Player Matchup

Anhur
Anhur
Andrewtheman124
Anhur
Level 30
God Stats
33W - 33L
1,571 SR
Queue Stats
79W - 70L
1,516 Elo+
Solo
Hachiman
Hachiman
JustCos
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,256 Elo+
Party 2
Thor
Thor
ghostuntouchable
Thor
Level 3
God Stats
1W - 1L
1,255 SR
Queue Stats
1W - 4L
1,256 Elo+
Party 2
Tsukuyomi
Tsukuyomi
heshang
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,087 Elo+
Solo
Odin
Odin
mburrito27
Odin
Level 3
God Stats
0W - 2L
1,157 SR
Queue Stats
1W - 5L
1,256 Elo+
Party 2
Team Averages
Level 12
1,397 SR
1,274 Elo+

VS

Team Averages
Level 44
1,503 SR
1,461 Elo+
Kukulkan
Kukulkan
DarthDevious
Kukulkan
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 8L
1,561 Elo+
Party 1
Scylla
Scylla
SnickerD00dles
Scylla
Level 125
God Stats
5W - 9L
1,457 SR
Queue Stats
5W - 10L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
Takary
Danzaburou
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 8L
1,181 Elo+
Solo
Neith
Neith
darlingdime
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
imweezyy2
Ares
Level 13
God Stats
4W - 4L
1,561 SR
Queue Stats
11W - 11L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 5
9,423
1,047
11,392
14,690
4,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
JustCos
Hachiman
14
3 / 12 / 2
9,250
1,028
11,426
20,615
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 16 / 3
9,235
1,026
9,612
26,466
9,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
heshang
Tsukuyomi
14
2 / 10 / 4
9,032
1,004
7,755
15,896
6,266
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 10 / 3
8,503
945
5,524
17,899
15,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarthDevious
Kukulkan
17
4 / 0 / 22
10,088
1,121
9,239
4,580
2,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
21 / 1 / 23
13,551
1,506
31,993
7,083
3,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Takary
Danzaburou
18
8 / 1 / 33
11,972
1,330
22,697
9,461
4,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
14 / 5 / 25
11,853
1,317
14,598
12,468
8,294
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
18
7 / 2 / 35
12,322
1,369
6,740
16,254
21,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
192
9
Kills
54
54
Deaths
9
17
Assists
138
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Kukulkan
DarthDevious
Kukulkan
4
0
22
15
L
Hachiman
JustCos
Hachiman
3
12
2
0.33
W
21
1
23
32.5
W
Danzaburou
Takary
Danzaburou
8
1
33
24.5
W
14
5
25
5.3
L
2
16
3
0.22
L
Tsukuyomi
heshang
Tsukuyomi
2
10
4
0.4
W
Ares
7
2
35
12.25
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,709
Damage
85,267
95,566
Taken
49,846
41,249
Mitigated
39,857
6,981
Healing
3,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,392
3,829
585
1,453
14,690
4,519
0
6,221
8,469
0
28,335
W
Kukulkan
DarthDevious
Kukulkan
9,239
942
0
388
4,580
2,115
0
0
4,480
25,543
0
L
Hachiman
JustCos
Hachiman
11,426
6,349
0
2,169
20,615
6,099
0
12,403
8,212
0
34,614
W
31,993
4,267
0
0
7,083
3,411
0
0
7,033
55,330
0
W
Danzaburou
Takary
Danzaburou
22,697
15,676
0
1,318
9,461
4,701
0
0
9,386
0
38,024
W
14,598
8,587
0
686
12,468
8,294
0
0
12,268
0
17,189
L
9,612
2,381
0
751
26,466
9,349
0
11,073
15,393
0
25,087
L
Tsukuyomi
heshang
Tsukuyomi
7,755
1,548
0
1,662
15,896
6,266
0
9,745
6,151
0
18,640
W
Ares
6,740
1,904
0
1,310
16,254
21,336
0
0
16,179
16,350
0
L
5,524
1,260
0
361
17,899
15,016
0
8,530
9,369
0
12,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,443
Gold Earned
59,786
139
Minions Killed
185
0
Camps Cleared
3
749,013
Distance Traveled
850,921
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,423
1,047
25
3
0
140,019
0
W
Kukulkan
10,088
1,121
43
5
0
180,605
0
L
Hachiman
9,250
1,028
32
4
0
152,978
2
W
Scylla
13,551
1,506
85
9
0
183,615
0
W
Danzaburou
11,972
1,330
37
4
2
169,747
0
W
Neith
11,853
1,317
4
0
1
141,173
0
L
Thor
9,235
1,026
41
5
0
148,452
0
L
Tsukuyomi
9,032
1,004
25
3
0
123,513
0
W
Ares
12,322
1,369
16
2
0
175,781
0
L
Odin
8,503
945
16
2
0
184,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role