Player Matchup

Apollo
Apollo
 
Apollo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BlessedElite510
Vulcan
Level 68
God Stats
6W - 8L
1,475 SR
Queue Stats
12W - 19L
1,355 Elo+
Solo
Nike
Nike
MWNM-Orion
Nike
Level 129
God Stats
4W - 7L
1,249 SR
Queue Stats
238W - 245L
1,526 Elo+
Solo
Team Averages
Level 100
1,408 SR
1,460 Elo+

VS

Team Averages
Level 113
1,534 SR
1,330 Elo+
King Arthur
King Arthur
MinshewStache
King Arthur
Level 121
God Stats
20W - 15L
1,654 SR
Queue Stats
136W - 140L
1,616 Elo+
Solo
Ra
Ra
TheQuackn
Ra
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,025 Elo+
Solo
Ne Zha
Ne Zha
VendettaD12
Ne Zha
Level 104
God Stats
6W - 12L
1,448 SR
Queue Stats
89W - 136L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
4 / 0 / 5
10,741
716
6,152
8,206
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 2 / 11
10,391
693
10,882
6,397
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 0 / 7
10,960
731
9,533
10,656
4,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MinshewStache
King Arthur
9
0 / 5 / 0
8,074
538
4,340
9,866
6,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 2 / 0
8,933
596
6,625
9,967
6,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
13
2 / 7 / 0
10,152
677
5,395
12,799
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
14
Kills
2
2
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
5
6.5
W
3
2
11
4.25
W
7
0
7
10.5
L
King Arthur
MinshewStache
King Arthur
0
5
0
0
L
0
2
0
0
L
Ne Zha
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,567
Damage
16,360
25,259
Taken
32,632
11,787
Mitigated
17,924
7,195
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,152
3,485
0
2,415
8,206
4,508
234
1,517
6,414
4,700
45,084
W
10,882
3,131
123
1,477
6,397
2,436
359
1,660
4,532
45,592
0
W
9,533
1,863
0
3,180
10,656
4,843
2,067
2,916
7,308
0
44,523
L
King Arthur
MinshewStache
King Arthur
4,340
592
385
2,499
9,866
6,537
0
2,382
7,484
0
22,248
L
6,625
130
1,869
1,442
9,967
6,075
0
4,486
5,481
48,976
0
L
Ne Zha
5,395
985
246
1,837
12,799
5,312
0
4,491
8,308
0
28,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
27,159
182
Minions Killed
171
0
Camps Cleared
0
870,600
Distance Traveled
707,532
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,741
716
70
5
0
276,904
3
W
Vulcan
10,391
693
66
4
0
282,446
2
W
Nike
10,960
731
46
3
0
311,250
1
L
King Arthur
8,074
538
34
2
0
179,318
1
L
Ra
8,933
596
98
7
0
264,418
6
L
Ne Zha
10,152
677
39
3
0
263,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role