Player Matchup

Chernobog
Chernobog
BostonWings
Chernobog
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,584 Elo+
Solo
Ravana
Ravana
NEEDVICTIMS
Ravana
Level 27
God Stats
8W - 3L
1,576 SR
Queue Stats
36W - 22L
1,541 Elo+
Party 1
Bellona
Bellona
ReformedBrother
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
SpagBolognese
Chronos
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
foreverj
Yemoja
Level 25
God Stats
18W - 10L
1,688 SR
Queue Stats
256W - 258L
1,479 Elo+
Solo
Team Averages
Level 26
1,553 SR
1,521 Elo+

VS

Team Averages
Level 22
1,634 SR
1,662 Elo+
Aphrodite
Aphrodite
L3ks1
Aphrodite
Level 29
God Stats
14W - 10L
1,575 SR
Queue Stats
76W - 81L
1,569 Elo+
Solo
Anubis
Anubis
Mrtvi1312
Anubis
Level 4
God Stats
3W - 3L
1,713 SR
Queue Stats
21W - 26L
1,753 Elo+
Solo
Danzaburou
Danzaburou
OkButWhoAsked
Danzaburou
Level 23
God Stats
40W - 11L
1,928 SR
Queue Stats
116W - 53L
1,783 Elo+
Solo
Pele
Pele
Ryhiu
Pele
Level 29
God Stats
3W - 6L
1,452 SR
Queue Stats
18W - 13L
1,766 Elo+
Solo
Osiris
Osiris
rastastic
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BostonWings
Chernobog
18
7 / 6 / 10
12,494
595
9,168
15,263
6,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ravana
18
7 / 5 / 6
12,828
611
10,020
11,870
5,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
10 / 1 / 10
13,301
633
20,885
17,718
20,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
19
5 / 2 / 8
12,696
605
14,922
16,885
6,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
foreverj
Yemoja
14
0 / 3 / 14
10,542
502
1,702
18,177
14,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
L3ks1
Aphrodite
13
0 / 5 / 10
9,406
448
6,225
11,796
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Mrtvi1312
Anubis
16
5 / 4 / 4
10,493
500
10,702
13,524
6,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
OkButWhoAsked
Danzaburou
18
10 / 5 / 1
11,755
560
24,390
21,846
9,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
Ryhiu
Pele
14
1 / 9 / 4
9,262
441
6,576
18,322
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
rastastic
Osiris
15
1 / 6 / 4
9,449
450
3,966
12,269
12,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
29
Kills
17
17
Deaths
29
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BostonWings
Chernobog
7
6
10
2
L
Aphrodite
L3ks1
Aphrodite
0
5
10
1
L
Anubis
Mrtvi1312
Anubis
5
4
4
1.75
W
Ravana
7
5
6
2
L
Danzaburou
OkButWhoAsked
Danzaburou
10
5
1
2.1
W
10
1
10
15
L
Pele
Ryhiu
Pele
1
9
4
0.33
W
Chronos
5
2
8
4.5
W
Yemoja
foreverj
Yemoja
0
3
14
2.33
L
Osiris
rastastic
Osiris
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,697
Damage
51,859
79,913
Taken
77,757
52,092
Mitigated
45,562
29,743
Healing
28,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BostonWings
Chernobog
9,168
5,163
0
2,633
15,263
6,142
2,102
4,848
10,415
0
62,895
L
Aphrodite
L3ks1
Aphrodite
6,225
1,201
3,686
4,618
11,796
10,959
393
2,635
9,161
19,714
0
L
Anubis
Mrtvi1312
Anubis
10,702
388
0
6,410
13,524
6,897
248
2,873
10,651
68,768
0
W
Ravana
10,020
3,167
0
2,533
11,870
5,085
2,259
5,665
6,205
0
80,638
L
Danzaburou
OkButWhoAsked
Danzaburou
24,390
12,131
0
8,830
21,846
9,303
1,593
7,181
14,665
0
100,634
W
20,885
6,314
0
6,696
17,718
20,135
3,555
3,783
13,935
7,727
77,311
L
Pele
Ryhiu
Pele
6,576
1,784
0
4,346
18,322
5,642
0
2,596
15,726
0
59,657
W
Chronos
14,922
5,101
0
7,539
16,885
6,116
3,288
3,688
13,197
106,116
0
W
Yemoja
foreverj
Yemoja
1,702
447
5,254
5,088
18,177
14,614
918
3,024
15,153
16,409
0
L
Osiris
rastastic
Osiris
3,966
1,014
0
750
12,269
12,761
0
2,610
9,659
6,504
42,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,861
Gold Earned
50,365
510
Minions Killed
506
0
Camps Cleared
0
2,065,221
Distance Traveled
1,810,900
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,494
595
86
4
0
402,810
1
L
Aphrodite
9,406
448
24
1
0
396,849
6
L
Anubis
10,493
500
121
6
0
339,366
6
W
Ravana
12,828
611
119
6
0
412,160
3
L
Danzaburou
11,755
560
159
8
0
379,234
6
W
Bellona
13,301
633
132
6
0
437,831
4
L
Pele
9,262
441
99
5
0
391,839
3
W
Chronos
12,696
605
148
7
0
395,568
6
W
Yemoja
10,542
502
25
1
0
416,852
1
L
Osiris
9,449
450
103
5
0
303,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role