Player Matchup

Apollo
Apollo
JK1002
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,354 Elo+
Party 1
Jormungandr
Jormungandr
SweetSkeat
Jormungandr
Level 7
God Stats
3W - 1L
1,324 SR
Queue Stats
16W - 13L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
danteš
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,621 Elo+
Party 3
Hun Batz
Hun Batz
immortal012
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,431 Elo+
Solo
Jing Wei
Jing Wei
oletus_sama
Jing Wei
Level 9
God Stats
4W - 5L
1,282 SR
Queue Stats
137W - 170L
1,621 Elo+
Party 3
Team Averages
Level 17
1,421 SR
1,474 Elo+

VS

Team Averages
Level 14
1,531 SR
1,435 Elo+
King Arthur
King Arthur
BellaSam128
King Arthur
Level 12
God Stats
8W - 4L
1,500 SR
Queue Stats
12W - 16L
1,150 Elo+
Solo
Bellona
Bellona
Future19
Bellona
Level 8
God Stats
14W - 11L
1,721 SR
Queue Stats
17W - 17L
1,488 Elo+
Party 2
Xing Tian
Xing Tian
Ge4rs m4ster 3
Xing Tian
Level 20
God Stats
4W - 5L
1,521 SR
Queue Stats
33W - 36L
1,511 Elo+
Party 2
Scylla
Scylla
HUSTLERCHRIS13
Scylla
Level 28
God Stats
25W - 25L
1,669 SR
Queue Stats
29W - 36L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
Kenrickip
Cthulhu
Level 4
God Stats
0W - 2L
1,245 SR
Queue Stats
1W - 2L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JK1002
Apollo
19
8 / 3 / 17
12,063
1,005
20,655
11,840
4,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
SweetSkeat
Jormungandr
20
4 / 2 / 27
12,624
1,052
14,943
15,702
10,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
danteš
Cthulhu
20
11 / 2 / 21
14,700
1,225
21,260
13,397
8,639
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
immortal012
Hun Batz
18
7 / 7 / 14
11,585
965
13,523
15,445
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
oletus_sama
Jing Wei
19
8 / 5 / 20
12,488
1,041
13,672
10,968
3,944
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BellaSam128
King Arthur
17
0 / 10 / 7
10,705
892
4,440
20,147
9,131
Bellona
Future19
Bellona
18
2 / 6 / 9
11,566
964
14,481
22,268
23,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Ge4rs m4ster 3
Xing Tian
19
2 / 0 / 14
12,985
1,082
9,310
13,491
13,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
15 / 8 / 3
15,198
1,267
29,841
16,492
6,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kenrickip
Cthulhu
16
0 / 14 / 6
10,557
880
3,735
24,106
18,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
58
38
Kills
19
19
Deaths
38
99
Assists
39
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BellaSam128
King Arthur
0
10
7
0.35
L
Bellona
Future19
Bellona
2
6
9
1.08
L
Xing Tian
Ge4rs m4ster 3
Xing Tian
2
0
14
9
L
15
8
3
2.06
W
Apollo
JK1002
Apollo
8
3
17
5.5
L
Cthulhu
Kenrickip
Cthulhu
0
14
6
0.21
W
Jormungandr
SweetSkeat
Jormungandr
4
2
27
8.75
W
Cthulhu
danteš
Cthulhu
11
2
21
10.75
W
Hun Batz
immortal012
Hun Batz
7
7
14
2
W
Jing Wei
oletus_sama
Jing Wei
8
5
20
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,053
Damage
61,807
67,352
Taken
96,504
33,850
Mitigated
71,401
7,441
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BellaSam128
King Arthur
4,440
720
0
0
20,147
9,131
0
8,172
11,750
0
12,703
L
Bellona
Future19
Bellona
14,481
3,160
0
642
22,268
23,675
0
8,916
13,106
0
34,462
L
Xing Tian
Ge4rs m4ster 3
Xing Tian
9,310
786
0
5,924
13,491
13,891
0
2,666
10,681
24,719
0
L
29,841
1,034
0
0
16,492
6,447
0
6,711
9,619
43,672
0
W
Apollo
JK1002
Apollo
20,655
12,344
784
748
11,840
4,391
0
6,825
4,517
0
27,254
L
Cthulhu
Kenrickip
Cthulhu
3,735
555
344
269
24,106
18,257
0
8,708
15,145
12,884
0
W
Jormungandr
SweetSkeat
Jormungandr
14,943
2,703
0
352
15,702
10,288
0
11,308
4,265
27,724
0
W
Cthulhu
danteš
Cthulhu
21,260
2,791
392
2,963
13,397
8,639
0
5,724
7,348
59,666
0
W
Hun Batz
immortal012
Hun Batz
13,523
4,603
0
1,158
15,445
6,588
0
10,715
4,567
0
21,778
W
Jing Wei
oletus_sama
Jing Wei
13,672
12,215
188
856
10,968
3,944
0
7,950
2,918
0
20,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,460
Gold Earned
61,011
184
Minions Killed
129
4
Camps Cleared
6
1,002,267
Distance Traveled
1,068,484
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,705
892
18
2
0
175,005
0
L
Bellona
11,566
964
38
3
1
248,409
0
L
Xing Tian
12,985
1,082
16
1
1
219,359
1
L
Scylla
15,198
1,267
40
3
1
247,687
0
W
Apollo
12,063
1,005
15
1
1
213,401
0
L
Cthulhu
10,557
880
17
1
3
178,024
0
W
Jormungandr
12,624
1,052
26
2
0
212,072
0
W
Cthulhu
14,700
1,225
100
8
1
235,906
0
W
Hun Batz
11,585
965
20
2
0
161,138
0
W
Jing Wei
12,488
1,041
23
2
2
179,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role