Player Matchup

Izanami
Izanami
Codynne
Izanami
Level 28
God Stats
58W - 50L
1,603 SR
Queue Stats
76W - 79L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
HarmfulDuck
Danzaburou
Level 18
God Stats
26W - 17L
1,786 SR
Queue Stats
58W - 55L
1,597 Elo+
Party 2
Nu Wa
Nu Wa
VioletLamp15030
Nu Wa
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 53L
1,942 Elo+
Party 1
He Bo
He Bo
YoureNoDaisy
He Bo
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 194L
1,666 Elo+
Party 1
King Arthur
King Arthur
o999Wrld
King Arthur
Level 18
God Stats
2W - 1L
1,547 SR
Queue Stats
10W - 10L
1,558 Elo+
Solo
Team Averages
Level 33
1,587 SR
1,652 Elo+

VS

Team Averages
Level 8
1,676 SR
1,667 Elo+
Chaac
Chaac
Berd 911
Chaac
Level 16
God Stats
8W - 4L
1,690 SR
Queue Stats
43W - 15L
1,625 Elo+
Solo
Neith
Neith
Kap21_
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,600 Elo+
Solo
Cerberus
Cerberus
Sentinel_651
Cerberus
Level 6
God Stats
1W - 3L
1,719 SR
Queue Stats
4W - 7L
1,735 Elo+
Solo
Nemesis
Nemesis
Shadow_Storm956
Nemesis
Level 12
God Stats
7W - 8L
1,651 SR
Queue Stats
123W - 138L
1,619 Elo+
Solo
Danzaburou
Danzaburou
roletodded
Danzaburou
Level 3
God Stats
27W - 25L
1,820 SR
Queue Stats
119W - 118L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Codynne
Izanami
9
0 / 2 / 3
5,526
553
1,570
6,245
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
HarmfulDuck
Danzaburou
8
0 / 2 / 2
4,930
493
1,594
3,052
583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 1
6,751
675
5,220
3,739
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 4
6,017
602
3,370
4,644
1,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
o999Wrld
King Arthur
11
2 / 1 / 0
6,483
648
5,939
7,250
6,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Berd 911
Chaac
9
0 / 2 / 1
5,475
548
4,457
8,587
5,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Kap21_
Neith
3
0 / 1 / 0
3,734
373
0
1,622
437
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Sentinel_651
Cerberus
7
0 / 3 / 3
5,109
511
2,036
6,200
2,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
1 / 2 / 0
5,143
514
2,065
5,011
2,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
roletodded
Danzaburou
7
4 / 1 / 0
5,325
533
4,848
5,869
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
5
5
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
Berd 911
Chaac
0
2
1
0.25
W
Izanami
Codynne
Izanami
0
2
3
0.75
W
Danzaburou
HarmfulDuck
Danzaburou
0
2
2
0.5
L
Neith
Kap21_
Neith
0
1
0
0
L
Cerberus
Sentinel_651
Cerberus
0
3
3
0.5
L
1
2
0
0.5
W
5
0
1
5.5
W
1
0
4
3
W
King Arthur
o999Wrld
King Arthur
2
1
0
2
L
Danzaburou
roletodded
Danzaburou
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,693
Damage
13,406
24,930
Taken
27,289
10,542
Mitigated
14,301
8,460
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Berd 911
Chaac
4,457
1,818
0
4,303
8,587
5,267
0
369
8,218
0
31,060
W
Izanami
Codynne
Izanami
1,570
559
181
2,203
6,245
1,541
1,939
1,012
5,233
0
29,729
W
Danzaburou
HarmfulDuck
Danzaburou
1,594
681
0
285
3,052
583
1,264
503
2,549
0
12,307
L
Neith
Kap21_
Neith
0
0
0
102
1,622
437
0
1,117
505
0
2,992
L
Cerberus
Sentinel_651
Cerberus
2,036
139
0
1,379
6,200
2,965
0
2,841
3,359
18,650
0
L
2,065
816
0
200
5,011
2,654
593
2,230
2,781
2,646
16,637
W
5,220
1,200
0
1,681
3,739
1,020
627
993
2,746
37,015
0
W
3,370
416
0
2,440
4,644
1,083
168
108
4,536
29,711
0
W
King Arthur
o999Wrld
King Arthur
5,939
1,239
0
1,670
7,250
6,315
0
33
7,217
0
35,564
L
Danzaburou
roletodded
Danzaburou
4,848
2,051
0
2,570
5,869
2,978
0
2,033
3,836
2,503
15,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,707
Gold Earned
24,786
291
Minions Killed
218
0
Camps Cleared
0
976,608
Distance Traveled
822,700
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,475
548
68
7
0
185,204
1
W
Izanami
5,526
553
58
6
0
190,535
3
W
Danzaburou
4,930
493
26
3
0
202,233
2
L
Neith
3,734
373
6
1
0
50,854
1
L
Cerberus
5,109
511
65
7
0
197,645
2
L
Nemesis
5,143
514
52
5
0
223,420
0
W
Nu Wa
6,751
675
74
7
0
210,341
0
W
He Bo
6,017
602
63
6
0
200,998
2
W
King Arthur
6,483
648
70
7
0
172,501
0
L
Danzaburou
5,325
533
27
3
0
165,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role