Player Matchup

Zeus
Zeus
Bundymundy
Zeus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 228L
1,625 Elo+
Party 3
Jing Wei
Jing Wei
Jackaroo1
Jing Wei
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 82L
1,522 Elo+
Party 2
Fenrir
Fenrir
Sh1ftyZ
Fenrir
Level 128
God Stats
25W - 17L
1,690 SR
Queue Stats
178W - 163L
1,625 Elo+
Party 3
Poseidon
Poseidon
SiGiBOMBling21
Poseidon
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 69L
1,544 Elo+
Party 2
Athena
Athena
The_BT7276
Athena
Level 84
God Stats
7W - 7L
1,665 SR
Queue Stats
37W - 32L
1,511 Elo+
Solo
Team Averages
Level 120
1,571 SR
1,565 Elo+

VS

Team Averages
Level 65
1,600 SR
1,389 Elo+
Cthulhu
Cthulhu
ArSlicker
Cthulhu
Level 18
God Stats
6W - 25L
1,225 SR
Queue Stats
237W - 379L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
Jesus2511
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,237 Elo+
Party 1
Vamana
Vamana
NibbaTree
Vamana
Level 78
God Stats
3W - 4L
1,715 SR
Queue Stats
305W - 453L
1,403 Elo+
Party 1
Rama
Rama
dan161298
Rama
Level 145
God Stats
11W - 9L
1,795 SR
Queue Stats
576W - 621L
1,461 Elo+
Solo
Thanatos
Thanatos
xDSloppyMeat
Thanatos
Level 68
God Stats
10W - 19L
1,764 SR
Queue Stats
264W - 377L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 8
16,215
601
21,066
19,807
9,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Jackaroo1
Jing Wei
20
8 / 3 / 3
17,859
661
19,232
24,705
10,535
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Sh1ftyZ
Fenrir
20
16 / 5 / 7
16,360
606
19,309
19,762
9,888
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
20
3 / 7 / 2
16,714
619
18,898
18,944
10,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
The_BT7276
Athena
19
2 / 6 / 11
12,359
458
7,902
26,716
23,575
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArSlicker
Cthulhu
18
4 / 7 / 9
12,518
464
10,409
20,951
28,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Jesus2511
Kukulkan
16
1 / 11 / 6
11,197
415
13,708
15,339
5,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
NibbaTree
Vamana
20
5 / 3 / 7
14,972
555
17,435
26,382
29,667
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
20
9 / 4 / 5
14,286
529
21,280
22,129
10,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
xDSloppyMeat
Thanatos
19
7 / 13 / 8
13,433
498
14,474
26,969
12,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
61
38
Kills
26
26
Deaths
38
31
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArSlicker
Cthulhu
4
7
9
1.21
W
9
5
8
2.6
W
Jing Wei
Jackaroo1
Jing Wei
8
3
3
3.17
L
Kukulkan
Jesus2511
Kukulkan
1
11
6
0.36
L
Vamana
NibbaTree
Vamana
5
3
7
2.83
W
Fenrir
Sh1ftyZ
Fenrir
16
5
7
3.9
W
Poseidon
3
7
2
0.57
W
Athena
The_BT7276
Athena
2
6
11
1.25
L
Rama
9
4
5
2.88
L
Thanatos
xDSloppyMeat
Thanatos
7
13
8
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,407
Damage
77,306
109,934
Taken
111,770
64,075
Mitigated
85,855
36,397
Healing
35,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArSlicker
Cthulhu
10,409
817
161
2,665
20,951
28,032
222
7,937
13,014
24,054
0
W
21,066
3,482
0
5,356
19,807
9,104
760
6,991
12,560
137,832
0
W
Jing Wei
Jackaroo1
Jing Wei
19,232
16,765
0
13,234
24,705
10,535
5,323
6,755
17,840
0
152,102
L
Kukulkan
Jesus2511
Kukulkan
13,708
1,459
0
240
15,339
5,984
0
5,922
9,337
66,827
0
L
Vamana
NibbaTree
Vamana
17,435
9,322
0
6,903
26,382
29,667
1,104
14,850
11,460
4,523
99,431
W
Fenrir
Sh1ftyZ
Fenrir
19,309
4,609
0
8,014
19,762
9,888
1,591
3,044
16,614
0
102,696
W
Poseidon
18,898
1,926
0
6,381
18,944
10,973
1,274
1,409
17,515
140,708
0
W
Athena
The_BT7276
Athena
7,902
2,322
502
2,910
26,716
23,575
146
7,098
19,428
28,335
0
L
Rama
21,280
16,232
0
11,095
22,129
10,167
544
5,691
16,278
0
118,725
L
Thanatos
xDSloppyMeat
Thanatos
14,474
2,291
0
14,679
26,969
12,005
0
13,787
13,182
0
84,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,507
Gold Earned
66,406
812
Minions Killed
671
0
Camps Cleared
0
2,569,906
Distance Traveled
2,331,009
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,518
464
21
1
0
507,625
5
W
Zeus
16,215
601
206
8
0
470,653
6
W
Jing Wei
17,859
661
200
7
0
528,792
10
L
Kukulkan
11,197
415
136
5
0
443,522
1
L
Vamana
14,972
555
202
7
0
513,440
4
W
Fenrir
16,360
606
130
5
0
550,117
1
W
Poseidon
16,714
619
241
9
0
448,092
0
W
Athena
12,359
458
35
1
0
572,252
4
L
Rama
14,286
529
205
8
0
470,947
6
L
Thanatos
13,433
498
107
4
0
395,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role