Player Matchup

Discordia
Discordia
Jhakxx
Discordia
Level 40
God Stats
8W - 7L
1,733 SR
Queue Stats
37W - 39L
1,285 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TMJ-Blondeno
Cu Chulainn
Level 52
God Stats
4W - 1L
1,477 SR
Queue Stats
19W - 23L
1,285 Elo+
Party 2
Hades
Hades
tRex_SALTY
Hades
Level 28
God Stats
13W - 6L
1,424 SR
Queue Stats
41W - 38L
1,285 Elo+
Party 2
Team Averages
Level 40
1,545 SR
1,285 Elo+

VS

Team Averages
Level 39
1,526 SR
1,276 Elo+
Sol
Sol
SacredArtemis
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
XXFoolzArcanaXX
Jing Wei
Level 26
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 2L
1,188 Elo+
Party 1
Yemoja
Yemoja
gothicindian0715
Yemoja
Level 83
God Stats
0W - 1L
1,661 SR
Queue Stats
4W - 12L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jhakxx
Discordia
14
9 / 0 / 12
9,570
798
8,895
2,375
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
TMJ-Blondeno
Cu Chulainn
12
11 / 2 / 6
10,103
842
10,296
10,315
8,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
12
3 / 3 / 18
8,994
750
9,105
9,238
6,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,889
574
4,011
9,409
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
11
2 / 9 / 2
7,951
663
4,423
11,876
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 7 / 2
8,002
667
2,250
11,298
9,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
23
Kills
3
5
Deaths
23
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Jhakxx
Discordia
9
0
12
15
L
0
7
2
0.14
W
Cu Chulainn
TMJ-Blondeno
Cu Chulainn
11
2
6
7
L
Jing Wei
2
9
2
0.33
L
1
7
2
0.29
W
Hades
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,296
Damage
10,684
21,928
Taken
32,583
16,015
Mitigated
18,129
3,922
Healing
2,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Jhakxx
Discordia
8,895
818
0
772
2,375
793
787
466
1,909
31,642
0
L
4,011
1,138
0
693
9,409
3,279
0
4,465
4,509
16,521
0
W
Cu Chulainn
TMJ-Blondeno
Cu Chulainn
10,296
4,241
0
1,270
10,315
8,977
373
3,440
6,875
0
36,339
L
Jing Wei
4,423
3,181
0
368
11,876
4,969
0
6,157
5,076
0
22,760
L
2,250
648
1,053
609
11,298
9,881
0
6,233
4,495
10,354
0
W
Hades
9,105
288
41
1,839
9,238
6,245
703
2,393
6,845
18,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,667
Gold Earned
22,842
129
Minions Killed
75
0
Camps Cleared
0
569,889
Distance Traveled
462,897
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,570
798
52
4
0
198,964
3
L
Sol
6,889
574
23
2
0
137,304
0
W
Cu Chulainn
10,103
842
47
4
0
183,340
5
L
Jing Wei
7,951
663
42
4
0
170,607
0
L
Yemoja
8,002
667
10
1
0
154,986
0
W
Hades
8,994
750
30
3
0
187,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role