Player Matchup

Fenrir
Fenrir
AndyJacobson
Fenrir
Level 109
God Stats
0W - 1L
1,267 SR
Queue Stats
15W - 17L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
Beanbaby19
Baron Samedi
Level 21
God Stats
14W - 11L
1,610 SR
Queue Stats
18W - 20L
1,530 Elo+
Party 1
Apollo
Apollo
chimmaychanga
Apollo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,516 Elo+
Party 1
Team Averages
Level 59
1,459 SR
1,521 Elo+

VS

Team Averages
Level 44
1,713 SR
1,946 Elo+
Hou Yi
Hou Yi
Neurô
Hou Yi
Level 29
God Stats
16W - 4L
1,845 SR
Queue Stats
106W - 12L
2,110 Elo+
Party 2
Ymir
Ymir
Scadoucha
Ymir
Level 60
God Stats
6W - 1L
1,793 SR
Queue Stats
223W - 142L
1,996 Elo+
Party 2
Olorun
Olorun
alphacuredadlol
Olorun
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 5 / 1
8,867
682
6,289
15,086
10,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Beanbaby19
Baron Samedi
10
1 / 7 / 2
7,773
598
5,990
10,677
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 6 / 4
7,738
595
5,530
12,425
4,052
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Neurô
Hou Yi
15
13 / 0 / 5
11,211
862
17,948
6,367
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
4 / 3 / 12
10,232
787
6,215
14,436
11,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 1 / 11
9,094
700
7,902
6,967
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
18
18
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
5
1
0.7
L
Baron Samedi
Beanbaby19
Baron Samedi
1
7
2
0.29
W
Hou Yi
Neurô
Hou Yi
13
0
5
15.5
W
Ymir
4
3
12
3.33
W
1
1
11
6.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,809
Damage
32,065
38,188
Taken
27,770
17,782
Mitigated
17,949
5,797
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,289
1,182
0
1,110
15,086
10,065
0
5,586
9,500
0
20,305
L
Baron Samedi
Beanbaby19
Baron Samedi
5,990
0
540
819
10,677
3,665
0
4,121
6,556
23,786
0
W
Hou Yi
Neurô
Hou Yi
17,948
7,831
0
670
6,367
3,546
1,113
1,752
4,417
2,967
48,075
W
Ymir
6,215
1,173
0
1,889
14,436
11,675
195
2,519
11,551
22,097
0
W
7,902
3,959
1,976
3,696
6,967
2,728
1,485
1,120
5,714
42,392
0
L
5,530
2,146
0
3,328
12,425
4,052
0
5,360
7,065
0
31,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,378
Gold Earned
30,537
108
Minions Killed
160
0
Camps Cleared
0
677,514
Distance Traveled
727,763
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,867
682
15
1
0
236,451
2
L
Baron Samedi
7,773
598
42
3
0
218,888
0
W
Hou Yi
11,211
862
68
5
0
255,112
1
W
Ymir
10,232
787
37
3
0
236,309
1
W
Olorun
9,094
700
55
4
0
236,342
4
L
Apollo
7,738
595
51
4
0
222,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role