Player Matchup

Chaac
Chaac
A4nSpy
Chaac
Level 26
God Stats
7W - 4L
1,246 SR
Queue Stats
60W - 43L
1,592 Elo+
Solo
Hachiman
Hachiman
ManiaxKill
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,697 Elo+
Party 3
Ares
Ares
MugiCatt
Ares
Level 1
God Stats
1W - 1L
1,747 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 3
Kali
Kali
OlympiaCrusader
Kali
Level 18
God Stats
3W - 3L
1,529 SR
Queue Stats
14W - 8L
1,706 Elo+
Solo
Scylla
Scylla
llMkzRayll
Scylla
Level 20
God Stats
6W - 7L
1,578 SR
Queue Stats
62W - 60L
1,501 Elo+
Solo
Team Averages
Level 15
1,520 SR
1,639 Elo+

VS

Team Averages
Level 21
1,461 SR
1,616 Elo+
Heimdallr
Heimdallr
AmuseCo
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 94L
1,672 Elo+
Party 2
Neith
Neith
Nopsicle
Neith
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 45L
1,526 Elo+
Party 1
Sol
Sol
ProdigalSon7
Sol
Level 22
God Stats
22W - 17L
1,703 SR
Queue Stats
146W - 124L
1,618 Elo+
Party 1
Guan Yu
Guan Yu
XMEEPX
Guan Yu
Level 24
God Stats
2W - 2L
1,265 SR
Queue Stats
60W - 68L
1,516 Elo+
Solo
Bellona
Bellona
Zenomm
Bellona
Level 17
God Stats
2W - 4L
1,340 SR
Queue Stats
45W - 23L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
A4nSpy
Chaac
11
0 / 2 / 0
6,055
505
4,808
8,337
5,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ManiaxKill
Hachiman
8
0 / 6 / 4
4,976
415
3,096
8,901
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
8
0 / 3 / 4
5,492
458
1,878
8,359
4,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 2 / 0
6,605
550
4,100
7,874
5,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
llMkzRayll
Scylla
11
2 / 2 / 1
6,507
542
3,906
4,066
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AmuseCo
Heimdallr
12
2 / 2 / 5
7,378
615
3,494
6,313
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Nopsicle
Neith
11
3 / 3 / 3
6,484
540
5,409
7,097
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
5 / 1 / 3
7,255
605
8,036
6,974
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
XMEEPX
Guan Yu
13
1 / 0 / 1
7,273
606
4,418
6,816
4,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Zenomm
Bellona
14
4 / 0 / 1
7,600
633
4,070
7,040
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
15
15
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
A4nSpy
Chaac
0
2
0
0
W
Heimdallr
AmuseCo
Heimdallr
2
2
5
2.25
L
Hachiman
ManiaxKill
Hachiman
0
6
4
0.33
L
Ares
0
3
4
0.67
W
Neith
Nopsicle
Neith
3
3
3
1.5
L
4
2
0
2
W
5
1
3
6.5
W
Guan Yu
XMEEPX
Guan Yu
1
0
1
1.5
W
Bellona
Zenomm
Bellona
4
0
1
4.5
L
Scylla
llMkzRayll
Scylla
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,788
Damage
25,427
37,537
Taken
34,240
19,786
Mitigated
14,944
9,301
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
A4nSpy
Chaac
4,808
1,138
0
4,045
8,337
5,936
0
297
7,626
0
33,509
W
Heimdallr
AmuseCo
Heimdallr
3,494
2,447
0
1,568
6,313
2,175
601
1,499
4,634
0
39,693
L
Hachiman
ManiaxKill
Hachiman
3,096
1,988
0
2,381
8,901
2,558
0
2,187
6,714
0
18,802
L
Ares
1,878
120
0
837
8,359
4,539
44
3,829
4,530
6,006
0
W
Neith
Nopsicle
Neith
5,409
2,165
0
2,806
7,097
2,286
348
2,090
4,981
0
31,059
L
4,100
2,162
0
1,495
7,874
5,631
0
1,344
6,530
6,770
27,952
W
8,036
3,133
0
4,296
6,974
1,931
2,526
1,526
5,444
40,202
0
W
Guan Yu
XMEEPX
Guan Yu
4,418
1,012
135
3,434
6,816
4,730
0
101
6,255
202
35,929
W
Bellona
Zenomm
Bellona
4,070
1,833
0
1,409
7,040
3,822
645
709
6,206
0
56,665
L
Scylla
llMkzRayll
Scylla
3,906
179
0
543
4,066
1,122
0
581
3,485
33,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,635
Gold Earned
35,990
231
Minions Killed
394
0
Camps Cleared
0
1,134,443
Distance Traveled
1,080,140
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,055
505
70
6
0
247,958
3
W
Heimdallr
7,378
615
84
7
0
214,866
2
L
Hachiman
4,976
415
27
2
0
164,247
1
L
Ares
5,492
458
6
1
0
227,817
1
W
Neith
6,484
540
52
4
0
185,321
3
L
Kali
6,605
550
57
5
0
271,974
4
W
Sol
7,255
605
65
5
0
189,480
0
W
Guan Yu
7,273
606
88
7
0
229,684
0
W
Bellona
7,600
633
105
9
0
260,789
2
L
Scylla
6,507
542
71
6
0
222,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role