Player Matchup

Bastet
Bastet
ByHolly
Bastet
Level 109
God Stats
3W - 6L
1,488 SR
Queue Stats
74W - 71L
1,560 Elo+
Solo
Ah Puch
Ah Puch
OneDarkWolf
Ah Puch
Level 42
God Stats
11W - 14L
1,521 SR
Queue Stats
14W - 17L
1,443 Elo+
Solo
Olorun
Olorun
Shad235
Olorun
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
drSatanSD13
Cthulhu
Level 69
God Stats
44W - 65L
1,411 SR
Queue Stats
576W - 726L
1,426 Elo+
Solo
King Arthur
King Arthur
xbboyn99
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 106
1,484 SR
1,486 Elo+

VS

Team Averages
Level 88
1,471 SR
1,547 Elo+
Mercury
Mercury
EbatelRtov
Mercury
Level 64
God Stats
1W - 4L
1,197 SR
Queue Stats
125W - 129L
1,446 Elo+
Solo
Ravana
Ravana
Reynewam
Ravana
Level 157
God Stats
4W - 5L
1,607 SR
Queue Stats
37W - 43L
1,548 Elo+
Solo
Chang'e
Chang'e
mettimus
Chang'e
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 87L
1,620 Elo+
Solo
Zeus
Zeus
mihunikus
Zeus
Level 33
God Stats
4W - 4L
1,500 SR
Queue Stats
135W - 154L
1,501 Elo+
Solo
Heimdallr
Heimdallr
mrdog2106
Heimdallr
Level 82
God Stats
3W - 5L
1,549 SR
Queue Stats
164W - 144L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ByHolly
Bastet
17
10 / 4 / 5
10,993
579
12,658
15,966
5,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
OneDarkWolf
Ah Puch
16
3 / 3 / 5
10,304
542
6,833
8,584
3,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Shad235
Olorun
16
6 / 4 / 4
10,070
530
14,534
19,646
6,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
drSatanSD13
Cthulhu
14
0 / 2 / 7
9,089
478
8,442
17,856
10,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
xbboyn99
King Arthur
18
7 / 2 / 5
10,964
577
15,032
16,232
11,883
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EbatelRtov
Mercury
12
1 / 6 / 5
8,146
429
3,694
14,712
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
Reynewam
Ravana
12
2 / 7 / 5
7,835
412
7,987
16,041
10,597
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
mettimus
Chang'e
17
4 / 5 / 2
10,227
538
7,153
13,849
10,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
15
5 / 6 / 3
9,571
504
14,598
12,777
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
mrdog2106
Heimdallr
17
3 / 2 / 1
9,894
521
16,479
19,329
7,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
26
Kills
15
15
Deaths
26
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
ByHolly
Bastet
10
4
5
3.13
L
Mercury
EbatelRtov
Mercury
1
6
5
0.58
W
Ah Puch
OneDarkWolf
Ah Puch
3
3
5
1.83
L
Ravana
Reynewam
Ravana
2
7
5
0.64
W
Olorun
Shad235
Olorun
6
4
4
2
W
Cthulhu
drSatanSD13
Cthulhu
0
2
7
1.75
L
Chang'e
mettimus
Chang'e
4
5
2
1
L
Zeus
5
6
3
1.08
L
Heimdallr
mrdog2106
Heimdallr
3
2
1
1.75
W
King Arthur
xbboyn99
King Arthur
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,499
Damage
49,911
78,284
Taken
76,708
38,748
Mitigated
38,659
31,615
Healing
24,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ByHolly
Bastet
12,658
3,134
0
6,340
15,966
5,992
42
4,509
11,281
0
72,986
L
Mercury
EbatelRtov
Mercury
3,694
1,002
0
4,066
14,712
4,771
0
3,008
11,704
0
40,870
W
Ah Puch
OneDarkWolf
Ah Puch
6,833
171
0
1,119
8,584
3,275
946
4,161
4,165
65,415
0
L
Ravana
Reynewam
Ravana
7,987
1,670
317
4,057
16,041
10,597
0
7,482
8,559
0
34,676
W
Olorun
Shad235
Olorun
14,534
6,868
1,082
11,436
19,646
6,805
1,895
2,325
17,254
73,260
0
W
Cthulhu
drSatanSD13
Cthulhu
8,442
1,341
612
7,435
17,856
10,793
190
5,933
11,722
31,535
0
L
Chang'e
mettimus
Chang'e
7,153
168
542
5,199
13,849
10,867
0
1,797
11,596
62,526
0
L
Zeus
14,598
1,763
182
3,240
12,777
4,660
531
5,063
7,714
54,329
0
L
Heimdallr
mrdog2106
Heimdallr
16,479
10,277
0
6,460
19,329
7,764
109
12,682
6,647
0
92,245
W
King Arthur
xbboyn99
King Arthur
15,032
2,683
0
3,591
16,232
11,883
0
4,095
12,111
285
69,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,420
Gold Earned
45,673
536
Minions Killed
524
0
Camps Cleared
0
1,943,307
Distance Traveled
1,774,131
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,993
579
111
6
0
437,606
3
L
Mercury
8,146
429
83
4
0
407,243
1
W
Ah Puch
10,304
542
129
7
0
394,994
8
L
Ravana
7,835
412
45
2
0
373,551
4
W
Olorun
10,070
530
105
6
0
365,624
7
W
Cthulhu
9,089
478
53
3
0
362,735
4
L
Chang'e
10,227
538
136
7
0
339,231
2
L
Zeus
9,571
504
131
7
0
313,562
4
L
Heimdallr
9,894
521
129
7
0
340,544
3
W
King Arthur
10,964
577
138
7
0
382,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role