Player Matchup

Skadi
Skadi
DJ_Slavic_Savage
Skadi
Level 83
God Stats
15W - 9L
1,649 SR
Queue Stats
35W - 19L
1,624 Elo+
Party 1
Medusa
Medusa
NoswalNarwhal
Medusa
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
79W - 54L
1,675 Elo+
Party 1
Izanami
Izanami
jigglenaut565
Izanami
Level 65
God Stats
1W - 0L
1,322 SR
Queue Stats
5W - 2L
1,532 Elo+
Party 1
Team Averages
Level 91
1,491 SR
1,610 Elo+

VS

Team Averages
Level 96
1,632 SR
1,615 Elo+
Geb
Geb
Fatumbii
Geb
Level 81
God Stats
4W - 4L
1,657 SR
Queue Stats
94W - 116L
1,519 Elo+
Solo
Chang'e
Chang'e
GeneralMurda215
Chang'e
Level 79
God Stats
1W - 2L
1,564 SR
Queue Stats
33W - 17L
1,683 Elo+
Party 2
Ullr
Ullr
cappuchiino
Ullr
Level 127
God Stats
10W - 13L
1,674 SR
Queue Stats
182W - 224L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 12
12,011
751
12,883
12,264
4,475
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
11 / 4 / 7
12,802
800
12,672
13,117
5,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
15
3 / 4 / 15
11,375
711
16,086
10,738
3,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 4
11,530
721
10,460
18,313
20,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 8 / 8
10,772
673
12,157
16,648
13,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 9 / 9
11,307
707
9,034
15,789
9,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
20
Kills
12
13
Deaths
20
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
5
12
2.4
L
6
3
4
2.67
L
3
8
8
0.88
W
11
4
7
3.63
L
3
9
9
0.83
W
Izanami
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,641
Damage
31,651
36,119
Taken
50,750
13,555
Mitigated
43,538
5,121
Healing
15,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,883
6,885
0
1,931
12,264
4,475
1,558
8,060
3,988
0
47,489
L
10,460
777
1,082
5,825
18,313
20,295
266
44
18,269
32,077
0
L
12,157
347
3,315
5,164
16,648
13,687
480
0
16,648
29,654
0
W
12,672
5,493
0
1,843
13,117
5,149
1,217
7,223
5,518
0
55,344
L
9,034
3,108
0
338
15,789
9,556
450
5
15,784
2,879
64,137
W
Izanami
16,086
11,128
0
1,347
10,738
3,931
0
6,810
3,602
0
54,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,188
Gold Earned
33,609
210
Minions Killed
167
0
Camps Cleared
0
863,401
Distance Traveled
819,266
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,011
751
63
4
0
301,569
0
L
Geb
11,530
721
26
2
0
301,049
4
L
Chang'e
10,772
673
48
3
0
272,143
2
W
Medusa
12,802
800
72
5
0
299,196
5
L
Ullr
11,307
707
93
6
0
246,074
5
W
Izanami
11,375
711
75
5
0
262,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role