Player Matchup

Mulan
Mulan
AKillerB13
Mulan
Level 63
God Stats
16W - 10L
1,570 SR
Queue Stats
279W - 166L
1,818 Elo+
Party 2
Medusa
Medusa
CapnDeadx
Medusa
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
87W - 62L
1,795 Elo+
Party 2
Hel
Hel
JustPlayin6127
Hel
Level 68
God Stats
1W - 1L
1,319 SR
Queue Stats
17W - 23L
1,501 Elo+
Party 1
Merlin
Merlin
St33lers4912
Merlin
Level 64
God Stats
20W - 20L
1,500 SR
Queue Stats
279W - 197L
1,468 Elo+
Party 2
Nemesis
Nemesis
tankbouck
Nemesis
Level 22
God Stats
3W - 4L
1,511 SR
Queue Stats
67W - 81L
1,452 Elo+
Party 1
Team Averages
Level 49
1,480 SR
1,607 Elo+

VS

Team Averages
Level 68
1,448 SR
1,609 Elo+
Scylla
Scylla
ArseniOwO
Scylla
Level 100
God Stats
66W - 59L
1,465 SR
Queue Stats
383W - 316L
1,618 Elo+
Party 3
Nemesis
Nemesis
Emotionalchem17
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,833 Elo+
Party 3
Jing Wei
Jing Wei
Vannik1990
Jing Wei
Level 37
God Stats
2W - 7L
1,500 SR
Queue Stats
157W - 171L
1,500 Elo+
Solo
Ares
Ares
tails670
Ares
Level 154
God Stats
19W - 29L
1,500 SR
Queue Stats
225W - 181L
1,738 Elo+
Party 3
Janus
Janus
xTaCTICALxBrYCE
Janus
Level 35
God Stats
1W - 7L
1,274 SR
Queue Stats
7W - 22L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
10 / 1 / 9
12,404
1,128
20,736
18,606
16,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
CapnDeadx
Medusa
17
3 / 4 / 11
10,739
976
9,724
10,976
4,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 11
10,647
968
12,119
11,122
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
18
5 / 1 / 11
12,266
1,115
21,472
7,449
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
tankbouck
Nemesis
17
1 / 4 / 11
10,331
939
11,786
16,788
7,337
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

211

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArseniOwO
Scylla
17
10 / 3 / 2
12,711
1,156
21,243
11,527
5,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 7 / 4
9,552
868
4,774
16,950
11,104
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Vannik1990
Jing Wei
15
1 / 3 / 4
9,741
886
5,028
13,444
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
17
1 / 4 / 8
11,492
1,045
11,176
26,017
32,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
0 / 6 / 8
10,485
953
17,192
13,241
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
23
Kills
12
12
Deaths
23
53
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mulan
10
1
9
14.5
L
Scylla
ArseniOwO
Scylla
10
3
2
3.67
W
Medusa
CapnDeadx
Medusa
3
4
11
2.13
L
0
7
4
0.29
W
4
2
11
4.75
W
Merlin
5
1
11
10.5
L
Jing Wei
Vannik1990
Jing Wei
1
3
4
1
L
Ares
1
4
8
1.25
W
Nemesis
tankbouck
Nemesis
1
4
11
1.63
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,837
Damage
59,413
64,941
Taken
81,179
36,170
Mitigated
60,957
16,257
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
20,736
3,536
708
3,677
18,606
16,622
0
10,978
7,628
516
36,328
L
Scylla
ArseniOwO
Scylla
21,243
1,321
0
30
11,527
5,361
0
5,883
5,644
47,164
0
W
Medusa
CapnDeadx
Medusa
9,724
4,690
0
0
10,976
4,437
0
9,101
1,875
0
24,187
L
4,774
2,182
1,023
1,962
16,950
11,104
0
6,836
10,114
0
15,968
W
12,119
150
4,524
5,870
11,122
5,069
0
9,381
1,741
21,957
0
W
Merlin
21,472
931
0
0
7,449
2,705
0
5,653
1,796
59,160
0
L
Jing Wei
Vannik1990
Jing Wei
5,028
2,971
0
771
13,444
5,549
0
4,024
9,420
0
13,351
L
Ares
11,176
456
0
1,898
26,017
32,800
0
11,347
14,670
20,511
0
W
Nemesis
tankbouck
Nemesis
11,786
7,277
438
1,040
16,788
7,337
0
14,498
2,290
0
19,959
L
17,192
820
0
0
13,241
6,143
0
5,993
7,248
49,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,387
Gold Earned
53,981
185
Minions Killed
201
7
Camps Cleared
6
1,129,987
Distance Traveled
1,058,385
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,404
1,128
27
2
2
227,738
1
L
Scylla
12,711
1,156
67
6
2
214,441
0
W
Medusa
10,739
976
34
3
1
223,151
0
L
Nemesis
9,552
868
26
2
1
196,849
0
W
Hel
10,647
968
19
2
2
232,947
0
W
Merlin
12,266
1,115
88
8
1
214,843
0
L
Jing Wei
9,741
886
19
2
1
216,015
0
L
Ares
11,492
1,045
6
1
2
217,036
1
W
Nemesis
10,331
939
17
2
1
231,308
3
L
Janus
10,485
953
83
8
0
214,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role