Player Matchup

Bakasura
Bakasura
Canneman1234
Bakasura
Level 25
God Stats
5W - 9L
1,529 SR
Queue Stats
278W - 323L
1,541 Elo+
Solo
Sobek
Sobek
Ichim2504
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,521 Elo+
Solo
Anubis
Anubis
Rex_3001
Anubis
Level 23
God Stats
10W - 15L
1,264 SR
Queue Stats
175W - 174L
1,385 Elo+
Solo
Hercules
Hercules
Sgt_Ghost_I87
Hercules
Level 18
God Stats
19W - 12L
1,177 SR
Queue Stats
114W - 110L
1,532 Elo+
Solo
Nemesis
Nemesis
ShockWawe92
Nemesis
Level 18
God Stats
1W - 1L
1,680 SR
Queue Stats
27W - 39L
1,330 Elo+
Solo
Team Averages
Level 17
1,430 SR
1,462 Elo+

VS

Team Averages
Level 25
1,376 SR
1,460 Elo+
Jing Wei
Jing Wei
DeathByEntity
Jing Wei
Level 25
God Stats
6W - 7L
1,494 SR
Queue Stats
101W - 83L
1,519 Elo+
Solo
Ymir
Ymir
E_evil_L
Ymir
Level 29
God Stats
5W - 2L
1,166 SR
Queue Stats
25W - 28L
1,396 Elo+
Party 1
Mercury
Mercury
Or1ginalCT6
Mercury
Level 29
God Stats
5W - 9L
1,280 SR
Queue Stats
27W - 33L
1,451 Elo+
Solo
Nu Wa
Nu Wa
damianburic1986
Nu Wa
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
246W - 220L
1,479 Elo+
Solo
Bellona
Bellona
reddas1987
Bellona
Level 26
God Stats
18W - 15L
1,438 SR
Queue Stats
66W - 68L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Canneman1234
Bakasura
12
1 / 9 / 3
7,710
406
3,697
14,999
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
Ichim2504
Sobek
13
1 / 6 / 0
7,974
420
3,290
12,507
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Rex_3001
Anubis
12
2 / 10 / 0
8,106
427
10,553
17,173
7,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Sgt_Ghost_I87
Hercules
13
5 / 4 / 1
8,452
445
5,914
14,710
7,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
ShockWawe92
Nemesis
13
0 / 4 / 2
7,836
412
5,874
16,590
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DeathByEntity
Jing Wei
19
9 / 0 / 5
11,364
598
17,406
10,931
7,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
14
4 / 1 / 5
8,716
459
4,393
12,129
7,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Or1ginalCT6
Mercury
15
3 / 2 / 6
9,609
506
5,934
11,353
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
13 / 2 / 7
10,495
552
19,356
9,470
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
reddas1987
Bellona
15
3 / 4 / 7
9,278
488
8,755
12,244
13,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
9
Kills
32
33
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Canneman1234
Bakasura
1
9
3
0.28
W
Jing Wei
DeathByEntity
Jing Wei
9
0
5
11.5
W
Ymir
4
1
5
6.5
L
Sobek
Ichim2504
Sobek
1
6
0
0.17
W
Mercury
Or1ginalCT6
Mercury
3
2
6
3
L
Anubis
Rex_3001
Anubis
2
10
0
0.2
L
Hercules
Sgt_Ghost_I87
Hercules
5
4
1
1.38
L
Nemesis
ShockWawe92
Nemesis
0
4
2
0.25
W
13
2
7
8.25
W
Bellona
reddas1987
Bellona
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,328
Damage
55,844
75,979
Taken
56,127
31,535
Mitigated
34,992
23,081
Healing
15,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Canneman1234
Bakasura
3,697
2,389
0
3,391
14,999
5,453
0
4,250
10,289
0
28,456
W
Jing Wei
DeathByEntity
Jing Wei
17,406
13,756
0
6,705
10,931
7,109
196
2,307
8,624
12,085
81,564
W
Ymir
4,393
1,192
0
2,463
12,129
7,124
995
4,737
7,375
25,326
0
L
Sobek
Ichim2504
Sobek
3,290
161
99
1,037
12,507
6,119
0
1,996
10,382
27,641
0
W
Mercury
Or1ginalCT6
Mercury
5,934
3,265
0
3,228
11,353
4,289
628
2,071
9,282
0
55,965
L
Anubis
Rex_3001
Anubis
10,553
488
0
5,420
17,173
7,137
301
10,213
6,175
56,311
0
L
Hercules
Sgt_Ghost_I87
Hercules
5,914
2,835
0
6,237
14,710
7,793
101
3,160
11,085
0
28,070
L
Nemesis
ShockWawe92
Nemesis
5,874
2,103
0
6,897
16,590
5,033
0
4,082
12,050
0
47,012
W
19,356
2,617
0
1,916
9,470
2,529
1,259
4,728
4,742
58,488
0
W
Bellona
reddas1987
Bellona
8,755
4,390
0
1,527
12,244
13,941
591
0
12,164
193
50,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,078
Gold Earned
49,462
353
Minions Killed
446
0
Camps Cleared
0
1,523,403
Distance Traveled
1,826,140
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,710
406
77
4
0
376,803
1
W
Jing Wei
11,364
598
134
7
0
370,955
4
W
Ymir
8,716
459
47
2
0
349,829
0
L
Sobek
7,974
420
50
3
0
256,022
0
W
Mercury
9,609
506
105
6
0
373,041
1
L
Anubis
8,106
427
91
5
0
251,647
3
L
Hercules
8,452
445
56
3
0
310,632
3
L
Nemesis
7,836
412
79
4
0
328,299
0
W
Nu Wa
10,495
552
76
4
0
356,552
1
W
Bellona
9,278
488
84
4
0
375,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role