Player Matchup

Tyr
Tyr
TwistedX51
Tyr
Level 28
God Stats
6W - 6L
1,500 SR
Queue Stats
77W - 91L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
snoop_dogg_420Xx
Heimdallr
Level 28
God Stats
7W - 9L
1,619 SR
Queue Stats
14W - 20L
1,420 Elo+
Party 1
Zeus
Zeus
topperez
Zeus
Level 156
God Stats
20W - 21L
1,679 SR
Queue Stats
79W - 109L
1,086 Elo+
Solo
Team Averages
Level 71
1,600 SR
1,332 Elo+

VS

Team Averages
Level 47
1,512 SR
1,329 Elo+
Ymir
Ymir
Hacks_Not-Skillz
Ymir
Level 28
God Stats
1W - 2L
1,536 SR
Queue Stats
9W - 13L
1,412 Elo+
Party 2
Anubis
Anubis
MobBossTazz DLU
Anubis
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Thanatos
Thanatos
shrektYaMisso69
Thanatos
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 9L
1,076 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 12
8,985
817
2,868
9,895
7,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
11
2 / 4 / 12
8,167
742
7,912
8,910
2,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
13
13 / 1 / 4
10,096
918
15,548
5,895
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,484
589
2,030
11,925
5,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 3
7,671
697
7,897
8,654
3,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
10
3 / 5 / 2
8,098
736
5,137
10,194
3,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
4
5
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
1
5
3
0.5
W
2
0
12
8
L
Thanatos
3
5
2
0.8
W
Heimdallr
2
4
12
2
W
Zeus
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,328
Damage
15,064
24,700
Taken
30,773
11,969
Mitigated
12,819
8,583
Healing
4,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,030
440
381
552
11,925
5,765
0
5,763
6,162
17,268
0
L
7,897
78
135
477
8,654
3,683
0
4,231
4,423
31,156
0
W
2,868
627
512
4,864
9,895
7,836
463
3,853
5,910
0
15,200
L
Thanatos
5,137
69
0
2,993
10,194
3,371
0
5,563
4,631
0
9,460
W
Heimdallr
7,912
2,628
630
1,675
8,910
2,641
1,121
3,337
5,461
0
24,409
W
Zeus
15,548
767
0
902
5,895
1,492
916
2,516
3,317
48,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,248
Gold Earned
22,253
113
Minions Killed
81
0
Camps Cleared
0
574,774
Distance Traveled
636,423
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,484
589
30
3
0
271,042
3
L
Anubis
7,671
697
39
4
0
172,705
2
W
Tyr
8,985
817
24
2
0
227,974
0
L
Thanatos
8,098
736
12
1
0
192,676
5
W
Heimdallr
8,167
742
26
2
0
188,178
0
W
Zeus
10,096
918
63
6
0
158,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role