Player Matchup

Heimdallr
Heimdallr
ChiefOfWar_
Heimdallr
Level 120
God Stats
2W - 2L
1,320 SR
Queue Stats
106W - 116L
1,553 Elo+
Party 2
Olorun
Olorun
Frogman1002
Olorun
Level 27
God Stats
0W - 4L
1,124 SR
Queue Stats
124W - 151L
1,443 Elo+
Party 3
Hercules
Hercules
JoeMomma4795
Hercules
Level 145
God Stats
128W - 137L
1,564 SR
Queue Stats
157W - 188L
1,458 Elo+
Party 3
The Morrigan
The Morrigan
KLampfire
The Morrigan
Level 127
God Stats
11W - 13L
1,509 SR
Queue Stats
36W - 46L
1,438 Elo+
Party 3
Ymir
Ymir
eacjr2791
Ymir
Level 29
God Stats
12W - 18L
1,691 SR
Queue Stats
103W - 126L
1,523 Elo+
Party 2
Team Averages
Level 90
1,442 SR
1,483 Elo+

VS

Team Averages
Level 49
1,517 SR
1,449 Elo+
Merlin
Merlin
DazedReptar
Merlin
Level 124
God Stats
10W - 11L
1,584 SR
Queue Stats
223W - 233L
1,487 Elo+
Solo
Mulan
Mulan
KewlKewlKewl
Mulan
Level 27
God Stats
7W - 3L
1,687 SR
Queue Stats
263W - 208L
1,618 Elo+
Party 1
Loki
Loki
Outrightjerm
Loki
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 17L
1,319 Elo+
Party 1
Chang'e
Chang'e
itsprettygod
Chang'e
Level 44
God Stats
1W - 0L
1,266 SR
Queue Stats
6W - 6L
1,319 Elo+
Party 1
Heimdallr
Heimdallr
Σscanor
Heimdallr
Level 22
God Stats
5W - 5L
1,547 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChiefOfWar_
Heimdallr
15
2 / 5 / 2
9,303
775
7,030
12,917
7,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
12
0 / 8 / 2
6,919
577
2,291
12,069
6,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
JoeMomma4795
Hercules
14
1 / 3 / 2
8,356
696
6,020
19,597
16,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Morrigan
KLampfire
The Morrigan
14
2 / 8 / 3
8,337
695
7,801
8,980
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
0 / 5 / 3
7,151
596
2,802
12,313
9,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
10 / 0 / 11
11,140
928
14,429
7,592
3,806
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 3 / 9
10,267
856
10,215
13,348
7,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 1 / 7
10,509
876
10,528
8,337
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
itsprettygod
Chang'e
16
1 / 1 / 17
9,293
774
8,692
6,870
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Σscanor
Heimdallr
16
7 / 1 / 10
10,412
868
14,438
8,387
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
5
Kills
29
29
Deaths
6
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ChiefOfWar_
Heimdallr
2
5
2
0.6
W
Merlin
10
0
11
15.5
L
Olorun
0
8
2
0.13
L
Hercules
JoeMomma4795
Hercules
1
3
2
0.67
L
The Morrigan
KLampfire
The Morrigan
2
8
3
0.44
W
4
3
9
2.83
W
7
1
7
10.5
L
Ymir
0
5
3
0.3
W
Chang'e
itsprettygod
Chang'e
1
1
17
9.5
W
Heimdallr
Σscanor
Heimdallr
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,944
Damage
58,302
65,876
Taken
44,534
43,872
Mitigated
23,375
7,286
Healing
13,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ChiefOfWar_
Heimdallr
7,030
3,356
0
1,329
12,917
7,882
0
4,555
8,362
3,203
28,452
W
Merlin
14,429
760
0
1,851
7,592
3,806
805
1,624
5,884
43,045
0
L
Olorun
2,291
1,143
355
637
12,069
6,392
0
4,228
7,841
11,512
0
L
Hercules
JoeMomma4795
Hercules
6,020
1,422
0
4,934
19,597
16,585
0
6,583
13,014
0
17,930
L
The Morrigan
KLampfire
The Morrigan
7,801
1,956
0
31
8,980
3,640
0
3,233
5,742
24,108
2,515
W
10,215
1,429
0
3,401
13,348
7,074
614
4,491
8,649
0
48,133
W
10,528
1,912
0
420
8,337
4,632
164
1,932
5,898
1,105
35,925
L
Ymir
2,802
358
0
0
12,313
9,373
0
5,703
6,610
9,197
0
W
Chang'e
itsprettygod
Chang'e
8,692
583
2,499
3,460
6,870
2,652
676
1,421
5,371
30,261
0
W
Heimdallr
Σscanor
Heimdallr
14,438
7,596
0
2,057
8,387
5,211
1,073
2,673
5,653
2,736
30,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,066
Gold Earned
51,621
182
Minions Killed
314
7
Camps Cleared
10
1,093,432
Distance Traveled
1,248,645
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,303
775
68
6
5
222,749
1
W
Merlin
11,140
928
70
6
0
265,175
3
L
Olorun
6,919
577
25
2
1
213,555
0
L
Hercules
8,356
696
21
2
0
249,683
2
L
The Morrigan
8,337
695
51
4
1
160,384
1
W
Mulan
10,267
856
88
7
4
257,891
4
W
Loki
10,509
876
57
5
4
252,587
0
L
Ymir
7,151
596
17
1
0
247,061
0
W
Chang'e
9,293
774
55
5
1
257,761
2
W
Heimdallr
10,412
868
44
4
1
215,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role