Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DonOmαr
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MaxCG
Nemesis
Level 85
God Stats
2W - 4L
1,405 SR
Queue Stats
60W - 72L
1,640 Elo+
Solo
Kumbhakarna
Kumbhakarna
mirokisan
Kumbhakarna
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
676W - 715L
1,475 Elo+
Solo
Anhur
Anhur
srbilboboleiro
Anhur
Level 160
God Stats
1W - 5L
1,152 SR
Queue Stats
258W - 252L
1,549 Elo+
Solo
Anubis
Anubis
xXsebaDCXx1
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 125
1,411 SR
1,533 Elo+

VS

Team Averages
Level 127
1,512 SR
1,457 Elo+
Zeus
Zeus
DeusFederaL
Zeus
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
125W - 134L
1,519 Elo+
Solo
Anubis
Anubis
FormulaRacer761
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,282 Elo+
Solo
Apollo
Apollo
Høkágě
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
LeoRCamara
Hercules
Level 156
God Stats
6W - 10L
1,558 SR
Queue Stats
255W - 242L
1,494 Elo+
Solo
Tyr
Tyr
TheExekielYT
Tyr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 51L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DonOmαr
Ah Muzen Cab
14
3 / 3 / 0
8,481
530
6,324
9,319
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
MaxCG
Nemesis
13
2 / 5 / 5
7,520
470
7,132
12,366
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
mirokisan
Kumbhakarna
11
1 / 3 / 8
7,618
476
3,100
11,520
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 2 / 0
8,815
551
3,906
7,804
2,574
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
13
5 / 6 / 3
8,412
526
12,025
13,520
5,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 5
9,506
594
11,656
7,371
2,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 5 / 3
7,934
496
3,901
9,799
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Høkágě
Apollo
17
8 / 2 / 8
10,479
655
10,710
12,089
6,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
LeoRCamara
Hercules
13
0 / 2 / 6
8,405
525
3,298
11,339
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
3 / 3 / 7
9,333
583
9,025
14,375
9,408
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
15
Kills
19
19
Deaths
15
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
Ah Muzen Cab
DonOmαr
Ah Muzen Cab
3
3
0
1
W
2
5
3
0.7
W
Apollo
Høkágě
Apollo
8
2
8
6
W
Hercules
LeoRCamara
Hercules
0
2
6
1.5
L
Nemesis
MaxCG
Nemesis
2
5
5
0.9
W
3
3
7
2.17
L
Kumbhakarna
mirokisan
Kumbhakarna
1
3
8
1.67
L
4
2
0
2
L
Anubis
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,487
Damage
38,590
54,529
Taken
54,973
25,919
Mitigated
26,315
20,454
Healing
17,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,656
935
0
2,832
7,371
2,000
595
2,381
4,990
60,192
0
L
Ah Muzen Cab
DonOmαr
Ah Muzen Cab
6,324
2,578
0
3,454
9,319
5,894
772
405
8,914
3,704
51,843
W
3,901
328
98
2,732
9,799
2,958
225
4,033
5,766
34,003
0
W
Apollo
Høkágě
Apollo
10,710
5,696
0
3,135
12,089
6,570
3,262
4,184
7,905
7,042
64,054
W
Hercules
LeoRCamara
Hercules
3,298
695
0
3,097
11,339
5,379
0
3,831
7,508
0
36,738
L
Nemesis
MaxCG
Nemesis
7,132
2,814
0
3,744
12,366
4,892
0
3,230
9,136
0
38,026
W
9,025
835
0
5,191
14,375
9,408
0
1,182
13,193
39
52,539
L
Kumbhakarna
mirokisan
Kumbhakarna
3,100
470
0
2,129
11,520
6,917
0
2,581
8,939
19,283
0
L
3,906
1,109
0
3,844
7,804
2,574
550
1,859
5,945
0
64,526
L
Anubis
12,025
424
0
7,283
13,520
5,642
201
8,127
5,393
54,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,846
Gold Earned
45,657
466
Minions Killed
463
0
Camps Cleared
0
1,464,090
Distance Traveled
1,545,225
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,506
594
101
6
0
256,739
2
L
Ah Muzen Cab
8,481
530
136
9
0
300,944
1
W
Anubis
7,934
496
63
4
0
265,099
1
W
Apollo
10,479
655
116
7
0
343,460
4
W
Hercules
8,405
525
69
4
0
335,262
2
L
Nemesis
7,520
470
65
4
0
325,869
1
W
Tyr
9,333
583
114
7
0
344,665
2
L
Kumbhakarna
7,618
476
31
2
0
303,069
4
L
Anhur
8,815
551
121
8
0
266,815
2
L
Anubis
8,412
526
113
7
0
267,393
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role