Player Matchup

Guan Yu
Guan Yu
Dead_BoyB999
Guan Yu
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 44L
1,475 Elo+
Solo
Yemoja
Yemoja
DeadlyKurama
Yemoja
Level 13
God Stats
1W - 3L
1,713 SR
Queue Stats
6W - 7L
1,314 Elo+
Solo
Hun Batz
Hun Batz
MightyGeazer77
Hun Batz
Level 24
God Stats
1W - 5L
1,384 SR
Queue Stats
42W - 44L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
PapaPryff
Cthulhu
Level 24
God Stats
3W - 3L
1,714 SR
Queue Stats
59W - 74L
1,170 Elo+
Solo
Anhur
Anhur
uhmMvster_J
Anhur
Level 27
God Stats
6W - 10L
1,485 SR
Queue Stats
140W - 138L
1,431 Elo+
Party 2
Team Averages
Level 20
1,559 SR
1,349 Elo+

VS

Team Averages
Level 23
1,529 SR
1,463 Elo+
Neith
Neith
Jimmy_Nuutron
Neith
Level 27
God Stats
8W - 3L
1,500 SR
Queue Stats
40W - 33L
1,500 Elo+
Party 3
Set
Set
Padraighh
Set
Level 12
God Stats
5W - 5L
1,682 SR
Queue Stats
60W - 80L
1,229 Elo+
Party 1
Khepri
Khepri
Planet_Sheeeeen
Khepri
Level 28
God Stats
14W - 6L
1,728 SR
Queue Stats
51W - 44L
1,590 Elo+
Party 3
Achilles
Achilles
T_J_SETTLE
Achilles
Level 28
God Stats
3W - 1L
1,463 SR
Queue Stats
6W - 4L
1,722 Elo+
Solo
Apollo
Apollo
trAsh_wAter_
Apollo
Level 19
God Stats
10W - 16L
1,273 SR
Queue Stats
20W - 35L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dead_BoyB999
Guan Yu
6
0 / 6 / 0
4,672
359
1,332
8,583
4,666
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
10
3 / 7 / 0
6,281
483
3,672
9,511
3,976
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hun Batz
2
0 / 6 / 0
4,006
308
563
3,685
736
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
PapaPryff
Cthulhu
8
1 / 0 / 0
5,102
392
1,531
4,158
1,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 1
5,205
400
3,283
7,140
2,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 1 / 1
6,610
508
5,203
3,258
1,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 2
6,094
469
2,874
4,982
2,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 6
6,806
524
2,762
5,612
2,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
T_J_SETTLE
Achilles
13
8 / 0 / 3
7,998
615
7,666
7,718
7,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
9
3 / 2 / 1
5,835
449
3,365
3,494
963
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
22
24
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Dead_BoyB999
Guan Yu
0
6
0
0
L
Yemoja
3
7
0
0.43
W
8
1
1
8.5
L
Hun Batz
0
6
0
0
W
2
0
2
3
L
Cthulhu
PapaPryff
Cthulhu
1
0
0
1
W
1
2
6
2
W
Achilles
T_J_SETTLE
Achilles
8
0
3
9.5
W
Apollo
3
2
1
1.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,381
Damage
21,870
33,077
Taken
25,064
13,268
Mitigated
15,327
2,603
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Dead_BoyB999
Guan Yu
1,332
414
610
1,054
8,583
4,666
206
430
8,011
0
10,435
L
Yemoja
3,672
1,293
196
0
9,511
3,976
0
1,098
8,238
26,517
0
W
5,203
2,372
0
577
3,258
1,359
968
1,177
2,081
0
24,657
L
Hun Batz
563
471
0
0
3,685
736
0
424
3,161
0
1,050
W
2,874
1,727
0
2,042
4,982
2,898
148
788
4,128
4,094
17,672
L
Cthulhu
PapaPryff
Cthulhu
1,531
72
0
0
4,158
1,816
224
322
3,836
18,107
0
W
2,762
451
564
1,269
5,612
2,543
713
1,776
3,836
19,369
0
W
Achilles
T_J_SETTLE
Achilles
7,666
2,622
0
1,541
7,718
7,564
807
862
6,764
0
37,109
W
Apollo
3,365
2,397
0
0
3,494
963
1,438
600
2,869
0
16,755
L
3,283
1,906
0
743
7,140
2,074
0
788
6,171
0
21,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,266
Gold Earned
33,343
137
Minions Killed
215
0
Camps Cleared
0
965,668
Distance Traveled
1,076,923
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,672
359
25
2
0
213,472
1
L
Yemoja
6,281
483
44
3
0
168,466
0
W
Neith
6,610
508
45
3
0
194,025
0
L
Hun Batz
4,006
308
0
0
0
131,977
1
W
Set
6,094
469
42
3
0
265,183
2
L
Cthulhu
5,102
392
26
2
0
225,910
0
W
Khepri
6,806
524
35
3
0
229,218
1
W
Achilles
7,998
615
65
5
0
221,716
1
W
Apollo
5,835
449
28
2
0
166,781
0
L
Anhur
5,205
400
42
3
0
225,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role