Player Matchup

Sol
Sol
Desaluna
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,459 Elo+
Party 1
Neith
Neith
Diafluff
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jeffords
Ah Muzen Cab
Level 146
God Stats
19W - 12L
1,285 SR
Queue Stats
725W - 711L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
ZetsubouNoKiba
Danzaburou
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 31L
1,301 Elo+
Party 1
Raijin
Raijin
tigerbom8000
Raijin
Level 80
God Stats
1W - 3L
1,282 SR
Queue Stats
53W - 55L
1,468 Elo+
Party 1
Team Averages
Level 66
1,413 SR
1,435 Elo+

VS

Team Averages
Level 89
1,534 SR
1,311 Elo+
Pele
Pele
Chas x3179
Pele
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 46L
1,286 Elo+
Party 3
Bacchus
Bacchus
DarJo x
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,389 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Peep Lw
Cu Chulainn
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,233 Elo+
Party 3
Thor
Thor
PolaaR Br
Thor
Level 123
God Stats
6W - 8L
1,285 SR
Queue Stats
798W - 804L
1,476 Elo+
Solo
Arachne
Arachne
Zxnyk
Arachne
Level 129
God Stats
2W - 0L
1,888 SR
Queue Stats
74W - 76L
1,170 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 9
16,606
722
36,031
20,251
10,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Diafluff
Neith
19
1 / 9 / 9
13,686
595
5,662
18,068
9,023
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Ah Muzen Cab
Jeffords
Ah Muzen Cab
20
4 / 6 / 12
13,484
586
22,086
18,001
8,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ZetsubouNoKiba
Danzaburou
16
1 / 10 / 10
11,864
516
6,639
16,690
6,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
20
7 / 8 / 8
14,956
650
19,697
21,384
10,822
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 18
15,081
656
12,798
19,104
12,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
DarJo x
Bacchus
20
4 / 6 / 22
14,460
629
26,043
20,042
18,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Peep Lw
Cu Chulainn
20
6 / 7 / 15
14,421
627
15,682
25,604
21,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
20
10 / 6 / 14
14,855
646
18,104
17,745
12,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Zxnyk
Arachne
20
11 / 1 / 20
15,793
687
16,211
25,294
12,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
126
23
Kills
37
37
Deaths
24
48
Assists
89
Player
Kills
Deaths
Assists
KDA
W
6
4
18
3.75
W
Bacchus
DarJo x
Bacchus
4
6
22
2.5
L
10
4
9
3.63
L
Neith
Diafluff
Neith
1
9
9
0.61
L
Ah Muzen Cab
Jeffords
Ah Muzen Cab
4
6
12
1.67
W
Cu Chulainn
Peep Lw
Cu Chulainn
6
7
15
1.93
W
Thor
10
6
14
2.83
L
Danzaburou
ZetsubouNoKiba
Danzaburou
1
10
10
0.6
W
Arachne
Zxnyk
Arachne
11
1
20
21
L
Raijin
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,115
Damage
88,838
94,394
Taken
107,789
45,154
Mitigated
77,839
29,532
Healing
42,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,798
1,588
194
3,754
19,104
12,606
1,745
10,114
8,990
0
37,886
W
Bacchus
DarJo x
Bacchus
26,043
1,631
5,496
4,387
20,042
18,379
255
9,695
10,347
41,788
0
L
36,031
9,088
3,803
9,616
20,251
10,333
244
5,327
14,924
81,786
0
L
Neith
Diafluff
Neith
5,662
1,035
88
2,299
18,068
9,023
0
6,348
11,720
0
14,255
L
Ah Muzen Cab
Jeffords
Ah Muzen Cab
22,086
6,729
1,764
5,493
18,001
8,392
430
5,345
12,656
0
52,945
W
Cu Chulainn
Peep Lw
Cu Chulainn
15,682
1,530
3,100
3,091
25,604
21,900
368
14,150
11,454
5,195
51,138
W
Thor
18,104
1,922
2,288
2,127
17,745
12,217
497
8,923
8,822
0
28,392
L
Danzaburou
ZetsubouNoKiba
Danzaburou
6,639
1,934
567
1,641
16,690
6,584
38
4,503
12,187
0
15,804
W
Arachne
Zxnyk
Arachne
16,211
10,527
6,575
11,033
25,294
12,737
2,234
12,846
12,448
0
39,239
L
Raijin
19,697
626
2,117
2,144
21,384
10,822
315
6,138
15,246
55,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,596
Gold Earned
74,610
295
Minions Killed
237
0
Camps Cleared
0
1,664,411
Distance Traveled
2,073,230
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,081
656
47
2
0
444,160
0
W
Bacchus
14,460
629
32
1
0
390,203
0
L
Sol
16,606
722
111
5
0
355,041
2
L
Neith
13,686
595
9
0
0
284,243
0
L
Ah Muzen Cab
13,484
586
64
3
0
358,606
0
W
Cu Chulainn
14,421
627
79
3
0
411,366
1
W
Thor
14,855
646
28
1
0
366,568
0
L
Danzaburou
11,864
516
31
1
0
321,605
0
W
Arachne
15,793
687
51
2
0
460,933
0
L
Raijin
14,956
650
80
3
0
344,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role