Player Matchup

Danzaburou
Danzaburou
EST3V3Z_21
Danzaburou
Level 89
God Stats
4W - 8L
1,634 SR
Queue Stats
564W - 467L
1,474 Elo+
Party 1
Janus
Janus
RyZe Nayzox
Janus
Level 89
God Stats
8W - 8L
1,771 SR
Queue Stats
673W - 620L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShodThread354
Cu Chulainn
Level 106
God Stats
8W - 10L
1,756 SR
Queue Stats
199W - 216L
1,546 Elo+
Solo
Bellona
Bellona
poepkip-_-
Bellona
Level 117
God Stats
21W - 20L
1,323 SR
Queue Stats
664W - 680L
1,567 Elo+
Solo
Fafnir
Fafnir
torrenty17
Fafnir
Level 155
God Stats
6W - 6L
1,500 SR
Queue Stats
369W - 333L
1,446 Elo+
Party 1
Team Averages
Level 111
1,597 SR
1,508 Elo+

VS

Team Averages
Level 100
1,765 SR
1,571 Elo+
Tsukuyomi
Tsukuyomi
Its_Cuben
Tsukuyomi
Level 124
God Stats
9W - 3L
1,854 SR
Queue Stats
515W - 360L
1,724 Elo+
Solo
Hachiman
Hachiman
PaiNTrAiN_CoMiNg
Hachiman
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ra
Ra
ZIG9_Bahamut
Ra
Level 107
God Stats
2W - 3L
1,858 SR
Queue Stats
260W - 276L
1,578 Elo+
Solo
Chang'e
Chang'e
ltsMeHaku
Chang'e
Level 84
God Stats
10W - 3L
1,898 SR
Queue Stats
325W - 336L
1,421 Elo+
Solo
Sylvanus
Sylvanus
sasomemory
Sylvanus
Level 129
God Stats
3W - 2L
1,713 SR
Queue Stats
5W - 6L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EST3V3Z_21
Danzaburou
19
2 / 7 / 6
12,150
486
15,286
19,069
11,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 7 / 4
14,631
585
17,960
17,084
6,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
ShodThread354
Cu Chulainn
16
4 / 8 / 5
10,862
434
14,991
24,495
24,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
poepkip-_-
Bellona
19
4 / 9 / 4
12,042
482
13,215
28,927
16,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
torrenty17
Fafnir
16
0 / 5 / 8
10,425
417
10,568
23,679
31,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Its_Cuben
Tsukuyomi
20
22 / 4 / 4
16,789
672
36,614
25,629
15,066
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 4 / 9
12,089
484
11,087
16,172
6,132
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 3 / 8
15,009
600
16,725
16,995
10,826
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
ltsMeHaku
Chang'e
20
3 / 4 / 12
15,112
604
10,846
17,573
16,809
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
sasomemory
Sylvanus
17
0 / 3 / 15
12,698
508
11,066
31,103
26,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
84
18
Kills
36
36
Deaths
18
27
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
EST3V3Z_21
Danzaburou
2
7
6
0.71
W
Tsukuyomi
Its_Cuben
Tsukuyomi
22
4
4
6
W
4
4
9
2.13
L
8
7
4
1.43
L
Cu Chulainn
ShodThread354
Cu Chulainn
4
8
5
0.81
W
7
3
8
3.67
W
Chang'e
ltsMeHaku
Chang'e
3
4
12
2.25
L
Bellona
poepkip-_-
Bellona
4
9
4
0.67
W
Sylvanus
sasomemory
Sylvanus
0
3
15
2.5
L
Fafnir
torrenty17
Fafnir
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,020
Damage
86,338
113,254
Taken
107,472
90,273
Mitigated
75,826
21,057
Healing
60,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
EST3V3Z_21
Danzaburou
15,286
6,509
0
4,581
19,069
11,265
0
5,551
13,482
5,931
78,760
W
Tsukuyomi
Its_Cuben
Tsukuyomi
36,614
13,161
0
3,975
25,629
15,066
1,882
7,921
17,503
0
149,562
W
11,087
5,691
0
5,379
16,172
6,132
3,418
5,943
10,145
0
62,395
L
17,960
918
0
600
17,084
6,283
0
4,253
12,675
119,825
0
L
Cu Chulainn
ShodThread354
Cu Chulainn
14,991
2,249
255
3,762
24,495
24,169
578
9,359
15,041
7,824
46,732
W
16,725
2,063
6,909
9,622
16,995
10,826
1,731
6,574
10,207
112,813
0
W
Chang'e
ltsMeHaku
Chang'e
10,846
584
4,457
8,300
17,573
16,809
3,008
4,662
12,858
86,343
0
L
Bellona
poepkip-_-
Bellona
13,215
4,376
0
6,577
28,927
16,643
0
9,797
18,918
0
90,580
W
Sylvanus
sasomemory
Sylvanus
11,066
1,645
5,226
17,025
31,103
26,993
1,275
8,888
22,077
44,232
0
L
Fafnir
torrenty17
Fafnir
10,568
2,591
806
4,476
23,679
31,913
0
8,900
14,501
34,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,110
Gold Earned
71,697
605
Minions Killed
681
0
Camps Cleared
0
2,123,929
Distance Traveled
2,367,541
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,150
486
140
6
0
412,009
6
W
Tsukuyomi
16,789
672
158
6
0
515,758
1
W
Hachiman
12,089
484
106
4
0
433,796
7
L
Janus
14,631
585
198
8
0
453,652
4
L
Cu Chulainn
10,862
434
89
4
0
352,149
2
W
Ra
15,009
600
210
8
0
495,291
1
W
Chang'e
15,112
604
168
7
0
481,987
5
L
Bellona
12,042
482
142
6
0
456,427
0
W
Sylvanus
12,698
508
39
2
0
440,709
5
L
Fafnir
10,425
417
36
1
0
449,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role