Player Matchup

Artemis
Artemis
Cypersilver
Artemis
Level 25
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 2
Thor
Thor
FusionE46
Thor
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,372 Elo+
Party 3
Hera
Hera
Fuss And Fam
Hera
Level 85
God Stats
7W - 6L
1,551 SR
Queue Stats
404W - 362L
1,458 Elo+
Party 2
Tyr
Tyr
TimTacoTickler
Tyr
Level 28
God Stats
2W - 9L
1,274 SR
Queue Stats
2W - 12L
1,258 Elo+
Party 3
Kuzenbo
Kuzenbo
gmaxdave
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,347 Elo+
Party 3
Team Averages
Level 42
1,422 SR
1,335 Elo+

VS

Team Averages
Level 101
1,682 SR
1,727 Elo+
Pele
Pele
I AlphaWolf21 I
Pele
Level 153
God Stats
5W - 5L
1,944 SR
Queue Stats
298W - 214L
1,822 Elo+
Party 1
Cerberus
Cerberus
Rampant v2
Cerberus
Level 160
God Stats
5W - 4L
1,713 SR
Queue Stats
338W - 214L
1,802 Elo+
Party 1
Chang'e
Chang'e
SaintedTurtle28
Chang'e
Level 39
God Stats
3W - 5L
1,318 SR
Queue Stats
37W - 54L
1,383 Elo+
Solo
Izanami
Izanami
itstherealcal
Izanami
Level 27
God Stats
49W - 11L
1,932 SR
Queue Stats
122W - 66L
1,838 Elo+
Party 1
Agni
Agni
syndicate vorte
Agni
Level 128
God Stats
14W - 4L
1,500 SR
Queue Stats
298W - 215L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cypersilver
Artemis
7
1 / 2 / 1
4,504
450
4,198
4,566
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
5
0 / 5 / 0
4,108
411
1,819
7,099
1,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 0
5,158
516
2,099
6,642
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 0
4,341
434
1,186
5,920
1,188
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
gmaxdave
Kuzenbo
7
1 / 3 / 1
4,767
477
1,844
6,575
3,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
11 / 0 / 1
7,096
710
7,769
6,250
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Rampant v2
Cerberus
12
5 / 0 / 1
6,628
663
5,918
4,528
3,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 4
4,920
492
2,365
5,091
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
10
2 / 0 / 2
5,759
576
2,208
4,616
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

11
0 / 0 / 4
6,035
604
1,980
2,440
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
18
18
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cypersilver
Artemis
1
2
1
0.75
L
Thor
0
5
0
0
L
0
5
0
0
W
11
0
1
11.5
W
Cerberus
Rampant v2
Cerberus
5
0
1
5.5
W
0
2
4
1
L
0
3
0
0
L
Kuzenbo
gmaxdave
Kuzenbo
1
3
1
0.5
W
Izanami
2
0
2
3
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,146
Damage
20,240
30,802
Taken
22,925
9,105
Mitigated
8,478
8,039
Healing
13,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cypersilver
Artemis
4,198
866
0
2,025
4,566
1,199
100
942
3,572
0
24,304
L
Thor
1,819
1,063
135
1,112
7,099
1,428
0
2,195
4,790
0
13,283
L
2,099
404
0
2,198
6,642
1,550
333
795
5,733
27,186
0
W
7,769
2,311
0
3,673
6,250
1,880
0
1,703
4,337
0
34,412
W
Cerberus
Rampant v2
Cerberus
5,918
769
0
2,683
4,528
3,494
66
0
4,528
37,876
0
W
2,365
440
1,467
2,558
5,091
1,232
435
1,200
3,891
13,721
0
L
1,186
347
0
797
5,920
1,188
0
4,199
1,446
0
11,291
L
Kuzenbo
gmaxdave
Kuzenbo
1,844
576
0
1,772
6,575
3,740
217
1,537
4,998
6,377
0
W
Izanami
2,208
1,071
0
1,694
4,616
1,220
265
449
4,167
0
34,772
W
1,980
238
0
1,020
2,440
652
0
329
2,059
31,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,878
Gold Earned
30,438
155
Minions Killed
329
0
Camps Cleared
0
843,360
Distance Traveled
952,094
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,504
450
36
4
0
152,921
2
L
Thor
4,108
411
26
3
0
162,613
1
L
Hera
5,158
516
57
6
0
171,090
1
W
Pele
7,096
710
63
6
0
221,886
2
W
Cerberus
6,628
663
94
9
0
191,204
1
W
Chang'e
4,920
492
29
3
0
169,884
1
L
Tyr
4,341
434
21
2
0
197,991
0
L
Kuzenbo
4,767
477
15
2
0
158,745
2
W
Izanami
5,759
576
73
7
0
163,051
3
W
Agni
6,035
604
70
7
0
206,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role