Player Matchup

Ares
Ares
AllTh3Celt
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,627 Elo+
Party 1
Sun Wukong
Sun Wukong
AllTh3Work
Sun Wukong
Level 22
God Stats
3W - 3L
1,407 SR
Queue Stats
155W - 157L
1,349 Elo+
Party 1
Izanami
Izanami
Draggingballs
Izanami
Level 48
God Stats
5W - 4L
1,727 SR
Queue Stats
217W - 251L
1,398 Elo+
Solo
Aphrodite
Aphrodite
Wonder VI
Aphrodite
Level 102
God Stats
9W - 9L
1,500 SR
Queue Stats
249W - 213L
1,493 Elo+
Party 1
Ne Zha
Ne Zha
xIOYS
Ne Zha
Level 49
God Stats
1W - 2L
1,272 SR
Queue Stats
243W - 254L
1,278 Elo+
Party 1
Team Averages
Level 49
1,481 SR
1,429 Elo+

VS

Team Averages
Level 74
1,555 SR
1,292 Elo+
Cthulhu
Cthulhu
Afghan Airlines
Cthulhu
Level 105
God Stats
2W - 4L
1,764 SR
Queue Stats
73W - 77L
1,268 Elo+
Party 2
Merlin
Merlin
AnthLeo28
Merlin
Level 47
God Stats
3W - 2L
1,503 SR
Queue Stats
37W - 56L
1,463 Elo+
Solo
Neith
Neith
Josniff Snerdy
Neith
Level 8
God Stats
5W - 11L
1,449 SR
Queue Stats
520W - 518L
1,240 Elo+
Party 2
Kali
Kali
SmeedaL44
Kali
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
209W - 216L
1,251 Elo+
Party 2
Erlang Shen
Erlang Shen
claytonp
Erlang Shen
Level 100
God Stats
5W - 7L
1,560 SR
Queue Stats
167W - 187L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 6
11,374
455
12,756
25,054
23,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
AllTh3Work
Sun Wukong
16
0 / 3 / 0
10,541
422
5,134
14,635
12,914
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
20
3 / 3 / 8
12,828
513
15,741
17,955
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Wonder VI
Aphrodite
16
3 / 6 / 6
11,114
445
13,912
22,183
12,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
xIOYS
Ne Zha
16
4 / 10 / 3
11,309
452
11,856
26,011
10,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 7
12,745
510
15,049
21,867
16,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
AnthLeo28
Merlin
20
11 / 4 / 4
15,549
622
27,230
22,087
8,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
0 / 3 / 6
12,680
507
8,465
12,050
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
20
7 / 4 / 11
14,951
598
17,087
27,137
13,609
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
claytonp
Erlang Shen
20
5 / 1 / 7
13,604
544
13,878
19,284
16,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
64
15
Kills
29
29
Deaths
17
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
5
7
1.9
L
5
7
6
1.14
L
Sun Wukong
AllTh3Work
Sun Wukong
0
3
0
0
W
Merlin
AnthLeo28
Merlin
11
4
4
3.25
L
Izanami
3
3
8
2.33
W
0
3
6
1
W
Kali
7
4
11
3.13
L
Aphrodite
Wonder VI
Aphrodite
3
6
6
1
W
Erlang Shen
claytonp
Erlang Shen
5
1
7
8.5
L
Ne Zha
xIOYS
Ne Zha
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,399
Damage
81,709
105,838
Taken
102,425
65,831
Mitigated
60,312
31,807
Healing
38,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,049
857
2,002
3,412
21,867
16,971
345
8,353
13,312
75,047
0
L
12,756
1,222
0
1,204
25,054
23,008
128
12,894
12,160
27,401
0
L
Sun Wukong
AllTh3Work
Sun Wukong
5,134
1,226
0
1,532
14,635
12,914
0
3,592
11,043
0
55,673
W
Merlin
AnthLeo28
Merlin
27,230
644
0
7,327
22,087
8,708
1,203
4,815
17,069
135,549
0
L
Izanami
15,741
9,784
645
6,437
17,955
7,006
492
6,995
10,960
0
118,736
W
8,465
3,539
0
5,636
12,050
4,342
2,852
3,189
8,778
0
83,001
W
Kali
17,087
8,699
0
14,519
27,137
13,609
1,684
4,773
22,183
0
119,216
L
Aphrodite
Wonder VI
Aphrodite
13,912
2,262
5,533
11,302
22,183
12,197
0
8,700
13,483
59,753
0
W
Erlang Shen
claytonp
Erlang Shen
13,878
6,377
0
5,764
19,284
16,682
2,856
4,767
14,032
7,569
84,665
L
Ne Zha
xIOYS
Ne Zha
11,856
3,868
0
5,154
26,011
10,706
0
10,971
15,040
0
48,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,166
Gold Earned
69,529
537
Minions Killed
729
0
Camps Cleared
0
2,070,542
Distance Traveled
2,352,598
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,745
510
96
4
0
472,080
1
L
Ares
11,374
455
24
1
0
424,674
2
L
Sun Wukong
10,541
422
122
5
0
437,196
0
W
Merlin
15,549
622
190
8
0
388,802
1
L
Izanami
12,828
513
220
9
0
377,220
2
W
Neith
12,680
507
145
6
0
459,840
1
W
Kali
14,951
598
161
6
0
528,166
2
L
Aphrodite
11,114
445
106
4
0
412,725
6
W
Erlang Shen
13,604
544
137
5
0
503,710
2
L
Ne Zha
11,309
452
65
3
0
418,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role