Player Matchup

Fafnir
Fafnir
Acmo
Fafnir
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 67L
1,425 Elo+
Party 3
Apollo
Apollo
HalfGai
Apollo
Level 143
God Stats
20W - 4L
1,967 SR
Queue Stats
1,036W - 642L
1,790 Elo+
Party 4
Da Ji
Da Ji
Manic79
Da Ji
Level 107
God Stats
3W - 1L
1,624 SR
Queue Stats
36W - 51L
1,532 Elo+
Party 3
Ra
Ra
WhatttaBigHEAD
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
xIIBLUEYIIx
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Team Averages
Level 133
1,618 SR
1,549 Elo+

VS

Team Averages
Level 108
1,500 SR
1,519 Elo+
Janus
Janus
Aiko
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Kayls92 YT
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Liimits
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ShroomyShark
King Arthur
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 242L
1,569 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ñoot
Tsukuyomi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 140L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Acmo
Fafnir
16
3 / 2 / 9
11,189
589
5,409
16,849
23,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
HalfGai
Apollo
19
10 / 2 / 5
12,120
638
14,249
15,562
9,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Manic79
Da Ji
17
11 / 3 / 6
11,608
611
8,906
9,189
6,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 3 / 11
11,490
605
11,524
11,170
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
xIIBLUEYIIx
Cthulhu
18
9 / 0 / 8
12,331
649
14,125
17,966
16,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aiko
Janus
15
6 / 9 / 3
10,088
531
13,835
16,046
5,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
9
0 / 8 / 1
6,541
344
1,262
12,531
4,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Liimits
Danzaburou
16
2 / 3 / 1
10,321
543
13,578
14,943
7,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ShroomyShark
King Arthur
10
0 / 9 / 1
6,671
351
3,434
15,974
7,746
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
Ñoot
Tsukuyomi
7
2 / 11 / 1
6,887
362
4,422
13,672
4,049
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
39
Kills
10
10
Deaths
40
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Acmo
Fafnir
3
2
9
3.75
L
Janus
Aiko
Janus
6
9
3
0.83
W
Apollo
HalfGai
Apollo
10
2
5
6.25
L
Horus
0
8
1
0.06
L
Danzaburou
Liimits
Danzaburou
2
3
1
0.83
W
Da Ji
Manic79
Da Ji
11
3
6
4.67
L
King Arthur
ShroomyShark
King Arthur
0
9
1
0.06
W
6
3
11
3.83
W
Cthulhu
xIIBLUEYIIx
Cthulhu
9
0
8
13
L
Tsukuyomi
Ñoot
Tsukuyomi
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,213
Damage
36,531
70,736
Taken
73,166
60,166
Mitigated
29,944
31,407
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Acmo
Fafnir
5,409
986
0
3,725
16,849
23,699
1,026
2,315
14,398
32,017
0
L
Janus
Aiko
Janus
13,835
1,885
0
1,369
16,046
5,825
0
7,575
8,231
63,620
0
W
Apollo
HalfGai
Apollo
14,249
9,861
0
6,298
15,562
9,000
1,879
1,557
13,963
6,509
82,091
L
Horus
1,262
344
0
1,937
12,531
4,890
0
5,896
6,605
0
16,114
L
Danzaburou
Liimits
Danzaburou
13,578
7,598
0
4,691
14,943
7,434
322
7,001
7,838
0
84,740
W
Da Ji
Manic79
Da Ji
8,906
2,958
0
595
9,189
6,587
2,839
676
8,496
7,621
68,715
L
King Arthur
ShroomyShark
King Arthur
3,434
426
0
1,931
15,974
7,746
0
7,093
7,600
0
27,698
W
11,524
633
5,176
5,687
11,170
4,337
2,340
6,346
4,554
75,371
0
W
Cthulhu
xIIBLUEYIIx
Cthulhu
14,125
1,638
0
9,926
17,966
16,543
2,187
2,403
15,490
76,248
0
L
Tsukuyomi
Ñoot
Tsukuyomi
4,422
1,282
0
1,355
13,672
4,049
0
3,731
9,829
0
23,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,738
Gold Earned
40,508
592
Minions Killed
380
0
Camps Cleared
0
1,903,067
Distance Traveled
1,611,149
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,189
589
38
2
0
394,457
5
L
Janus
10,088
531
113
6
0
327,271
2
W
Apollo
12,120
638
149
8
0
367,626
6
L
Horus
6,541
344
32
2
0
318,423
1
L
Danzaburou
10,321
543
139
7
0
347,516
7
W
Da Ji
11,608
611
112
6
0
379,221
3
L
King Arthur
6,671
351
49
3
0
327,897
2
W
Ra
11,490
605
146
8
0
403,502
2
W
Cthulhu
12,331
649
147
8
0
358,261
2
L
Tsukuyomi
6,887
362
47
2
0
290,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role