Player Matchup

Ymir
Ymir
BlazingRed27
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Desoxcanor
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,691 Elo+
Solo
Ares
Ares
Mini Orbs
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,392 Elo+
Party 2
Tyr
Tyr
Saint Yeets
Tyr
Level 32
God Stats
5W - 9L
1,383 SR
Queue Stats
182W - 194L
1,644 Elo+
Party 2
Hera
Hera
muffins88
Hera
Level 12
God Stats
1W - 1L
1,543 SR
Queue Stats
4W - 7L
1,527 Elo+
Solo
Team Averages
Level 12
1,485 SR
1,551 Elo+

VS

Team Averages
Level 44
1,571 SR
1,730 Elo+
Thanatos
Thanatos
JekyllanHyde662
Thanatos
Level 49
God Stats
40W - 26L
1,805 SR
Queue Stats
111W - 75L
1,763 Elo+
Party 1
Janus
Janus
Jynxedyou2217
Janus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 24L
1,985 Elo+
Party 1
Artemis
Artemis
SR1 Venom
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,961 Elo+
Party 1
Cthulhu
Cthulhu
WEIRDBEARD37
Cthulhu
Level 22
God Stats
7W - 9L
1,427 SR
Queue Stats
22W - 27L
1,235 Elo+
Solo
Danzaburou
Danzaburou
orpie1193
Danzaburou
Level 18
God Stats
92W - 58L
1,623 SR
Queue Stats
151W - 100L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
9,249
925
6,796
20,740
16,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Desoxcanor
Aphrodite
14
1 / 3 / 2
9,012
901
4,681
5,627
3,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
14
0 / 11 / 3
8,374
837
4,815
25,969
18,758
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 6 / 1
9,525
953
7,151
14,041
10,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
15
0 / 10 / 2
8,833
883
5,477
13,818
5,002
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
7 / 1 / 19
11,150
1,115
13,013
8,884
3,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
9 / 0 / 17
11,622
1,162
21,285
3,711
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
SR1 Venom
Artemis
16
2 / 2 / 18
9,547
955
10,705
8,605
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
WEIRDBEARD37
Cthulhu
17
7 / 0 / 16
11,125
1,113
12,600
6,277
5,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
orpie1193
Danzaburou
17
10 / 1 / 16
11,954
1,195
18,026
8,575
4,057
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
121
4
Kills
35
35
Deaths
4
11
Assists
86
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Aphrodite
Desoxcanor
Aphrodite
1
3
2
0.67
W
Thanatos
7
1
19
16.5
W
9
0
17
17.5
L
Ares
0
11
3
0.14
W
Artemis
SR1 Venom
Artemis
2
2
18
5.5
L
3
6
1
0.58
W
Cthulhu
WEIRDBEARD37
Cthulhu
7
0
16
15
L
Hera
0
10
2
0.1
W
Danzaburou
orpie1193
Danzaburou
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,920
Damage
75,629
80,195
Taken
36,052
53,987
Mitigated
19,319
7,663
Healing
12,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,796
115
0
624
20,740
16,232
0
5,568
14,744
15,414
0
L
Aphrodite
Desoxcanor
Aphrodite
4,681
1,045
4,439
1,392
5,627
3,248
0
3,535
1,984
10,191
0
W
Thanatos
13,013
5,364
0
5,815
8,884
3,939
0
3,560
5,324
0
30,858
W
21,285
819
234
1,433
3,711
1,742
0
3,275
436
43,106
0
L
Ares
4,815
1,189
0
0
25,969
18,758
0
10,829
14,699
8,449
0
W
Artemis
SR1 Venom
Artemis
10,705
7,757
0
2,647
8,605
3,868
0
5,281
3,324
0
18,240
L
7,151
1,463
0
579
14,041
10,747
0
5,224
8,551
66
17,047
W
Cthulhu
WEIRDBEARD37
Cthulhu
12,600
1,996
435
525
6,277
5,713
0
3,931
2,346
40,636
0
L
Hera
5,477
2,593
0
629
13,818
5,002
0
7,241
6,332
31,176
0
W
Danzaburou
orpie1193
Danzaburou
18,026
13,149
0
1,766
8,575
4,057
0
5,788
2,787
0
25,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,993
Gold Earned
55,398
113
Minions Killed
197
1
Camps Cleared
9
734,299
Distance Traveled
966,851
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,249
925
21
2
1
179,733
0
L
Aphrodite
9,012
901
11
1
0
150,349
0
W
Thanatos
11,150
1,115
31
3
6
194,447
0
W
Janus
11,622
1,162
78
8
1
195,571
1
L
Ares
8,374
837
5
1
0
118,556
0
W
Artemis
9,547
955
13
1
0
168,264
0
L
Tyr
9,525
953
21
2
0
167,344
0
W
Cthulhu
11,125
1,113
54
5
1
218,018
2
L
Hera
8,833
883
55
6
0
118,317
0
W
Danzaburou
11,954
1,195
21
2
1
190,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role