Player Matchup

Terra
Terra
DRDUG9512
Terra
Level 28
God Stats
4W - 2L
1,637 SR
Queue Stats
108W - 113L
1,542 Elo+
Party 1
Merlin
Merlin
DahuS
Merlin
Level 28
God Stats
18W - 9L
1,783 SR
Queue Stats
29W - 22L
1,666 Elo+
Solo
Danzaburou
Danzaburou
Dubuckous
Danzaburou
Level 25
God Stats
10W - 3L
1,754 SR
Queue Stats
61W - 60L
1,507 Elo+
Party 1
King Arthur
King Arthur
angrrrrygamefish
King Arthur
Level 13
God Stats
25W - 23L
1,385 SR
Queue Stats
77W - 84L
1,387 Elo+
Party 1
Thanatos
Thanatos
sirhardscopes
Thanatos
Level 25
God Stats
14W - 13L
1,440 SR
Queue Stats
60W - 78L
1,602 Elo+
Party 1
Team Averages
Level 24
1,600 SR
1,541 Elo+

VS

Team Averages
Level 22
1,461 SR
1,445 Elo+
Kukulkan
Kukulkan
BuzzardGizzard
Kukulkan
Level 29
God Stats
7W - 8L
1,444 SR
Queue Stats
190W - 183L
1,474 Elo+
Solo
Kali
Kali
GoryBoss608
Kali
Level 6
God Stats
1W - 4L
1,330 SR
Queue Stats
9W - 13L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
InvisibleHand22
Sun Wukong
Level 28
God Stats
58W - 45L
1,492 SR
Queue Stats
118W - 106L
1,493 Elo+
Solo
Rama
Rama
SuitedVulpes
Rama
Level 20
God Stats
0W - 4L
1,537 SR
Queue Stats
51W - 68L
1,401 Elo+
Solo
Terra
Terra
cosmickaylee
Terra
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
174W - 198L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DRDUG9512
Terra
9
0 / 1 / 7
5,649
565
1,993
5,564
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
DahuS
Merlin
10
1 / 2 / 0
5,649
565
529
3,045
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Dubuckous
Danzaburou
10
7 / 0 / 1
6,635
664
7,520
4,730
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
angrrrrygamefish
King Arthur
11
2 / 2 / 1
6,153
615
4,506
9,149
3,993
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
sirhardscopes
Thanatos
9
1 / 0 / 6
5,685
569
2,223
4,874
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
5
0 / 0 / 0
3,945
395
0
269
72
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 1 / 0
6,225
623
3,792
6,506
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Sun Wukong
InvisibleHand22
Sun Wukong
9
0 / 2 / 0
4,665
467
2,828
5,893
4,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 6 / 0
4,264
426
3,010
7,645
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 2 / 1
4,377
438
1,998
7,204
2,628
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
4
5
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
0
0
0
W
Terra
DRDUG9512
Terra
0
1
7
3.5
W
Merlin
DahuS
Merlin
1
2
0
0.5
W
Danzaburou
Dubuckous
Danzaburou
7
0
1
7.5
L
4
1
0
4
L
Sun Wukong
InvisibleHand22
Sun Wukong
0
2
0
0
L
0
6
0
0
W
King Arthur
angrrrrygamefish
King Arthur
2
2
1
1.25
L
0
2
1
0.25
W
Thanatos
sirhardscopes
Thanatos
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,771
Damage
11,628
27,362
Taken
27,517
10,196
Mitigated
11,205
10,767
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
0
0
0
0
269
72
0
144
125
8,122
0
W
Terra
DRDUG9512
Terra
1,993
379
821
1,845
5,564
2,794
165
690
4,874
11,601
0
W
Merlin
DahuS
Merlin
529
0
0
460
3,045
789
634
0
3,045
26,612
0
W
Danzaburou
Dubuckous
Danzaburou
7,520
3,517
417
1,175
4,730
1,312
649
1,094
3,636
0
33,340
L
3,792
1,466
0
1,445
6,506
2,117
0
290
6,216
0
33,457
L
Sun Wukong
InvisibleHand22
Sun Wukong
2,828
576
0
1,312
5,893
4,476
0
95
5,798
0
20,159
L
3,010
2,389
345
1,703
7,645
1,912
0
694
6,951
0
17,044
W
King Arthur
angrrrrygamefish
King Arthur
4,506
1,059
0
1,802
9,149
3,993
164
0
8,807
0
25,986
L
1,998
202
178
2,988
7,204
2,628
0
1,299
5,905
16,107
0
W
Thanatos
sirhardscopes
Thanatos
2,223
1,198
0
4,247
4,874
1,308
0
214
4,660
0
20,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,771
Gold Earned
23,476
248
Minions Killed
181
0
Camps Cleared
0
917,171
Distance Traveled
794,255
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,945
395
17
2
0
75,358
1
W
Terra
5,649
565
20
2
0
195,847
1
W
Merlin
5,649
565
65
7
0
172,922
0
W
Danzaburou
6,635
664
66
7
0
173,669
0
L
Kali
6,225
623
66
7
0
186,884
1
L
Sun Wukong
4,665
467
38
4
0
176,256
1
L
Rama
4,264
426
32
3
0
152,020
1
W
King Arthur
6,153
615
48
5
0
184,800
2
L
Terra
4,377
438
28
3
0
203,737
2
W
Thanatos
5,685
569
49
5
0
189,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role