Player Matchup

Jormungandr
Jormungandr
ARE-SOLE-
Jormungandr
Level 160
God Stats
6W - 2L
1,331 SR
Queue Stats
584W - 584L
1,403 Elo+
Solo
Eset
Eset
I AlphaWolf21 I
Eset
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
298W - 214L
1,829 Elo+
Party 1
Thanatos
Thanatos
Rampant v2
Thanatos
Level 160
God Stats
6W - 2L
1,302 SR
Queue Stats
338W - 214L
1,810 Elo+
Party 1
Izanami
Izanami
itstherealcal
Izanami
Level 27
God Stats
49W - 11L
1,944 SR
Queue Stats
122W - 66L
1,847 Elo+
Party 1
Bellona
Bellona
syndicate vorte
Bellona
Level 128
God Stats
7W - 3L
1,688 SR
Queue Stats
298W - 215L
1,800 Elo+
Party 1
Team Averages
Level 126
1,553 SR
1,738 Elo+

VS

Team Averages
Level 74
1,475 SR
1,577 Elo+
Chang'e
Chang'e
CESMonkey
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 126L
1,587 Elo+
Party 2
Ullr
Ullr
Evil Pancake52
Ullr
Level 99
God Stats
12W - 16L
1,248 SR
Queue Stats
490W - 462L
1,575 Elo+
Solo
Erlang Shen
Erlang Shen
JokEr_LegEND_WBE
Erlang Shen
Level 40
God Stats
4W - 14L
1,383 SR
Queue Stats
11W - 32L
1,433 Elo+
Solo
Ravana
Ravana
The-Swag-King-69
Ravana
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 175L
1,582 Elo+
Party 2
Janus
Janus
creamybalIs72
Janus
Level 14
God Stats
11W - 6L
1,747 SR
Queue Stats
15W - 7L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ARE-SOLE-
Jormungandr
14
2 / 2 / 4
8,484
499
4,799
11,485
8,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 3 / 5
9,730
572
9,284
7,388
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Rampant v2
Thanatos
18
7 / 0 / 2
10,392
611
9,581
10,540
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
12
1 / 4 / 2
7,423
437
991
9,591
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 0 / 2
9,039
532
6,195
7,493
8,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CESMonkey
Chang'e
15
3 / 5 / 1
8,951
527
4,517
11,331
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
0 / 3 / 0
8,611
507
4,886
10,562
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
JokEr_LegEND_WBE
Erlang Shen
14
2 / 2 / 1
8,796
517
2,873
10,239
6,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 4
8,149
479
4,974
6,761
4,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 4 / 3
8,565
504
10,045
9,020
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
16
Kills
9
9
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ARE-SOLE-
Jormungandr
2
2
4
2
L
Chang'e
CESMonkey
Chang'e
3
5
1
0.7
L
0
3
0
0
W
5
3
5
2.5
L
Erlang Shen
JokEr_LegEND_WBE
Erlang Shen
2
2
1
1.25
W
Thanatos
Rampant v2
Thanatos
7
0
2
8
L
1
2
4
1.5
L
3
4
3
1.13
W
Izanami
1
4
2
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,850
Damage
27,295
46,497
Taken
47,913
26,318
Mitigated
20,847
28,395
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ARE-SOLE-
Jormungandr
4,799
1,148
628
2,828
11,485
8,194
217
5,021
6,304
34,147
0
L
Chang'e
CESMonkey
Chang'e
4,517
205
2,126
5,441
11,331
3,611
0
4,006
6,983
50,229
0
L
4,886
1,548
0
2,699
10,562
3,556
680
206
9,946
0
45,031
W
9,284
1,410
215
2,049
7,388
2,584
0
2,831
4,475
55,200
0
L
Erlang Shen
JokEr_LegEND_WBE
Erlang Shen
2,873
1,591
0
1,272
10,239
6,794
0
2,514
7,599
10,958
53,320
W
Thanatos
Rampant v2
Thanatos
9,581
3,181
0
16,664
10,540
4,466
0
971
9,569
0
84,599
L
4,974
1,624
207
2,013
6,761
4,410
0
2,904
3,829
0
34,997
L
10,045
988
207
1,118
9,020
2,476
98
3,883
5,041
52,956
0
W
Izanami
991
554
0
2,699
9,591
2,731
0
5,262
3,983
0
33,930
W
6,195
1,920
0
3,312
7,493
8,343
497
8
7,485
0
50,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,068
Gold Earned
43,072
516
Minions Killed
427
0
Camps Cleared
0
1,641,147
Distance Traveled
1,593,204
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,484
499
62
4
0
305,531
3
L
Chang'e
8,951
527
75
4
0
327,783
4
L
Ullr
8,611
507
106
6
0
288,257
2
W
Eset
9,730
572
117
7
0
303,620
8
L
Erlang Shen
8,796
517
107
6
0
324,481
2
W
Thanatos
10,392
611
141
8
0
404,002
3
L
Ravana
8,149
479
57
3
0
353,106
5
L
Janus
8,565
504
82
5
0
299,577
0
W
Izanami
7,423
437
75
4
0
284,848
4
W
Bellona
9,039
532
121
7
0
343,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role