Player Matchup

Geb
Geb
A4nSpy
Geb
Level 26
God Stats
10W - 4L
1,699 SR
Queue Stats
60W - 43L
1,614 Elo+
Solo
Arachne
Arachne
GiuseppesGONE
Arachne
Level 24
God Stats
1W - 2L
1,280 SR
Queue Stats
45W - 43L
1,360 Elo+
Party 2
Zeus
Zeus
MVPASN
Zeus
Level 14
God Stats
1W - 2L
1,115 SR
Queue Stats
5W - 8L
1,259 Elo+
Solo
Tyr
Tyr
WhatsYourTTV
Tyr
Level 7
God Stats
2W - 4L
1,247 SR
Queue Stats
18W - 16L
1,368 Elo+
Solo
Artemis
Artemis
strvwbby
Artemis
Level 26
God Stats
29W - 18L
1,483 SR
Queue Stats
47W - 48L
1,360 Elo+
Party 2
Team Averages
Level 19
1,365 SR
1,392 Elo+

VS

Team Averages
Level 13
1,466 SR
1,226 Elo+
Tyr
Tyr
D3adlyinx
Tyr
Level 25
God Stats
1W - 7L
1,561 SR
Queue Stats
202W - 194L
1,599 Elo+
Solo
Kukulkan
Kukulkan
DannosaurOwO
Kukulkan
Level 8
God Stats
1W - 4L
1,268 SR
Queue Stats
1W - 4L
1,270 Elo+
Party 1
Da Ji
Da Ji
Jawwwk
Da Ji
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 1
Ra
Ra
StricklyMoney
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,056 Elo+
Solo
Neith
Neith
bennyboy05
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
988 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
A4nSpy
Geb
16
3 / 3 / 16
11,951
520
6,927
20,568
17,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
20
10 / 1 / 9
13,911
605
15,031
25,830
12,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
MVPASN
Zeus
19
9 / 1 / 2
13,719
596
15,912
12,689
4,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
11 / 0 / 11
12,818
557
11,375
18,907
19,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
strvwbby
Artemis
16
2 / 2 / 7
10,618
462
7,260
16,348
6,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
7,570
329
3,161
8,675
4,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
DannosaurOwO
Kukulkan
18
3 / 8 / 0
11,312
492
12,262
14,541
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
Jawwwk
Da Ji
12
1 / 9 / 2
8,519
370
5,107
19,459
6,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 10 / 2
9,137
397
8,022
14,467
4,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
14
2 / 6 / 2
9,168
399
10,345
17,280
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
12
35
Kills
6
7
Deaths
36
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
A4nSpy
Geb
3
3
16
3.67
L
0
3
0
0
L
Kukulkan
DannosaurOwO
Kukulkan
3
8
0
0.38
W
Arachne
10
1
9
14.5
L
Da Ji
Jawwwk
Da Ji
1
9
2
0.22
W
Zeus
MVPASN
Zeus
9
1
2
10
L
0
10
2
0.1
W
11
0
11
16.5
L
Neith
2
6
2
0.5
W
Artemis
strvwbby
Artemis
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,505
Damage
38,897
94,342
Taken
74,422
61,148
Mitigated
28,822
50,557
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
A4nSpy
Geb
6,927
925
0
3,978
20,568
17,611
308
4,640
15,776
45,988
0
L
3,161
807
0
2,911
8,675
4,832
0
2,419
6,187
0
24,869
L
Kukulkan
DannosaurOwO
Kukulkan
12,262
649
0
0
14,541
6,058
0
8,564
5,902
78,338
0
W
Arachne
15,031
9,411
1,730
18,712
25,830
12,229
3,771
6,736
18,969
0
106,265
L
Da Ji
Jawwwk
Da Ji
5,107
1,260
0
2,692
19,459
6,865
0
4,681
14,703
0
37,302
W
Zeus
MVPASN
Zeus
15,912
1,238
0
5,779
12,689
4,965
1,223
3,819
8,870
102,632
0
L
8,022
1,521
462
1,601
14,467
4,902
250
2,243
12,099
46,632
0
W
11,375
2,405
0
8,311
18,907
19,932
2,149
6,414
11,446
537
68,070
L
Neith
10,345
4,045
0
3,793
17,280
6,165
299
6,205
10,975
0
44,697
W
Artemis
strvwbby
Artemis
7,260
2,395
1,873
10,174
16,348
6,411
2,139
5,159
11,189
0
47,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,017
Gold Earned
45,706
543
Minions Killed
427
0
Camps Cleared
0
2,223,321
Distance Traveled
1,630,018
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,951
520
61
3
0
462,851
2
L
Tyr
7,570
329
59
3
0
182,175
1
L
Kukulkan
11,312
492
147
6
0
392,360
1
W
Arachne
13,911
605
153
7
0
519,789
0
L
Da Ji
8,519
370
57
2
0
398,944
4
W
Zeus
13,719
596
182
8
0
392,918
1
L
Ra
9,137
397
93
4
0
313,924
4
W
Tyr
12,818
557
92
4
0
455,495
1
L
Neith
9,168
399
71
3
0
342,615
4
W
Artemis
10,618
462
55
2
0
392,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role