Player Matchup

Yemoja
Yemoja
DeadlyDwayne93
Yemoja
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 34L
1,609 Elo+
Solo
Eset
Eset
LooseCanon
Eset
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 53L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
hb4308
Danzaburou
Level 104
God Stats
18W - 18L
1,500 SR
Queue Stats
49W - 41L
1,512 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,541 Elo+

VS

Team Averages
Level 56
1,539 SR
1,525 Elo+
Sun Wukong
Sun Wukong
AbledAlcoholism
Sun Wukong
Level 16
God Stats
6W - 9L
1,518 SR
Queue Stats
13W - 33L
1,500 Elo+
Party 1
Ra
Ra
FullPushMid
Ra
Level 87
God Stats
8W - 9L
1,440 SR
Queue Stats
85W - 69L
1,490 Elo+
Party 1
Skadi
Skadi
Ward0524
Skadi
Level 66
God Stats
1W - 2L
1,657 SR
Queue Stats
83W - 56L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 13
13,171
693
7,402
6,788
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
8 / 2 / 6
13,104
690
15,868
9,065
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
hb4308
Danzaburou
16
6 / 2 / 7
13,560
714
15,918
13,705
9,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AbledAlcoholism
Sun Wukong
15
2 / 3 / 2
11,230
591
4,898
18,526
17,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 6 / 3
10,827
570
7,817
11,529
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Ward0524
Skadi
13
0 / 6 / 3
10,220
538
6,190
15,637
7,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
3
4
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AbledAlcoholism
Sun Wukong
2
3
2
1
W
1
0
13
7.5
L
1
6
3
0.42
W
8
2
6
5.5
L
Skadi
Ward0524
Skadi
0
6
3
0.25
W
Danzaburou
hb4308
Danzaburou
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,188
Damage
18,905
29,558
Taken
45,692
20,662
Mitigated
28,932
9,512
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AbledAlcoholism
Sun Wukong
4,898
559
0
5,135
18,526
17,263
0
11,012
7,076
0
37,206
W
7,402
382
1,428
2,382
6,788
7,012
516
2,063
4,725
26,495
0
L
7,817
203
2,949
3,069
11,529
4,070
0
5,927
5,348
53,491
0
W
15,868
322
584
1,018
9,065
4,132
350
2,561
6,504
59,003
0
L
Skadi
Ward0524
Skadi
6,190
1,812
0
2,135
15,637
7,599
0
6,192
9,168
3,144
36,051
W
Danzaburou
hb4308
Danzaburou
15,918
5,567
231
3,869
13,705
9,518
1,343
3,404
10,301
7,445
94,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,835
Gold Earned
32,277
243
Minions Killed
194
0
Camps Cleared
0
1,026,095
Distance Traveled
915,937
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,230
591
47
2
0
298,422
1
W
Yemoja
13,171
693
22
1
0
352,597
1
L
Ra
10,827
570
92
5
0
331,859
2
W
Eset
13,104
690
98
5
0
339,076
0
L
Skadi
10,220
538
55
3
0
285,656
6
W
Danzaburou
13,560
714
123
6
0
334,422
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role