Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
DumplingSimp
Jormungandr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,557 Elo+
Party 4
Janus
Janus
Kingz_Slay96
Janus
Level 123
God Stats
27W - 31L
1,424 SR
Queue Stats
485W - 446L
1,528 Elo+
Party 2
Nemesis
Nemesis
MakingSomeCake
Nemesis
Level 62
God Stats
23W - 15L
1,659 SR
Queue Stats
76W - 69L
1,572 Elo+
Party 4
Ymir
Ymir
biiigboy001
Ymir
Level 120
God Stats
17W - 11L
1,627 SR
Queue Stats
187W - 178L
1,504 Elo+
Party 2
Team Averages
Level 96
1,542 SR
1,532 Elo+

VS

Team Averages
Level 126
1,519 SR
1,566 Elo+
Ah Puch
Ah Puch
CleftChinChamp2
Ah Puch
Level 123
God Stats
14W - 4L
1,736 SR
Queue Stats
729W - 646L
1,547 Elo+
Party 1
Cupid
Cupid
Sniper1511
Cupid
Level 147
God Stats
97W - 76L
1,590 SR
Queue Stats
854W - 769L
1,533 Elo+
Party 1
Vamana
Vamana
Tsumi_Erikku
Vamana
Level 128
God Stats
2W - 3L
1,268 SR
Queue Stats
65W - 63L
1,561 Elo+
Party 3
Osiris
Osiris
Tsumi_Raian
Osiris
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 64L
1,587 Elo+
Party 3
Cabrakan
Cabrakan
iHeal
Cabrakan
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 66L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 3 / 3
8,438
527
5,300
6,201
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
DumplingSimp
Jormungandr
12
0 / 2 / 2
7,113
445
5,321
13,156
11,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 6 / 3
7,389
462
8,559
10,330
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 6 / 4
7,319
457
7,937
12,242
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 4 / 4
7,298
456
4,143
13,768
8,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 3
9,848
616
18,076
10,002
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
16
2 / 0 / 5
9,650
603
4,957
7,244
2,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
15
7 / 1 / 8
9,531
596
8,544
10,425
6,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
15
2 / 1 / 1
8,975
561
7,089
8,348
7,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
iHeal
Cabrakan
12
1 / 4 / 8
7,304
457
4,145
13,447
9,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
9
Kills
21
21
Deaths
9
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
3
0.83
W
9
3
3
3.5
L
Jormungandr
DumplingSimp
Jormungandr
0
2
2
0.5
L
2
6
3
0.58
L
4
6
4
1
W
Cupid
2
0
5
4.5
W
Vamana
7
1
8
11
W
Osiris
2
1
1
2.5
L
2
4
4
1
W
Cabrakan
iHeal
Cabrakan
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,260
Damage
42,811
55,697
Taken
49,466
30,598
Mitigated
29,407
11,689
Healing
14,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,300
2,768
0
2,110
6,201
3,384
29
1,607
4,594
7,024
54,359
W
18,076
1,157
0
3,674
10,002
3,114
370
4,636
5,122
70,617
0
L
Jormungandr
DumplingSimp
Jormungandr
5,321
730
0
4,288
13,156
11,463
168
2,278
10,878
41,856
0
L
8,559
571
0
680
10,330
3,285
0
7,897
2,433
43,770
0
L
7,937
2,988
0
2,214
12,242
4,440
0
4,298
7,944
0
28,489
W
Cupid
4,957
3,260
0
4,306
7,244
2,697
2,740
971
6,273
0
78,228
W
Vamana
8,544
3,359
0
2,409
10,425
6,527
369
3,465
6,851
6,742
47,738
W
Osiris
7,089
2,525
0
1,234
8,348
7,998
609
3,820
4,464
8,636
46,885
L
4,143
372
0
2,397
13,768
8,026
0
7,784
5,984
20,604
0
W
Cabrakan
iHeal
Cabrakan
4,145
519
656
2,434
13,447
9,071
87
5,047
8,206
21,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,557
Gold Earned
45,308
398
Minions Killed
480
0
Camps Cleared
0
1,490,601
Distance Traveled
1,452,523
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,438
527
124
8
0
269,192
5
W
Ah Puch
9,848
616
108
7
0
286,425
3
L
Jormungandr
7,113
445
90
6
0
296,704
3
L
Janus
7,389
462
86
5
0
309,239
4
L
Nemesis
7,319
457
55
3
0
313,882
3
W
Cupid
9,650
603
159
10
0
276,642
2
W
Vamana
9,531
596
75
5
0
335,370
2
W
Osiris
8,975
561
103
6
0
292,787
1
L
Ymir
7,298
456
43
3
0
301,584
6
W
Cabrakan
7,304
457
35
2
0
261,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role