Player Matchup

Danzaburou
Danzaburou
Chile_Jr23
Danzaburou
Level 87
God Stats
10W - 13L
1,575 SR
Queue Stats
196W - 187L
1,389 Elo+
Solo
Merlin
Merlin
Temperr1345
Merlin
Level 85
God Stats
0W - 2L
1,287 SR
Queue Stats
256W - 225L
1,492 Elo+
Party 2
Chaac
Chaac
liltoker_702
Chaac
Level 56
God Stats
15W - 17L
1,461 SR
Queue Stats
224W - 211L
1,416 Elo+
Party 2
Fenrir
Fenrir
tokerkillz
Fenrir
Level 71
God Stats
1W - 5L
1,743 SR
Queue Stats
155W - 137L
1,477 Elo+
Party 2
Ymir
Ymir
xIIGannicusIIx
Ymir
Level 158
God Stats
26W - 18L
1,747 SR
Queue Stats
988W - 897L
1,515 Elo+
Solo
Team Averages
Level 91
1,562 SR
1,458 Elo+

VS

Team Averages
Level 86
1,511 SR
1,471 Elo+
Camazotz
Camazotz
CESMonkey
Camazotz
Level 105
God Stats
4W - 1L
1,664 SR
Queue Stats
174W - 126L
1,577 Elo+
Party 1
Hera
Hera
FloatedTuna9893
Hera
Level 83
God Stats
25W - 21L
1,459 SR
Queue Stats
71W - 68L
1,406 Elo+
Solo
Danzaburou
Danzaburou
Shamahblah84
Danzaburou
Level 118
God Stats
9W - 9L
1,433 SR
Queue Stats
15W - 21L
1,118 Elo+
Solo
Ravana
Ravana
The-Swag-King-69
Ravana
Level 112
God Stats
2W - 1L
1,299 SR
Queue Stats
221W - 175L
1,575 Elo+
Party 1
Janus
Janus
creamybalIs72
Janus
Level 14
God Stats
11W - 6L
1,699 SR
Queue Stats
15W - 7L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chile_Jr23
Danzaburou
7
0 / 3 / 0
4,063
508
1,923
4,105
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
6
0 / 3 / 0
3,859
482
1,847
4,512
1,439
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 0
4,451
556
2,555
3,664
2,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
tokerkillz
Fenrir
6
0 / 4 / 0
3,869
484
790
6,197
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

3
0 / 2 / 0
3,399
425
641
3,103
956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CESMonkey
Camazotz
9
1 / 0 / 0
5,151
644
2,205
4,028
1,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

9
3 / 0 / 4
5,404
676
4,715
3,939
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Shamahblah84
Danzaburou
8
2 / 0 / 2
4,897
612
1,237
3,884
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 0 / 7
4,624
578
2,681
2,905
1,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
6 / 0 / 1
5,437
680
2,537
2,325
466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
13
13
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Camazotz
CESMonkey
Camazotz
1
0
0
1
L
Danzaburou
Chile_Jr23
Danzaburou
0
3
0
0
W
3
0
4
5
W
Danzaburou
Shamahblah84
Danzaburou
2
0
2
3
L
Merlin
0
3
0
0
W
1
0
7
4.5
W
6
0
1
6.5
L
0
1
0
0
L
Fenrir
tokerkillz
Fenrir
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,756
Damage
13,375
21,581
Taken
17,081
7,235
Mitigated
6,117
6,287
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
CESMonkey
Camazotz
2,205
706
0
2,927
4,028
1,918
0
0
3,798
0
19,953
L
Danzaburou
Chile_Jr23
Danzaburou
1,923
682
0
726
4,105
1,143
0
1,470
2,420
0
14,350
W
4,715
925
143
1,813
3,939
1,166
276
1,858
2,081
27,182
0
W
Danzaburou
Shamahblah84
Danzaburou
1,237
541
0
1,898
3,884
988
104
14
3,845
0
19,286
L
Merlin
1,847
357
0
602
4,512
1,439
0
2,277
2,040
12,826
0
W
2,681
558
147
1,160
2,905
1,579
641
448
2,457
0
9,779
W
2,537
316
0
750
2,325
466
874
168
2,157
24,600
0
L
2,555
617
0
1,583
3,664
2,041
0
0
3,411
0
16,568
L
Fenrir
tokerkillz
Fenrir
790
238
0
2,278
6,197
1,656
0
2,143
3,887
0
14,239
L
641
281
0
1,098
3,103
956
0
838
2,043
4,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,641
Gold Earned
25,513
134
Minions Killed
214
0
Camps Cleared
0
643,548
Distance Traveled
768,257
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,151
644
44
6
0
154,081
2
L
Danzaburou
4,063
508
25
3
0
136,769
0
W
Hera
5,404
676
53
7
0
139,424
3
W
Danzaburou
4,897
612
45
6
0
158,870
2
L
Merlin
3,859
482
28
4
0
141,005
2
W
Ravana
4,624
578
19
2
0
172,134
1
W
Janus
5,437
680
53
7
0
143,748
0
L
Chaac
4,451
556
40
5
0
154,687
1
L
Fenrir
3,869
484
36
5
0
148,391
2
L
Ymir
3,399
425
5
1
0
62,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role