Player Matchup

Chang'e
Chang'e
Silver IV
 
Chang'e
Silver IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold IV
DKDSantos
Ymir
Gold IV
Level 147
God Stats
17W - 29L
1,552 SR
Queue Stats
516W - 514L
1,389 MMR
Solo
Neith
Neith
Silver I
NoeHimenez
Neith
Silver I
Level 140
God Stats
15W - 16L
1,039 SR
Queue Stats
182W - 195L
1,393 MMR
Party 1
Bakasura
Bakasura
Silver I
TheFlassh25
Bakasura
Silver I
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
349W - 327L
1,391 MMR
Solo
Janus
Janus
Gold III
x417-DonKD
Janus
Gold III
Level 160
God Stats
59W - 54L
1,509 SR
Queue Stats
356W - 362L
1,403 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,420 SR
1,415 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 54
1,532 SR
1,394 MMR
Pele
Pele
Silver II
Coc0nutBre3ze
Pele
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,370 MMR
Solo
Chaac
Chaac
Bronze III
Jayy blrdd
Chaac
Bronze III
Level 37
God Stats
0W - 1L
1,460 SR
Queue Stats
0W - 2L
1,400 MMR
Party 3
Skadi
Skadi
Bronze III
Papa-Smurf101_
Skadi
Bronze III
Level 46
God Stats
1W - 3L
1,359 SR
Queue Stats
4W - 12L
1,400 MMR
Party 2
Nox
Nox
Bronze III
Row me ohh
Nox
Bronze III
Level 59
God Stats
0W - 1L
1,842 SR
Queue Stats
0W - 3L
1,400 MMR
Party 3
Cabrakan
Cabrakan
Bronze III
killer_kid450
Cabrakan
Bronze III
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
8 / 3 / 6
8,505
608
8,522
10,893
9,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
11
0 / 3 / 11
6,531
467
6,001
11,644
6,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
13
5 / 2 / 9
8,009
572
8,454
8,131
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
TheFlassh25
Bakasura
15
8 / 2 / 6
9,116
651
7,479
10,979
4,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
15
11 / 2 / 10
9,381
670
14,875
7,422
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArachneSetCthulhuArtemisDanzaburou

VS

Bans
Nu WaVulcanHeraBacchusTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 3
8,486
606
7,286
13,491
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
12
4 / 5 / 2
7,506
536
6,003
12,665
7,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 6 / 4
6,894
492
4,372
9,669
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 3
6,562
469
3,284
8,514
2,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
killer_kid450
Cabrakan
10
1 / 7 / 1
6,550
468
1,890
12,876
9,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
32
Kills
12
12
Deaths
32
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
3
6
3.67
L
6
6
3
1.25
W
Ymir
0
3
11
1.83
L
Chaac
4
5
2
1
W
Neith
5
2
9
4.75
L
1
6
4
0.5
L
0
8
3
0.19
W
Bakasura
TheFlassh25
Bakasura
8
2
6
5.5
L
Cabrakan
killer_kid450
Cabrakan
1
7
1
0.21
W
Janus
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,331
Damage
22,835
49,069
Taken
57,215
26,317
Mitigated
26,891
19,675
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,522
760
1,299
5,251
10,893
9,703
1,361
595
10,298
43,650
0
L
7,286
1,395
0
3,517
13,491
4,561
0
5,572
7,325
0
42,916
W
Ymir
6,001
1,152
312
1,479
11,644
6,331
169
2,884
8,760
27,334
0
L
Chaac
6,003
1,537
0
2,447
12,665
7,023
0
8,274
4,002
1,823
28,218
W
Neith
8,454
2,768
0
3,936
8,131
2,857
1,640
635
7,496
0
43,231
L
4,372
2,076
99
2,155
9,669
2,795
0
4,021
5,420
0
32,716
L
3,284
118
0
876
8,514
2,669
36
5,146
3,038
30,782
0
W
Bakasura
TheFlassh25
Bakasura
7,479
4,794
0
5,324
10,979
4,826
639
547
10,432
0
43,537
L
Cabrakan
killer_kid450
Cabrakan
1,890
317
198
1,143
12,876
9,843
0
5,894
6,587
11,976
0
W
Janus
14,875
1,357
0
2,074
7,422
2,600
0
843
6,579
55,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,542
Gold Earned
35,998
376
Minions Killed
285
0
Camps Cleared
0
1,380,951
Distance Traveled
1,289,315
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,505
608
72
5
0
258,064
4
L
Pele
8,486
606
83
6
0
278,491
2
W
Ymir
6,531
467
36
3
0
258,153
1
L
Chaac
7,506
536
52
4
0
292,447
0
W
Neith
8,009
572
77
6
0
254,997
3
L
Skadi
6,894
492
56
4
0
250,965
1
L
Nox
6,562
469
66
5
0
223,611
3
W
Bakasura
9,116
651
109
8
0
309,647
1
L
Cabrakan
6,550
468
28
2
0
243,801
1
W
Janus
9,381
670
82
6
0
300,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role