkForLife
Bakasura
17
10 / 0 / 9
12,553
785
12,407
11,913
9,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
15
6 / 4 / 10
11,408
713
8,531
11,810
6,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lochem44
Kukulkan
13
1 / 8 / 1
9,365
585
9,493
9,103
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Muzux
Rama
12
3 / 9 / 1
10,105
632
11,923
13,805
5,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
overthereman
Baba Yaga
12
0 / 6 / 3
8,923
558
11,126
12,783
4,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
23
Kills
4
4
Deaths
23
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
0
13
13.5
L
Kukulkan
Lochem44
Kukulkan
1
8
1
0.19
L
Rama
Muzux
Rama
3
9
1
0.39
W
Bakasura
RoarkForLife
Bakasura
10
0
9
14.5
W
Anubis
6
4
10
2.75
L
Baba Yaga
overthereman
Baba Yaga
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,453
Damage
32,542
41,424
Taken
35,691
37,086
Mitigated
13,165
15,758
Healing
4,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,515
534
0
4,699
17,701
20,588
160
8,677
8,611
36,788
0
L
Kukulkan
Lochem44
Kukulkan
9,493
1,172
0
0
9,103
3,203
39
4,716
4,337
41,547
0
L
Rama
Muzux
Rama
11,923
7,209
0
1,643
13,805
5,766
16
6,666
6,983
4,327
37,390
W
Bakasura
RoarkForLife
Bakasura
12,407
7,902
0
6,514
11,913
9,534
2,803
5,264
6,567
11,316
68,248
W
Anubis
8,531
58
231
4,314
11,810
6,964
614
7,091
4,429
46,095
0
L
Baba Yaga
overthereman
Baba Yaga
11,126
1,286
0
2,945
12,783
4,196
0
7,175
5,608
33,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,971
Gold Earned
28,393
236
Minions Killed
172
0
Camps Cleared
0
883,393
Distance Traveled
648,968
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,010
813
31
2
0
310,260
5
L
Kukulkan
9,365
585
72
5
0
215,960
1
L
Rama
10,105
632
59
4
0
225,360
3
W
Bakasura
12,553
785
113
7
0
318,441
2
W
Anubis
11,408
713
92
6
0
254,692
0
L
Baba Yaga
8,923
558
41
3
0
207,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role